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// RUN: %clang_cc1 -triple x86_64-apple-darwin10 -fsyntax-only -Wcast-align -verify %s
// Simple casts.
void test0(char *P) {
char *a; short *b; int *c;
a = (char*) P;
a = static_cast<char*>(P);
a = reinterpret_cast<char*>(P);
typedef char *CharPtr;
a = CharPtr(P);
b = (short*) P; // expected-warning {{cast from 'char *' to 'short *' increases required alignment from 1 to 2}}
b = reinterpret_cast<short*>(P);
typedef short *ShortPtr;
b = ShortPtr(P); // expected-warning {{cast from 'char *' to 'ShortPtr' (aka 'short *') increases required alignment from 1 to 2}}
c = (int*) P; // expected-warning {{cast from 'char *' to 'int *' increases required alignment from 1 to 4}}
c = reinterpret_cast<int*>(P);
typedef int *IntPtr;
c = IntPtr(P); // expected-warning {{cast from 'char *' to 'IntPtr' (aka 'int *') increases required alignment from 1 to 4}}
}
// Casts from void* are a special case.
void test1(void *P) {
char *a; short *b; int *c;
a = (char*) P;
a = static_cast<char*>(P);
a = reinterpret_cast<char*>(P);
typedef char *CharPtr;
a = CharPtr(P);
b = (short*) P;
b = static_cast<short*>(P);
b = reinterpret_cast<short*>(P);
typedef short *ShortPtr;
b = ShortPtr(P);
c = (int*) P;
c = static_cast<int*>(P);
c = reinterpret_cast<int*>(P);
typedef int *IntPtr;
c = IntPtr(P);
}
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