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-/** \file
- * Defines the basic structures used to manipulate character
- * streams from any input source. Any character size and encoding
- * can in theory be used, so long as a set of functinos is provided that
- * can return a 32 bit Integer representation of their characters amd efficiently mark and revert
- * to specific offsets into their input streams.
- */
-#ifndef _ANTLR3_INPUT_H
-#define _ANTLR3_INPUT_H
-
-// [The "BSD licence"]
-// Copyright (c) 2005-2009 Jim Idle, Temporal Wave LLC
-// http://www.temporal-wave.com
-// http://www.linkedin.com/in/jimidle
-//
-// All rights reserved.
-//
-// Redistribution and use in source and binary forms, with or without
-// modification, are permitted provided that the following conditions
-// are met:
-// 1. Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-// 2. Redistributions in binary form must reproduce the above copyright
-// notice, this list of conditions and the following disclaimer in the
-// documentation and/or other materials provided with the distribution.
-// 3. The name of the author may not be used to endorse or promote products
-// derived from this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
-// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
-// OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
-// IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
-// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
-// NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
-// THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-#include <antlr3defs.h>
-#include <antlr3string.h>
-#include <antlr3commontoken.h>
-#include <antlr3intstream.h>
-#include <antlr3convertutf.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-
-
-/// Master context structure for an ANTLR3 C runtime based input stream.
-/// \ingroup apistructures
-///
-typedef struct ANTLR3_INPUT_STREAM_struct
-{
- /** Interfaces that provide streams must all provide
- * a generic ANTLR3_INT_STREAM interface and an ANTLR3_INPUT_STREAM
- * is no different.
- */
- pANTLR3_INT_STREAM istream;
-
- /** Whatever super structure is providing the INPUT stream needs a pointer to itself
- * so that this can be passed back to it whenever the api functions
- * are called back from this interface.
- */
- void * super;
-
- /** Pointer the start of the input string, characters may be
- * taken as offsets from here and in original input format encoding.
- */
- void * data;
-
- /** Indicates if the data pointer was allocated by us, and so should be freed
- * when the stream dies.
- */
- int isAllocated;
-
- /** String factory for this input stream
- */
- pANTLR3_STRING_FACTORY strFactory;
-
-
- /** Pointer to the next character to be consumed from the input data
- * This is cast to point at the encoding of the original file that
- * was read by the functions installed as pointer in this input stream
- * context instance at file/string/whatever load time.
- */
- void * nextChar;
-
- /** Number of characters that can be consumed at this point in time.
- * Mostly this is just what is left in the pre-read buffer, but if the
- * input source is a stream such as a socket or something then we may
- * call special read code to wait for more input.
- */
- ANTLR3_UINT32 sizeBuf;
-
- /** The line number we are traversing in the input file. This gets incremented
- * by a newline() call in the lexer grammar actions.
- */
- ANTLR3_UINT32 line;
-
- /** Pointer into the input buffer where the current line
- * started.
- */
- void * currentLine;
-
- /** The offset within the current line of the current character
- */
- ANTLR3_INT32 charPositionInLine;
-
- /** Tracks how deep mark() calls are nested
- */
- ANTLR3_UINT32 markDepth;
-
- /** List of mark() points in the input stream
- */
- pANTLR3_VECTOR markers;
-
- /** File name string, set to pointer to memory if
- * you set it manually as it will be free()d
- */
- pANTLR3_STRING fileName;
-
- /** File number, needs to be set manually to some file index of your devising.
- */
- ANTLR3_UINT32 fileNo;
-
- /* API */
-
-
- /** Pointer to function that closes the input stream
- */
- void (*close) (struct ANTLR3_INPUT_STREAM_struct * input);
- void (*free) (struct ANTLR3_INPUT_STREAM_struct * input);
-
- /** Pointer to function that resets the input stream
- */
- void (*reset) (struct ANTLR3_INPUT_STREAM_struct * input);
-
- /** Pointer to a function that reuses and resets an input stream by
- * supplying a new 'source'
- */
- void (*reuse) (struct ANTLR3_INPUT_STREAM_struct * input, pANTLR3_UINT8 inString, ANTLR3_UINT32 size, pANTLR3_UINT8 name);
-
- /**
- * Pointer to function that installs a version of LA that always
- * returns upper case. Only valid for character streams and creates a case
- * insensitive lexer if the lexer tokens are described in upper case. The
- * tokens will preserve case in the token text.
- */
- void (*setUcaseLA) (pANTLR3_INPUT_STREAM input, ANTLR3_BOOLEAN flag);
-
- /** Pointer to function to return input stream element at 1 based
- * offset from nextChar. Same as _LA for char stream, but token
- * streams etc. have one of these that does other stuff of course.
- */
- void * (*_LT) (struct ANTLR3_INPUT_STREAM_struct * input, ANTLR3_INT32 lt);
-
- /** Pointer to function to return the total size of the input buffer. For streams
- * this may be just the total we have available so far. This means of course that
- * the input stream must be careful to accumulate enough input so that any backtracking
- * can be satisfied.
- */
- ANTLR3_UINT32 (*size) (struct ANTLR3_INPUT_STREAM_struct * input);
-
- /** Pointer to function to return a substring of the input stream. String is returned in allocated
- * memory and is in same encoding as the input stream itself, NOT internal ANTLR3_UCHAR form.
- */
- pANTLR3_STRING (*substr) (struct ANTLR3_INPUT_STREAM_struct * input, ANTLR3_MARKER start, ANTLR3_MARKER stop);
-
- /** Pointer to function to return the current line number in the input stream
- */
- ANTLR3_UINT32 (*getLine) (struct ANTLR3_INPUT_STREAM_struct * input);
-
- /** Pointer to function to return the current line buffer in the input stream
- * The pointer returned is directly into the input stream so you must copy
- * it if you wish to manipulate it without damaging the input stream. Encoding
- * is obviously in the same form as the input stream.
- * \remark
- * - Note taht this function wil lbe inaccurate if setLine is called as there
- * is no way at the moment to position the input stream at a particular line
- * number offset.
- */
- void * (*getLineBuf) (struct ANTLR3_INPUT_STREAM_struct * input);
-
- /** Pointer to function to return the current offset in the current input stream line
- */
- ANTLR3_UINT32 (*getCharPositionInLine) (struct ANTLR3_INPUT_STREAM_struct * input);
-
- /** Pointer to function to set the current line number in the input stream
- */
- void (*setLine) (struct ANTLR3_INPUT_STREAM_struct * input, ANTLR3_UINT32 line);
-
- /** Pointer to function to set the current position in the current line.
- */
- void (*setCharPositionInLine) (struct ANTLR3_INPUT_STREAM_struct * input, ANTLR3_UINT32 position);
-
- /** Pointer to function to override the default newline character that the input stream
- * looks for to trigger the line/offset and line buffer recording information.
- * \remark
- * - By default the chracter '\n' will be installed as the newline trigger character. When this
- * character is seen by the consume() function then the current line number is incremented and the
- * current line offset is reset to 0. The Pointer for the line of input we are consuming
- * is updated to point to the next character after this one in the input stream (which means it
- * may become invalid if the last newline character in the file is seen (so watch out).
- * - If for some reason you do not want the counters and pointers to be restee, you can set the
- * chracter to some impossible character such as '\0' or whatever.
- * - This is a single character only, so choose the last character in a sequence of two or more.
- * - This is only a simple aid to error reporting - if you have a complicated binary input structure
- * it may not be adequate, but you can always override every function in the input stream with your
- * own of course, and can even write your own complete input stream set if you like.
- * - It is your responsiblity to set a valid character for the input stream type. There is no point
- * setting this to 0xFFFFFFFF if the input stream is 8 bit ASCII, as this will just be truncated and never
- * trigger as the comparison will be (INT32)0xFF == (INT32)0xFFFFFFFF
- */
- void (*SetNewLineChar) (struct ANTLR3_INPUT_STREAM_struct * input, ANTLR3_UINT32 newlineChar);
-
- /// Character that automatically causes an internal line count
- /// increment.
- ///
- ANTLR3_UCHAR newlineChar;
-
- /// Indicates the size, in 8 bit units, of a single character. Note that
- /// the C runtime does not deal with surrogates as this would be
- /// slow and complicated. If this is a UTF-8 stream then this field
- /// will be set to 0. Generally you are best working internally with 32 bit characters
- /// as this is the most efficient.
- ///
- ANTLR3_UINT8 charByteSize;
-
- /// Indicates the encoding scheme used in this input stream
- ///
- ANTLR3_UINT32 encoding;
-}
-
- ANTLR3_INPUT_STREAM;
-
-
-/** \brief Structure for track lex input states as part of mark()
- * and rewind() of lexer.
- */
-typedef struct ANTLR3_LEX_STATE_struct
-{
- /** Pointer to the next character to be consumed from the input data
- * This is cast to point at the encoding of the original file that
- * was read by the functions installed as pointer in this input stream
- * context instance at file/string/whatever load time.
- */
- void * nextChar;
-
- /** The line number we are traversing in the input file. This gets incremented
- * by a newline() call in the lexer grammer actions.
- */
- ANTLR3_UINT32 line;
-
- /** Pointer into the input buffer where the current line
- * started.
- */
- void * currentLine;
-
- /** The offset within the current line of the current character
- */
- ANTLR3_INT32 charPositionInLine;
-
-}
- ANTLR3_LEX_STATE;
-
-/* Prototypes
- */
-void antlr38BitSetupStream (pANTLR3_INPUT_STREAM input);
-void antlr3UTF16SetupStream (pANTLR3_INPUT_STREAM input, ANTLR3_BOOLEAN machineBigEndian, ANTLR3_BOOLEAN inputBigEndian);
-void antlr3UTF32SetupStream (pANTLR3_INPUT_STREAM input, ANTLR3_BOOLEAN machineBigEndian, ANTLR3_BOOLEAN inputBigEndian);
-void antlr3UTF8SetupStream (pANTLR3_INPUT_STREAM input);
-void antlr3EBCDICSetupStream (pANTLR3_INPUT_STREAM input);
-void antlr3GenericSetupStream (pANTLR3_INPUT_STREAM input);
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* _ANTLR3_INPUT_H */