summaryrefslogtreecommitdiff
path: root/clang/lib/StaticAnalyzer/Core/ExprEngineCXX.cpp
blob: a14a491333f20d9c9f16451be9ae9e225dc1c1d5 (about) (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
//===- ExprEngineCXX.cpp - ExprEngine support for C++ -----------*- C++ -*-===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
//  This file defines the C++ expression evaluation engine.
//
//===----------------------------------------------------------------------===//

#include "clang/StaticAnalyzer/Core/CheckerManager.h"
#include "clang/StaticAnalyzer/Core/PathSensitive/AnalysisManager.h"
#include "clang/StaticAnalyzer/Core/PathSensitive/ExprEngine.h"
#include "clang/StaticAnalyzer/Core/PathSensitive/ObjCMessage.h"
#include "clang/AST/DeclCXX.h"
#include "clang/AST/StmtCXX.h"

using namespace clang;
using namespace ento;

const CXXThisRegion *ExprEngine::getCXXThisRegion(const CXXRecordDecl *D,
                                                 const StackFrameContext *SFC) {
  const Type *T = D->getTypeForDecl();
  QualType PT = getContext().getPointerType(QualType(T, 0));
  return svalBuilder.getRegionManager().getCXXThisRegion(PT, SFC);
}

const CXXThisRegion *ExprEngine::getCXXThisRegion(const CXXMethodDecl *decl,
                                            const StackFrameContext *frameCtx) {
  return svalBuilder.getRegionManager().
                    getCXXThisRegion(decl->getThisType(getContext()), frameCtx);
}

void ExprEngine::CreateCXXTemporaryObject(const MaterializeTemporaryExpr *ME,
                                          ExplodedNode *Pred,
                                          ExplodedNodeSet &Dst) {
  StmtNodeBuilder Bldr(Pred, Dst, *currentBuilderContext);
  const Expr *tempExpr = ME->GetTemporaryExpr()->IgnoreParens();
  ProgramStateRef state = Pred->getState();
  const LocationContext *LCtx = Pred->getLocationContext();

  // Bind the temporary object to the value of the expression. Then bind
  // the expression to the location of the object.
  SVal V = state->getSVal(tempExpr, Pred->getLocationContext());

  const MemRegion *R =
    svalBuilder.getRegionManager().getCXXTempObjectRegion(ME, LCtx);

  state = state->bindLoc(loc::MemRegionVal(R), V);
  Bldr.generateNode(ME, Pred, state->BindExpr(ME, LCtx, loc::MemRegionVal(R)));
}

void ExprEngine::VisitCXXTemporaryObjectExpr(const CXXTemporaryObjectExpr *expr,
                                             ExplodedNode *Pred,
                                             ExplodedNodeSet &Dst) {
  VisitCXXConstructExpr(expr, 0, Pred, Dst);
}

void ExprEngine::VisitCXXConstructExpr(const CXXConstructExpr *E, 
                                       const MemRegion *Dest,
                                       ExplodedNode *Pred,
                                       ExplodedNodeSet &destNodes) {

#if 0
  const CXXConstructorDecl *CD = E->getConstructor();
  assert(CD);
#endif
  
#if 0
  if (!(CD->doesThisDeclarationHaveABody() && AMgr.shouldInlineCall()))
    // FIXME: invalidate the object.
    return;
#endif
  
#if 0
  // Is the constructor elidable?
  if (E->isElidable()) {
    destNodes.Add(Pred);
    return;
  }
#endif
  
  // Perform the previsit of the constructor.
  ExplodedNodeSet SrcNodes;
  SrcNodes.Add(Pred);
  ExplodedNodeSet TmpNodes;
  getCheckerManager().runCheckersForPreStmt(TmpNodes, SrcNodes, E, *this);
  
  // Evaluate the constructor.  Currently we don't now allow checker-specific
  // implementations of specific constructors (as we do with ordinary
  // function calls.  We can re-evaluate this in the future.
  
#if 0
  // Inlining currently isn't fully implemented.

  if (AMgr.shouldInlineCall()) {
    if (!Dest)
      Dest =
        svalBuilder.getRegionManager().getCXXTempObjectRegion(E,
                                                  Pred->getLocationContext());

    // The callee stack frame context used to create the 'this'
    // parameter region.
    const StackFrameContext *SFC = 
      AMgr.getStackFrame(CD, Pred->getLocationContext(),
                         E, currentBuilderContext->getBlock(),
                         currentStmtIdx);

    // Create the 'this' region.
    const CXXThisRegion *ThisR =
      getCXXThisRegion(E->getConstructor()->getParent(), SFC);

    CallEnter Loc(E, SFC, Pred->getLocationContext());

    StmtNodeBuilder Bldr(SrcNodes, TmpNodes, *currentBuilderContext);
    for (ExplodedNodeSet::iterator NI = SrcNodes.begin(),
                                   NE = SrcNodes.end(); NI != NE; ++NI) {
      ProgramStateRef state = (*NI)->getState();
      // Setup 'this' region, so that the ctor is evaluated on the object pointed
      // by 'Dest'.
      state = state->bindLoc(loc::MemRegionVal(ThisR), loc::MemRegionVal(Dest));
      Bldr.generateNode(Loc, *NI, state);
    }
  }
#endif
  
  // Default semantics: invalidate all regions passed as arguments.
  ExplodedNodeSet destCall;
  {
    StmtNodeBuilder Bldr(TmpNodes, destCall, *currentBuilderContext);
    for (ExplodedNodeSet::iterator i = TmpNodes.begin(), e = TmpNodes.end();
         i != e; ++i)
    {
      ExplodedNode *Pred = *i;
      const LocationContext *LC = Pred->getLocationContext();
      ProgramStateRef state = Pred->getState();

      state = invalidateArguments(state, CallOrObjCMessage(E, state, LC), LC);
      Bldr.generateNode(E, Pred, state);
    }
  }
  // Do the post visit.
  getCheckerManager().runCheckersForPostStmt(destNodes, destCall, E, *this);  
}

void ExprEngine::VisitCXXDestructor(const CXXDestructorDecl *DD,
                                      const MemRegion *Dest,
                                      const Stmt *S,
                                      ExplodedNode *Pred, 
                                      ExplodedNodeSet &Dst) {
  StmtNodeBuilder Bldr(Pred, Dst, *currentBuilderContext);
  if (!(DD->doesThisDeclarationHaveABody() && AMgr.shouldInlineCall()))
    return;

  // Create the context for 'this' region.
  const StackFrameContext *SFC =
    AnalysisDeclContexts.getContext(DD)->
      getStackFrame(Pred->getLocationContext(), S,
      currentBuilderContext->getBlock(), currentStmtIdx);

  const CXXThisRegion *ThisR = getCXXThisRegion(DD->getParent(), SFC);

  CallEnter PP(S, SFC, Pred->getLocationContext());

  ProgramStateRef state = Pred->getState();
  state = state->bindLoc(loc::MemRegionVal(ThisR), loc::MemRegionVal(Dest));
  Bldr.generateNode(PP, Pred, state);
}

void ExprEngine::VisitCXXNewExpr(const CXXNewExpr *CNE, ExplodedNode *Pred,
                                   ExplodedNodeSet &Dst) {
  StmtNodeBuilder Bldr(Pred, Dst, *currentBuilderContext);
  
  unsigned blockCount = currentBuilderContext->getCurrentBlockCount();
  const LocationContext *LCtx = Pred->getLocationContext();
  DefinedOrUnknownSVal symVal =
    svalBuilder.getConjuredSymbolVal(NULL, CNE, LCtx, CNE->getType(), blockCount);
  const MemRegion *NewReg = cast<loc::MemRegionVal>(symVal).getRegion();  
  QualType ObjTy = CNE->getType()->getAs<PointerType>()->getPointeeType();
  const ElementRegion *EleReg = 
    getStoreManager().GetElementZeroRegion(NewReg, ObjTy);

  if (CNE->isArray()) {
    // FIXME: allocating an array requires simulating the constructors.
    // For now, just return a symbolicated region.
    ProgramStateRef state = Pred->getState();
    state = state->BindExpr(CNE, Pred->getLocationContext(),
                            loc::MemRegionVal(EleReg));
    Bldr.generateNode(CNE, Pred, state);
    return;
  }

  // FIXME: Update for AST changes.
#if 0
  // Evaluate constructor arguments.
  const FunctionProtoType *FnType = NULL;
  const CXXConstructorDecl *CD = CNE->getConstructor();
  if (CD)
    FnType = CD->getType()->getAs<FunctionProtoType>();
  ExplodedNodeSet argsEvaluated;
  Bldr.takeNodes(Pred);
  evalArguments(CNE->constructor_arg_begin(), CNE->constructor_arg_end(),
                FnType, Pred, argsEvaluated);
  Bldr.addNodes(argsEvaluated);

  // Initialize the object region and bind the 'new' expression.
  for (ExplodedNodeSet::iterator I = argsEvaluated.begin(), 
                                 E = argsEvaluated.end(); I != E; ++I) {

    ProgramStateRef state = (*I)->getState();
    
    // Accumulate list of regions that are invalidated.
    // FIXME: Eventually we should unify the logic for constructor
    // processing in one place.
    SmallVector<const MemRegion*, 10> regionsToInvalidate;
    for (CXXNewExpr::const_arg_iterator
          ai = CNE->constructor_arg_begin(), ae = CNE->constructor_arg_end();
          ai != ae; ++ai)
    {
      SVal val = state->getSVal(*ai, (*I)->getLocationContext());
      if (const MemRegion *region = val.getAsRegion())
        regionsToInvalidate.push_back(region);
    }

    if (ObjTy->isRecordType()) {
      regionsToInvalidate.push_back(EleReg);
      // Invalidate the regions.
      // TODO: Pass the call to new information as the last argument, to limit
      // the globals which will get invalidated.
      state = state->invalidateRegions(regionsToInvalidate,
                                       CNE, blockCount, 0, 0);
      
    } else {
      // Invalidate the regions.
      // TODO: Pass the call to new information as the last argument, to limit
      // the globals which will get invalidated.
      state = state->invalidateRegions(regionsToInvalidate,
                                       CNE, blockCount, 0, 0);

      if (CNE->hasInitializer()) {
        SVal V = state->getSVal(*CNE->constructor_arg_begin(),
                                (*I)->getLocationContext());
        state = state->bindLoc(loc::MemRegionVal(EleReg), V);
      } else {
        // Explicitly set to undefined, because currently we retrieve symbolic
        // value from symbolic region.
        state = state->bindLoc(loc::MemRegionVal(EleReg), UndefinedVal());
      }
    }
    state = state->BindExpr(CNE, (*I)->getLocationContext(),
                            loc::MemRegionVal(EleReg));
    Bldr.generateNode(CNE, *I, state);
  }
#endif
}

void ExprEngine::VisitCXXDeleteExpr(const CXXDeleteExpr *CDE, 
                                    ExplodedNode *Pred, ExplodedNodeSet &Dst) {
  StmtNodeBuilder Bldr(Pred, Dst, *currentBuilderContext);
  ProgramStateRef state = Pred->getState();
  Bldr.generateNode(CDE, Pred, state);
}

void ExprEngine::VisitCXXCatchStmt(const CXXCatchStmt *CS,
                                   ExplodedNode *Pred,
                                   ExplodedNodeSet &Dst) {
  const VarDecl *VD = CS->getExceptionDecl();
  if (!VD) {
    Dst.Add(Pred);
    return;
  }

  const LocationContext *LCtx = Pred->getLocationContext();
  SVal V = svalBuilder.getConjuredSymbolVal(CS, LCtx, VD->getType(),
                                 currentBuilderContext->getCurrentBlockCount());
  ProgramStateRef state = Pred->getState();
  state = state->bindLoc(state->getLValue(VD, LCtx), V);

  StmtNodeBuilder Bldr(Pred, Dst, *currentBuilderContext);
  Bldr.generateNode(CS, Pred, state);
}

void ExprEngine::VisitCXXThisExpr(const CXXThisExpr *TE, ExplodedNode *Pred,
                                    ExplodedNodeSet &Dst) {
  StmtNodeBuilder Bldr(Pred, Dst, *currentBuilderContext);

  // Get the this object region from StoreManager.
  const LocationContext *LCtx = Pred->getLocationContext();
  const MemRegion *R =
    svalBuilder.getRegionManager().getCXXThisRegion(
                                  getContext().getCanonicalType(TE->getType()),
                                                    LCtx);

  ProgramStateRef state = Pred->getState();
  SVal V = state->getSVal(loc::MemRegionVal(R));
  Bldr.generateNode(TE, Pred, state->BindExpr(TE, LCtx, V));
}