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|
//===--- InitHeaderSearch.cpp - Initialize header search paths ------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the InitHeaderSearch class.
//
//===----------------------------------------------------------------------===//
#include "clang/Frontend/Utils.h"
#include "clang/Basic/FileManager.h"
#include "clang/Basic/LangOptions.h"
#include "clang/Frontend/HeaderSearchOptions.h"
#include "clang/Lex/HeaderSearch.h"
#include "llvm/ADT/SmallString.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/StringExtras.h"
#include "llvm/ADT/Triple.h"
#include "llvm/ADT/Twine.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/Path.h"
#include "clang/Config/config.h" // C_INCLUDE_DIRS
using namespace clang;
using namespace clang::frontend;
namespace {
/// InitHeaderSearch - This class makes it easier to set the search paths of
/// a HeaderSearch object. InitHeaderSearch stores several search path lists
/// internally, which can be sent to a HeaderSearch object in one swoop.
class InitHeaderSearch {
std::vector<std::pair<IncludeDirGroup, DirectoryLookup> > IncludePath;
typedef std::vector<std::pair<IncludeDirGroup,
DirectoryLookup> >::const_iterator path_iterator;
HeaderSearch &Headers;
bool Verbose;
std::string IncludeSysroot;
bool IsNotEmptyOrRoot;
public:
InitHeaderSearch(HeaderSearch &HS, bool verbose, StringRef sysroot)
: Headers(HS), Verbose(verbose), IncludeSysroot(sysroot),
IsNotEmptyOrRoot(!(sysroot.empty() || sysroot == "/")) {
}
/// AddPath - Add the specified path to the specified group list.
void AddPath(const Twine &Path, IncludeDirGroup Group,
bool isCXXAware, bool isUserSupplied,
bool isFramework, bool IgnoreSysRoot = false);
/// AddGnuCPlusPlusIncludePaths - Add the necessary paths to support a gnu
/// libstdc++.
void AddGnuCPlusPlusIncludePaths(StringRef Base,
StringRef ArchDir,
StringRef Dir32,
StringRef Dir64,
const llvm::Triple &triple);
/// AddMinGWCPlusPlusIncludePaths - Add the necessary paths to support a MinGW
/// libstdc++.
void AddMinGWCPlusPlusIncludePaths(StringRef Base,
StringRef Arch,
StringRef Version);
/// AddMinGW64CXXPaths - Add the necessary paths to support
/// libstdc++ of x86_64-w64-mingw32 aka mingw-w64.
void AddMinGW64CXXPaths(StringRef Base,
StringRef Version);
// AddDefaultCIncludePaths - Add paths that should always be searched.
void AddDefaultCIncludePaths(const llvm::Triple &triple,
const HeaderSearchOptions &HSOpts);
// AddDefaultCPlusPlusIncludePaths - Add paths that should be searched when
// compiling c++.
void AddDefaultCPlusPlusIncludePaths(const llvm::Triple &triple,
const HeaderSearchOptions &HSOpts);
/// AddDefaultSystemIncludePaths - Adds the default system include paths so
/// that e.g. stdio.h is found.
void AddDefaultIncludePaths(const LangOptions &Lang,
const llvm::Triple &triple,
const HeaderSearchOptions &HSOpts);
/// Realize - Merges all search path lists into one list and send it to
/// HeaderSearch.
void Realize(const LangOptions &Lang);
};
} // end anonymous namespace.
void InitHeaderSearch::AddPath(const Twine &Path,
IncludeDirGroup Group, bool isCXXAware,
bool isUserSupplied, bool isFramework,
bool IgnoreSysRoot) {
assert(!Path.isTriviallyEmpty() && "can't handle empty path here");
FileManager &FM = Headers.getFileMgr();
// Compute the actual path, taking into consideration -isysroot.
SmallString<256> MappedPathStorage;
StringRef MappedPathStr = Path.toStringRef(MappedPathStorage);
// Handle isysroot.
if ((Group == System || Group == CXXSystem) && !IgnoreSysRoot &&
#if defined(_WIN32)
!MappedPathStr.empty() &&
llvm::sys::path::is_separator(MappedPathStr[0]) &&
#else
llvm::sys::path::is_absolute(MappedPathStr) &&
#endif
IsNotEmptyOrRoot) {
MappedPathStorage.clear();
MappedPathStr =
(IncludeSysroot + Path).toStringRef(MappedPathStorage);
}
// Compute the DirectoryLookup type.
SrcMgr::CharacteristicKind Type;
if (Group == Quoted || Group == Angled || Group == IndexHeaderMap)
Type = SrcMgr::C_User;
else if (isCXXAware)
Type = SrcMgr::C_System;
else
Type = SrcMgr::C_ExternCSystem;
// If the directory exists, add it.
if (const DirectoryEntry *DE = FM.getDirectory(MappedPathStr)) {
IncludePath.push_back(std::make_pair(Group, DirectoryLookup(DE, Type,
isUserSupplied, isFramework)));
return;
}
// Check to see if this is an apple-style headermap (which are not allowed to
// be frameworks).
if (!isFramework) {
if (const FileEntry *FE = FM.getFile(MappedPathStr)) {
if (const HeaderMap *HM = Headers.CreateHeaderMap(FE)) {
// It is a headermap, add it to the search path.
IncludePath.push_back(std::make_pair(Group, DirectoryLookup(HM, Type,
isUserSupplied, Group == IndexHeaderMap)));
return;
}
}
}
if (Verbose)
llvm::errs() << "ignoring nonexistent directory \""
<< MappedPathStr << "\"\n";
}
void InitHeaderSearch::AddGnuCPlusPlusIncludePaths(StringRef Base,
StringRef ArchDir,
StringRef Dir32,
StringRef Dir64,
const llvm::Triple &triple) {
// Add the base dir
AddPath(Base, CXXSystem, true, false, false);
// Add the multilib dirs
llvm::Triple::ArchType arch = triple.getArch();
bool is64bit = arch == llvm::Triple::ppc64 || arch == llvm::Triple::x86_64;
if (is64bit)
AddPath(Base + "/" + ArchDir + "/" + Dir64, CXXSystem, true, false, false);
else
AddPath(Base + "/" + ArchDir + "/" + Dir32, CXXSystem, true, false, false);
// Add the backward dir
AddPath(Base + "/backward", CXXSystem, true, false, false);
}
void InitHeaderSearch::AddMinGWCPlusPlusIncludePaths(StringRef Base,
StringRef Arch,
StringRef Version) {
AddPath(Base + "/" + Arch + "/" + Version + "/include/c++",
CXXSystem, true, false, false);
AddPath(Base + "/" + Arch + "/" + Version + "/include/c++/" + Arch,
CXXSystem, true, false, false);
AddPath(Base + "/" + Arch + "/" + Version + "/include/c++/backward",
CXXSystem, true, false, false);
}
void InitHeaderSearch::AddMinGW64CXXPaths(StringRef Base,
StringRef Version) {
// Assumes Base is HeaderSearchOpts' ResourceDir
AddPath(Base + "/../../../include/c++/" + Version,
CXXSystem, true, false, false);
AddPath(Base + "/../../../include/c++/" + Version + "/x86_64-w64-mingw32",
CXXSystem, true, false, false);
AddPath(Base + "/../../../include/c++/" + Version + "/i686-w64-mingw32",
CXXSystem, true, false, false);
AddPath(Base + "/../../../include/c++/" + Version + "/backward",
CXXSystem, true, false, false);
}
void InitHeaderSearch::AddDefaultCIncludePaths(const llvm::Triple &triple,
const HeaderSearchOptions &HSOpts) {
llvm::Triple::OSType os = triple.getOS();
if (HSOpts.UseStandardSystemIncludes) {
switch (os) {
case llvm::Triple::FreeBSD:
case llvm::Triple::NetBSD:
break;
default:
// FIXME: temporary hack: hard-coded paths.
AddPath("/usr/local/include", System, true, false, false);
break;
}
}
// Builtin includes use #include_next directives and should be positioned
// just prior C include dirs.
if (HSOpts.UseBuiltinIncludes) {
// Ignore the sys root, we *always* look for clang headers relative to
// supplied path.
llvm::sys::Path P(HSOpts.ResourceDir);
P.appendComponent("include");
AddPath(P.str(), System, false, false, false, /*IgnoreSysRoot=*/ true);
}
// All remaining additions are for system include directories, early exit if
// we aren't using them.
if (!HSOpts.UseStandardSystemIncludes)
return;
// Add dirs specified via 'configure --with-c-include-dirs'.
StringRef CIncludeDirs(C_INCLUDE_DIRS);
if (CIncludeDirs != "") {
SmallVector<StringRef, 5> dirs;
CIncludeDirs.split(dirs, ":");
for (SmallVectorImpl<StringRef>::iterator i = dirs.begin();
i != dirs.end();
++i)
AddPath(*i, System, false, false, false);
return;
}
switch (os) {
case llvm::Triple::Linux:
case llvm::Triple::Win32:
llvm_unreachable("Include management is handled in the driver.");
case llvm::Triple::Haiku:
AddPath("/boot/common/include", System, true, false, false);
AddPath("/boot/develop/headers/os", System, true, false, false);
AddPath("/boot/develop/headers/os/app", System, true, false, false);
AddPath("/boot/develop/headers/os/arch", System, true, false, false);
AddPath("/boot/develop/headers/os/device", System, true, false, false);
AddPath("/boot/develop/headers/os/drivers", System, true, false, false);
AddPath("/boot/develop/headers/os/game", System, true, false, false);
AddPath("/boot/develop/headers/os/interface", System, true, false, false);
AddPath("/boot/develop/headers/os/kernel", System, true, false, false);
AddPath("/boot/develop/headers/os/locale", System, true, false, false);
AddPath("/boot/develop/headers/os/mail", System, true, false, false);
AddPath("/boot/develop/headers/os/media", System, true, false, false);
AddPath("/boot/develop/headers/os/midi", System, true, false, false);
AddPath("/boot/develop/headers/os/midi2", System, true, false, false);
AddPath("/boot/develop/headers/os/net", System, true, false, false);
AddPath("/boot/develop/headers/os/storage", System, true, false, false);
AddPath("/boot/develop/headers/os/support", System, true, false, false);
AddPath("/boot/develop/headers/os/translation",
System, true, false, false);
AddPath("/boot/develop/headers/os/add-ons/graphics",
System, true, false, false);
AddPath("/boot/develop/headers/os/add-ons/input_server",
System, true, false, false);
AddPath("/boot/develop/headers/os/add-ons/screen_saver",
System, true, false, false);
AddPath("/boot/develop/headers/os/add-ons/tracker",
System, true, false, false);
AddPath("/boot/develop/headers/os/be_apps/Deskbar",
System, true, false, false);
AddPath("/boot/develop/headers/os/be_apps/NetPositive",
System, true, false, false);
AddPath("/boot/develop/headers/os/be_apps/Tracker",
System, true, false, false);
AddPath("/boot/develop/headers/cpp", System, true, false, false);
AddPath("/boot/develop/headers/cpp/i586-pc-haiku",
System, true, false, false);
AddPath("/boot/develop/headers/3rdparty", System, true, false, false);
AddPath("/boot/develop/headers/bsd", System, true, false, false);
AddPath("/boot/develop/headers/glibc", System, true, false, false);
AddPath("/boot/develop/headers/posix", System, true, false, false);
AddPath("/boot/develop/headers", System, true, false, false);
break;
case llvm::Triple::RTEMS:
break;
case llvm::Triple::Cygwin:
AddPath("/usr/include/w32api", System, true, false, false);
break;
case llvm::Triple::MinGW32: {
// mingw-w64 crt include paths
llvm::sys::Path P(HSOpts.ResourceDir);
P.appendComponent("../../../i686-w64-mingw32/include"); // <sysroot>/i686-w64-mingw32/include
AddPath(P.str(), System, true, false, false);
P = llvm::sys::Path(HSOpts.ResourceDir);
P.appendComponent("../../../x86_64-w64-mingw32/include"); // <sysroot>/x86_64-w64-mingw32/include
AddPath(P.str(), System, true, false, false);
// mingw.org crt include paths
P = llvm::sys::Path(HSOpts.ResourceDir);
P.appendComponent("../../../include"); // <sysroot>/include
AddPath(P.str(), System, true, false, false);
AddPath("/mingw/include", System, true, false, false);
AddPath("c:/mingw/include", System, true, false, false);
}
break;
default:
break;
}
if ( os != llvm::Triple::RTEMS )
AddPath("/usr/include", System, false, false, false);
}
void InitHeaderSearch::
AddDefaultCPlusPlusIncludePaths(const llvm::Triple &triple, const HeaderSearchOptions &HSOpts) {
llvm::Triple::OSType os = triple.getOS();
// FIXME: temporary hack: hard-coded paths.
if (triple.isOSDarwin()) {
switch (triple.getArch()) {
default: break;
case llvm::Triple::ppc:
case llvm::Triple::ppc64:
AddGnuCPlusPlusIncludePaths("/usr/include/c++/4.2.1",
"powerpc-apple-darwin10", "", "ppc64",
triple);
AddGnuCPlusPlusIncludePaths("/usr/include/c++/4.0.0",
"powerpc-apple-darwin10", "", "ppc64",
triple);
break;
case llvm::Triple::x86:
case llvm::Triple::x86_64:
AddGnuCPlusPlusIncludePaths("/usr/include/c++/4.2.1",
"i686-apple-darwin10", "", "x86_64", triple);
AddGnuCPlusPlusIncludePaths("/usr/include/c++/4.0.0",
"i686-apple-darwin8", "", "", triple);
break;
case llvm::Triple::arm:
case llvm::Triple::thumb:
AddGnuCPlusPlusIncludePaths("/usr/include/c++/4.2.1",
"arm-apple-darwin10", "v7", "", triple);
AddGnuCPlusPlusIncludePaths("/usr/include/c++/4.2.1",
"arm-apple-darwin10", "v6", "", triple);
break;
}
return;
}
switch (os) {
case llvm::Triple::Linux:
case llvm::Triple::Win32:
llvm_unreachable("Include management is handled in the driver.");
case llvm::Triple::Cygwin:
// Cygwin-1.7
AddMinGWCPlusPlusIncludePaths("/usr/lib/gcc", "i686-pc-cygwin", "4.5.3");
AddMinGWCPlusPlusIncludePaths("/usr/lib/gcc", "i686-pc-cygwin", "4.3.4");
// g++-4 / Cygwin-1.5
AddMinGWCPlusPlusIncludePaths("/usr/lib/gcc", "i686-pc-cygwin", "4.3.2");
break;
case llvm::Triple::MinGW32:
// mingw-w64 C++ include paths (i686-w64-mingw32 and x86_64-w64-mingw32)
AddMinGW64CXXPaths(HSOpts.ResourceDir, "4.5.0");
AddMinGW64CXXPaths(HSOpts.ResourceDir, "4.5.1");
AddMinGW64CXXPaths(HSOpts.ResourceDir, "4.5.2");
AddMinGW64CXXPaths(HSOpts.ResourceDir, "4.5.3");
AddMinGW64CXXPaths(HSOpts.ResourceDir, "4.5.4");
AddMinGW64CXXPaths(HSOpts.ResourceDir, "4.6.0");
AddMinGW64CXXPaths(HSOpts.ResourceDir, "4.6.1");
AddMinGW64CXXPaths(HSOpts.ResourceDir, "4.6.2");
AddMinGW64CXXPaths(HSOpts.ResourceDir, "4.6.3");
AddMinGW64CXXPaths(HSOpts.ResourceDir, "4.7.0");
// mingw.org C++ include paths
AddMinGWCPlusPlusIncludePaths("/mingw/lib/gcc", "mingw32", "4.5.2"); //MSYS
AddMinGWCPlusPlusIncludePaths("c:/MinGW/lib/gcc", "mingw32", "4.6.2");
AddMinGWCPlusPlusIncludePaths("c:/MinGW/lib/gcc", "mingw32", "4.6.1");
AddMinGWCPlusPlusIncludePaths("c:/MinGW/lib/gcc", "mingw32", "4.5.2");
AddMinGWCPlusPlusIncludePaths("c:/MinGW/lib/gcc", "mingw32", "4.5.0");
AddMinGWCPlusPlusIncludePaths("c:/MinGW/lib/gcc", "mingw32", "4.4.0");
AddMinGWCPlusPlusIncludePaths("c:/MinGW/lib/gcc", "mingw32", "4.3.0");
break;
case llvm::Triple::DragonFly:
AddPath("/usr/include/c++/4.1", CXXSystem, true, false, false);
break;
case llvm::Triple::FreeBSD:
// FreeBSD 8.0
// FreeBSD 7.3
AddGnuCPlusPlusIncludePaths("/usr/include/c++/4.2", "", "", "", triple);
break;
case llvm::Triple::NetBSD:
AddGnuCPlusPlusIncludePaths("/usr/include/g++", "", "", "", triple);
break;
case llvm::Triple::OpenBSD: {
std::string t = triple.getTriple();
if (t.substr(0, 6) == "x86_64")
t.replace(0, 6, "amd64");
AddGnuCPlusPlusIncludePaths("/usr/include/g++",
t, "", "", triple);
break;
}
case llvm::Triple::Minix:
AddGnuCPlusPlusIncludePaths("/usr/gnu/include/c++/4.4.3",
"", "", "", triple);
break;
case llvm::Triple::Solaris:
AddGnuCPlusPlusIncludePaths("/usr/gcc/4.5/include/c++/4.5.2/",
"i386-pc-solaris2.11", "", "", triple);
// Solaris - Fall though..
case llvm::Triple::AuroraUX:
// AuroraUX
AddGnuCPlusPlusIncludePaths("/opt/gcc4/include/c++/4.2.4",
"i386-pc-solaris2.11", "", "", triple);
break;
default:
break;
}
}
void InitHeaderSearch::AddDefaultIncludePaths(const LangOptions &Lang,
const llvm::Triple &triple,
const HeaderSearchOptions &HSOpts) {
// NB: This code path is going away. All of the logic is moving into the
// driver which has the information necessary to do target-specific
// selections of default include paths. Each target which moves there will be
// exempted from this logic here until we can delete the entire pile of code.
switch (triple.getOS()) {
default:
break; // Everything else continues to use this routine's logic.
case llvm::Triple::Linux:
case llvm::Triple::Win32:
return;
}
if (Lang.CPlusPlus && HSOpts.UseStandardCXXIncludes &&
HSOpts.UseStandardSystemIncludes) {
if (HSOpts.UseLibcxx) {
if (triple.isOSDarwin()) {
// On Darwin, libc++ may be installed alongside the compiler in
// lib/c++/v1.
llvm::sys::Path P(HSOpts.ResourceDir);
if (!P.isEmpty()) {
P.eraseComponent(); // Remove version from foo/lib/clang/version
P.eraseComponent(); // Remove clang from foo/lib/clang
// Get foo/lib/c++/v1
P.appendComponent("c++");
P.appendComponent("v1");
AddPath(P.str(), CXXSystem, true, false, false, true);
}
}
// On Solaris, include the support directory for things like xlocale and
// fudged system headers.
if (triple.getOS() == llvm::Triple::Solaris)
AddPath("/usr/include/c++/v1/support/solaris", CXXSystem, true, false,
false);
AddPath("/usr/include/c++/v1", CXXSystem, true, false, false);
} else {
AddDefaultCPlusPlusIncludePaths(triple, HSOpts);
}
}
AddDefaultCIncludePaths(triple, HSOpts);
// Add the default framework include paths on Darwin.
if (HSOpts.UseStandardSystemIncludes) {
if (triple.isOSDarwin()) {
AddPath("/System/Library/Frameworks", System, true, false, true);
AddPath("/Library/Frameworks", System, true, false, true);
}
}
}
/// RemoveDuplicates - If there are duplicate directory entries in the specified
/// search list, remove the later (dead) ones. Returns the number of non-system
/// headers removed, which is used to update NumAngled.
static unsigned RemoveDuplicates(std::vector<DirectoryLookup> &SearchList,
unsigned First, bool Verbose) {
llvm::SmallPtrSet<const DirectoryEntry *, 8> SeenDirs;
llvm::SmallPtrSet<const DirectoryEntry *, 8> SeenFrameworkDirs;
llvm::SmallPtrSet<const HeaderMap *, 8> SeenHeaderMaps;
unsigned NonSystemRemoved = 0;
for (unsigned i = First; i != SearchList.size(); ++i) {
unsigned DirToRemove = i;
const DirectoryLookup &CurEntry = SearchList[i];
if (CurEntry.isNormalDir()) {
// If this isn't the first time we've seen this dir, remove it.
if (SeenDirs.insert(CurEntry.getDir()))
continue;
} else if (CurEntry.isFramework()) {
// If this isn't the first time we've seen this framework dir, remove it.
if (SeenFrameworkDirs.insert(CurEntry.getFrameworkDir()))
continue;
} else {
assert(CurEntry.isHeaderMap() && "Not a headermap or normal dir?");
// If this isn't the first time we've seen this headermap, remove it.
if (SeenHeaderMaps.insert(CurEntry.getHeaderMap()))
continue;
}
// If we have a normal #include dir/framework/headermap that is shadowed
// later in the chain by a system include location, we actually want to
// ignore the user's request and drop the user dir... keeping the system
// dir. This is weird, but required to emulate GCC's search path correctly.
//
// Since dupes of system dirs are rare, just rescan to find the original
// that we're nuking instead of using a DenseMap.
if (CurEntry.getDirCharacteristic() != SrcMgr::C_User) {
// Find the dir that this is the same of.
unsigned FirstDir;
for (FirstDir = 0; ; ++FirstDir) {
assert(FirstDir != i && "Didn't find dupe?");
const DirectoryLookup &SearchEntry = SearchList[FirstDir];
// If these are different lookup types, then they can't be the dupe.
if (SearchEntry.getLookupType() != CurEntry.getLookupType())
continue;
bool isSame;
if (CurEntry.isNormalDir())
isSame = SearchEntry.getDir() == CurEntry.getDir();
else if (CurEntry.isFramework())
isSame = SearchEntry.getFrameworkDir() == CurEntry.getFrameworkDir();
else {
assert(CurEntry.isHeaderMap() && "Not a headermap or normal dir?");
isSame = SearchEntry.getHeaderMap() == CurEntry.getHeaderMap();
}
if (isSame)
break;
}
// If the first dir in the search path is a non-system dir, zap it
// instead of the system one.
if (SearchList[FirstDir].getDirCharacteristic() == SrcMgr::C_User)
DirToRemove = FirstDir;
}
if (Verbose) {
llvm::errs() << "ignoring duplicate directory \""
<< CurEntry.getName() << "\"\n";
if (DirToRemove != i)
llvm::errs() << " as it is a non-system directory that duplicates "
<< "a system directory\n";
}
if (DirToRemove != i)
++NonSystemRemoved;
// This is reached if the current entry is a duplicate. Remove the
// DirToRemove (usually the current dir).
SearchList.erase(SearchList.begin()+DirToRemove);
--i;
}
return NonSystemRemoved;
}
void InitHeaderSearch::Realize(const LangOptions &Lang) {
// Concatenate ANGLE+SYSTEM+AFTER chains together into SearchList.
std::vector<DirectoryLookup> SearchList;
SearchList.reserve(IncludePath.size());
// Quoted arguments go first.
for (path_iterator it = IncludePath.begin(), ie = IncludePath.end();
it != ie; ++it) {
if (it->first == Quoted)
SearchList.push_back(it->second);
}
// Deduplicate and remember index.
RemoveDuplicates(SearchList, 0, Verbose);
unsigned NumQuoted = SearchList.size();
for (path_iterator it = IncludePath.begin(), ie = IncludePath.end();
it != ie; ++it) {
if (it->first == Angled || it->first == IndexHeaderMap)
SearchList.push_back(it->second);
}
RemoveDuplicates(SearchList, NumQuoted, Verbose);
unsigned NumAngled = SearchList.size();
for (path_iterator it = IncludePath.begin(), ie = IncludePath.end();
it != ie; ++it) {
if (it->first == System ||
(!Lang.ObjC1 && !Lang.CPlusPlus && it->first == CSystem) ||
(/*FIXME !Lang.ObjC1 && */Lang.CPlusPlus && it->first == CXXSystem) ||
(Lang.ObjC1 && !Lang.CPlusPlus && it->first == ObjCSystem) ||
(Lang.ObjC1 && Lang.CPlusPlus && it->first == ObjCXXSystem))
SearchList.push_back(it->second);
}
for (path_iterator it = IncludePath.begin(), ie = IncludePath.end();
it != ie; ++it) {
if (it->first == After)
SearchList.push_back(it->second);
}
// Remove duplicates across both the Angled and System directories. GCC does
// this and failing to remove duplicates across these two groups breaks
// #include_next.
unsigned NonSystemRemoved = RemoveDuplicates(SearchList, NumQuoted, Verbose);
NumAngled -= NonSystemRemoved;
bool DontSearchCurDir = false; // TODO: set to true if -I- is set?
Headers.SetSearchPaths(SearchList, NumQuoted, NumAngled, DontSearchCurDir);
// If verbose, print the list of directories that will be searched.
if (Verbose) {
llvm::errs() << "#include \"...\" search starts here:\n";
for (unsigned i = 0, e = SearchList.size(); i != e; ++i) {
if (i == NumQuoted)
llvm::errs() << "#include <...> search starts here:\n";
const char *Name = SearchList[i].getName();
const char *Suffix;
if (SearchList[i].isNormalDir())
Suffix = "";
else if (SearchList[i].isFramework())
Suffix = " (framework directory)";
else {
assert(SearchList[i].isHeaderMap() && "Unknown DirectoryLookup");
Suffix = " (headermap)";
}
llvm::errs() << " " << Name << Suffix << "\n";
}
llvm::errs() << "End of search list.\n";
}
}
void clang::ApplyHeaderSearchOptions(HeaderSearch &HS,
const HeaderSearchOptions &HSOpts,
const LangOptions &Lang,
const llvm::Triple &Triple) {
InitHeaderSearch Init(HS, HSOpts.Verbose, HSOpts.Sysroot);
// Add the user defined entries.
for (unsigned i = 0, e = HSOpts.UserEntries.size(); i != e; ++i) {
const HeaderSearchOptions::Entry &E = HSOpts.UserEntries[i];
Init.AddPath(E.Path, E.Group, !E.ImplicitExternC, E.IsUserSupplied,
E.IsFramework, E.IgnoreSysRoot);
}
Init.AddDefaultIncludePaths(Lang, Triple, HSOpts);
if (HSOpts.UseBuiltinIncludes) {
// Set up the builtin include directory in the module map.
llvm::sys::Path P(HSOpts.ResourceDir);
P.appendComponent("include");
if (const DirectoryEntry *Dir = HS.getFileMgr().getDirectory(P.str()))
HS.getModuleMap().setBuiltinIncludeDir(Dir);
}
Init.Realize(Lang);
}
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