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author | Peter Ward <peteraward@gmail.com> | 2012-07-20 00:16:34 +1000 |
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committer | Peter Ward <peteraward@gmail.com> | 2012-07-20 00:16:34 +1000 |
commit | 653230c727417861d7592bebee5773df0c5efe3f (patch) | |
tree | 5538e86d170b4a733fe9bacc392a7907160b3caf | |
parent | 6916ec3e381aba2d1d3c44e5ee2a66047c73d8e8 (diff) |
slow the frame rate a little, fix a bug.
-rw-r--r-- | snakegame/engines/base.py | 2 | ||||
-rw-r--r-- | snakegame/engines/pyglet.py | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/snakegame/engines/base.py b/snakegame/engines/base.py index f6bb9e9..0d3d782 100644 --- a/snakegame/engines/base.py +++ b/snakegame/engines/base.py @@ -83,7 +83,7 @@ class Engine(object): for row in self.board: for x, cell in enumerate(row): if cell.lower() == letter: - row[x] = Squares.EMPTY + row[x] = common.EMPTY bot = self.bots[letter] del self.bots[letter] diff --git a/snakegame/engines/pyglet.py b/snakegame/engines/pyglet.py index bff48ac..5c9e976 100644 --- a/snakegame/engines/pyglet.py +++ b/snakegame/engines/pyglet.py @@ -32,7 +32,7 @@ class PygletEngine(Engine, pyglet.window.Window): gl.glEnable(gl.GL_BLEND) gl.glBlendFunc(gl.GL_SRC_ALPHA, gl.GL_ONE_MINUS_SRC_ALPHA) - pyglet.clock.schedule_interval(lambda t: self.update_snakes(), 0.025) + pyglet.clock.schedule_interval(lambda t: self.update_snakes(), 1/30.0) def new_game(self, rows, columns, n_apples): super(PygletEngine, self).new_game(rows, columns, n_apples) |