1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
|
#!/usr/bin/env python
from __future__ import division
import time
import curses
from common import *
from snake import SnakeEngine
class ConsoleSnakeEngine(SnakeEngine):
def new_game(self, *args):
super(ConsoleSnakeEngine, self).new_game(*args)
self.window = curses.initscr()
curses.start_color()
curses.init_pair(1, curses.COLOR_RED, curses.COLOR_BLACK)
curses.init_pair(4, curses.COLOR_BLUE, curses.COLOR_BLACK)
self.EMPTY_COLOUR = curses.color_pair(0)
self.APPLE_COLOUR = curses.color_pair(1)
self.SNAKE_COLOUR = curses.color_pair(4)
def draw_board(self):
# Draw grid.
for y, row in enumerate(self.board):
for x, cell in enumerate(row):
char = '.'
colour = self.EMPTY_COLOUR
# Draw the things on the square.
if cell == Squares.APPLE:
char = '@'
colour = self.APPLE_COLOUR
elif cell.isalpha(): # Snake...
# colour = self.bots[cell.lower()][1]
char = cell
colour = self.SNAKE_COLOUR
self.window.addstr(y, x, char, colour)
def run(self):
while self.bots:
# Clear the screen.
self.window.erase()
# Draw the board.
self.draw_board()
# Update the display.
self.window.refresh()
time.sleep(0.025)
# Let the snakes move!
self.update_snakes()
def main(*args):
from bots import *
from oldbot import BotWrapper
game = ConsoleSnakeEngine(25, 25, 50)
game.add_bot(right_bot)
game.add_bot(random_bot)
game.add_bot(random_bounds_bot)
game.add_bot(random_square_bot)
game.add_bot(BotWrapper('oldbots/peter.py'))
game.run()
if __name__ == '__main__':
curses.wrapper(main)
|