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authorPeter Ward <peteraward@gmail.com>2009-09-28 10:51:50 +1000
committerPeter Ward <peteraward@gmail.com>2009-09-28 10:51:50 +1000
commit494e519103aa8bde7a8c28e02ae8178cb69d7a17 (patch)
tree38494ddcbc225556b85de953c3b3eb0a8a71d9b0
parent91da0245b57ebe54f9168fdbc1c97d5981232198 (diff)
Started drawing snakes.
-rw-r--r--images/eyes.pngbin0 -> 4037 bytes
-rwxr-xr-x[-rw-r--r--]snake.py23
2 files changed, 18 insertions, 5 deletions
diff --git a/images/eyes.png b/images/eyes.png
new file mode 100644
index 0000000..643158c
--- /dev/null
+++ b/images/eyes.png
Binary files differ
diff --git a/snake.py b/snake.py
index 0f7ad5e..f49d831 100644..100755
--- a/snake.py
+++ b/snake.py
@@ -1,3 +1,5 @@
+#!/usr/bin/env python
+
from __future__ import division
import string
@@ -68,9 +70,12 @@ class SnakeEngine(object):
xscale = self.board_width / self.columns
yscale = self.board_height / self.rows
- image = Sprites.APPLE
- new_size = scale_aspect(image.get_size(), (xscale, yscale))
- self.apple = pygame.transform.smoothscale(image, new_size)
+ def load_image(image):
+ new_size = scale_aspect(image.get_size(), (xscale, yscale))
+ return pygame.transform.smoothscale(image, new_size)
+
+ self.apple = load_image(Sprites.APPLE)
+ self.eyes = load_image(Sprites.EYES)
def add_bot(self, bot):
"""
@@ -82,7 +87,6 @@ class SnakeEngine(object):
return random.choice('RULD')
"""
letter = self.letters.pop()
- self.bots[letter] = bot
for i in xrange(self.rows * self.columns):
x, y = self.get_random_position()
@@ -91,7 +95,9 @@ class SnakeEngine(object):
else:
raise KeyError, "Could not insert snake into the board."
- self.board[y][x] = letter
+ colour = (255, 0, 0)
+ self.bots[letter] = (bot, (x, y), colour)
+ self.board[y][x] = letter.upper()
return letter
def remove_bot(self, letter):
@@ -118,6 +124,13 @@ class SnakeEngine(object):
if cell == Squares.APPLE:
self.surface.blit(self.apple, r.topleft)
+ elif cell.isalpha(): # Snake...
+ colour = self.bots[cell.lower()][2]
+ self.surface.fill(colour, r)
+
+ if cell.isupper(): # Snake head
+ self.surface.blit(self.eyes, r.topleft)
+
def run(self):
# Draw the board.
self.draw_board()