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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
+ "http://www.w3.org/TR/html4/strict.dtd">
+<html>
+<head>
+ <META http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
+ <title>Clang - Getting Started</title>
+ <link type="text/css" rel="stylesheet" href="menu.css">
+ <link type="text/css" rel="stylesheet" href="content.css">
+</head>
+<body>
+
+<!--#include virtual="menu.html.incl"-->
+
+<div id="content">
+
+<h1>Getting Started: Building and Running Clang</h1>
+
+<p>This page gives you the shortest path to checking out Clang and demos a few
+options. This should get you up and running with the minimum of muss and fuss.
+If you like what you see, please consider <a href="get_involved.html">getting
+involved</a> with the Clang community. If you run into problems, please file
+bugs in <a href="http://llvm.org/bugs/">LLVM Bugzilla</a>.</p>
+
+<h2 id="download">Release Clang Versions</h2>
+
+<p>Clang has been released as part of regular LLVM releases since LLVM 2.6. You
+can download the release versions
+from <a href="http://llvm.org/releases/">http://llvm.org/releases/</a>.</p>
+
+<h2 id="build">Building Clang and Working with the Code</h2>
+
+<h3 id="buildNix">On Unix-like Systems</h3>
+
+<p>If you would like to check out and build Clang, the current procedure is as
+follows:</p>
+
+<ol>
+ <li>Get the required tools.
+ <ul>
+ <li>See
+ <a href="http://llvm.org/docs/GettingStarted.html#requirements">
+ Getting Started with the LLVM System - Requirements</a>.</li>
+ <li>Note also that Python is needed for running the test suite.
+ Get it at: <a href="http://www.python.org/download">
+ http://www.python.org/download</a></li>
+ </ul>
+
+ <li>Checkout LLVM:
+ <ul>
+ <li>Change directory to where you want the llvm directory placed.</li>
+ <li><tt>svn co http://llvm.org/svn/llvm-project/llvm/trunk llvm</tt></li>
+ </ul>
+ </li>
+ <li>Checkout Clang:
+ <ul>
+ <li><tt>cd llvm/tools</tt>
+ <li><tt>svn co http://llvm.org/svn/llvm-project/cfe/trunk clang</tt></li>
+ </ul>
+ </li>
+ <li>Checkout Compiler-RT:
+ <ul>
+ <li><tt>cd ../..</tt> (back to where you started)</li>
+ <li><tt>cd llvm/projects</tt>
+ <li><tt>svn co http://llvm.org/svn/llvm-project/compiler-rt/trunk
+ compiler-rt</tt></li>
+ </ul>
+ </li>
+ <li>Build LLVM and Clang:
+ <ul>
+ <li><tt>cd ../..</tt> (back to where you started)</li>
+ <li><tt>mkdir build</tt> (for building without polluting the source dir)
+ </li>
+ <li><tt>cd build</tt></li>
+ <li><tt>../llvm/configure</tt></li>
+ <li><tt>make</tt></li>
+ <li>This builds both LLVM and Clang for debug mode.</li>
+ <li>Note: For subsequent Clang development, you can just do make at the
+ clang directory level.</li>
+ <li>It is also possible to use CMake instead of the makefiles. With CMake
+ it is also possible to generate project files for several IDEs: Eclipse
+ CDT4, CodeBlocks, Qt-Creator (use the CodeBlocks generator), KDevelop3.</li>
+ </ul>
+ </li>
+
+ <li>If you intend to work on Clang C++ support, you may need to tell it how
+ to find your C++ standard library headers. If Clang cannot find your
+ system libstdc++ headers, please follow these instructions:
+ <ul>
+ <li>'<tt>gcc -v -x c++ /dev/null -fsyntax-only</tt>' to get the
+ path.</li>
+ <li>Look for the comment "FIXME: temporary hack:
+ hard-coded paths" in <tt>clang/lib/Frontend/InitHeaderSearch.cpp</tt> and
+ change the lines below to include that path.</li>
+ </ul>
+ </li>
+ <li>Try it out (assuming you add llvm/Debug+Asserts/bin to your path):
+ <ul>
+ <li><tt>clang --help</tt></li>
+ <li><tt>clang file.c -fsyntax-only</tt> (check for correctness)</li>
+ <li><tt>clang file.c -S -emit-llvm -o -</tt> (print out unoptimized llvm code)</li>
+ <li><tt>clang file.c -S -emit-llvm -o - -O3</tt></li>
+ <li><tt>clang file.c -S -O3 -o -</tt> (output native machine code)</li>
+ </ul>
+ </li>
+</ol>
+
+<p>Note that the C front-end uses LLVM, but does not depend on llvm-gcc. If you
+encounter problems with building Clang, make sure you have the latest SVN
+version of LLVM. LLVM contains support libraries for Clang that will be updated
+as well as development on Clang progresses.</p>
+
+<h3>Simultaneously Building Clang and LLVM:</h3>
+
+<p>Once you have checked out Clang into the llvm source tree it will build along
+with the rest of <tt>llvm</tt>. To build all of LLVM and Clang together all at
+once simply run <tt>make</tt> from the root LLVM directory.</p>
+
+<p><em>Note:</em> Observe that Clang is technically part of a separate
+Subversion repository. As mentioned above, the latest Clang sources are tied to
+the latest sources in the LLVM tree. You can update your toplevel LLVM project
+and all (possibly unrelated) projects inside it with <tt><b>make
+update</b></tt>. This will run <tt>svn update</tt> on all subdirectories related
+to subversion. </p>
+
+<h3 id="buildWindows">Using Visual Studio</h3>
+
+<p>The following details setting up for and building Clang on Windows using
+Visual Studio:</p>
+
+<ol>
+ <li>Get the required tools:
+ <ul>
+ <li><b>Subversion</b>. Source code control program. Get it from:
+ <a href="http://subversion.tigris.org/getting.html">
+ http://subversion.tigris.org/getting.html</a></li>
+ <li><b>cmake</b>. This is used for generating Visual Studio solution and
+ project files. Get it from:
+ <a href="http://www.cmake.org/cmake/resources/software.html">
+ http://www.cmake.org/cmake/resources/software.html</a></li>
+ <li><b>Visual Studio 2008 or 2010</b></li>
+ <li><b>Python</b>. This is needed only if you will be running the tests
+ (which is essential, if you will be developing for clang).
+ Get it from:
+ <a href="http://www.python.org/download/">
+ http://www.python.org/download/</a></li>
+ <li><b>GnuWin32 tools</b>
+ These are also necessary for running the tests.
+ (Note that the grep from MSYS or Cygwin doesn't work with the tests
+ because of embedded double-quotes in the search strings. The GNU
+ grep does work in this case.)
+ Get them from <a href="http://getgnuwin32.sourceforge.net/">
+ http://getgnuwin32.sourceforge.net/</a>.</li>
+ </ul>
+ </li>
+
+ <li>Checkout LLVM:
+ <ul>
+ <li><tt>svn co http://llvm.org/svn/llvm-project/llvm/trunk llvm</tt></li>
+ </ul>
+ </li>
+ <li>Checkout Clang:
+ <ul>
+ <li><tt>cd llvm\tools</tt>
+ <li><tt>svn co http://llvm.org/svn/llvm-project/cfe/trunk clang</tt></li>
+ </ul>
+ </li>
+ <li>Run cmake to generate the Visual Studio solution and project files:
+ <ul>
+ <li><tt>cd ..\..</tt> (back to where you started)</li>
+ <li><tt>mkdir build</tt> (for building without polluting the source dir)</li>
+ <li><tt>cd build</tt></li>
+ <li>If you are using Visual Studio 2008: <tt>cmake -G "Visual Studio 9 2008" ..\llvm</tt></li>
+ <li>Or if you are using Visual Studio 2010: <tt>cmake -G "Visual Studio 10" ..\llvm</tt></li>
+ <li>By default, cmake will target LLVM to X86. If you want all targets
+ (needed if you want to run the LLVM tests), add the <tt>-DLLVM_TARGETS_TO_BUILD=all</tt> option to the
+ cmake command line. Or specify a target from the LLVM_TARGETS_TO_BUILD
+ definition in CMakeLists.txt.</li>
+ <li>See the <a href="http://www.llvm.org/docs/CMake.html">LLVM CMake guide</a> for
+ more information on other configuration options for cmake.</li>
+ <li>The above, if successful, will have created an LLVM.sln file in the
+ <tt>build</tt> directory.
+ </ul>
+ </li>
+ <li>Build Clang:
+ <ul>
+ <li>Open LLVM.sln in Visual Studio.</li>
+ <li>Build the "clang" project for just the compiler driver and front end, or
+ the "ALL_BUILD" project to build everything, including tools.</li>
+ </ul>
+ </li>
+ <li>Try it out (assuming you added llvm/debug/bin to your path). (See the
+ running examples from above.)</li>
+ <li>See <a href="hacking.html#testingWindows">
+ Hacking on clang - Testing using Visual Studio on Windows</a> for information
+ on running regression tests on Windows.</li>
+</ol>
+
+<p>Note that once you have checked out both llvm and clang, to synchronize
+to the latest code base, use the <tt>svn update</tt> command in both the
+llvm and llvm\tools\clang directories, as they are separate repositories.</p>
+
+<h2 id="driver">Clang Compiler Driver (Drop-in Substitute for GCC)</h2>
+
+<p>The <tt>clang</tt> tool is the compiler driver and front-end, which is
+designed to be a drop-in replacement for the <tt>gcc</tt> command. Here are
+some examples of how to use the high-level driver:
+</p>
+
+<pre class="code">
+$ <b>cat t.c</b>
+#include &lt;stdio.h&gt;
+int main(int argc, char **argv) { printf("hello world\n"); }
+$ <b>clang t.c</b>
+$ <b>./a.out</b>
+hello world
+</pre>
+
+<p>The 'clang' driver is designed to work as closely to GCC as possible to
+ maximize portability. The only major difference between the two is that
+ Clang defaults to gnu99 mode while GCC defaults to gnu89 mode. If you see
+ weird link-time errors relating to inline functions, try passing -std=gnu89
+ to clang.</p>
+
+<h2>Examples of using Clang</h2>
+
+<!-- Thanks to
+ http://shiflett.org/blog/2006/oct/formatting-and-highlighting-php-code-listings
+Site suggested using pre in CSS, but doesn't work in IE, so went for the <pre>
+tag. -->
+
+<pre class="code">
+$ <b>cat ~/t.c</b>
+typedef float V __attribute__((vector_size(16)));
+V foo(V a, V b) { return a+b*a; }
+</pre>
+
+
+<h3>Preprocessing:</h3>
+
+<pre class="code">
+$ <b>clang ~/t.c -E</b>
+# 1 "/Users/sabre/t.c" 1
+
+typedef float V __attribute__((vector_size(16)));
+
+V foo(V a, V b) { return a+b*a; }
+</pre>
+
+
+<h3>Type checking:</h3>
+
+<pre class="code">
+$ <b>clang -fsyntax-only ~/t.c</b>
+</pre>
+
+
+<h3>GCC options:</h3>
+
+<pre class="code">
+$ <b>clang -fsyntax-only ~/t.c -pedantic</b>
+/Users/sabre/t.c:2:17: <span style="color:magenta">warning:</span> extension used
+<span style="color:darkgreen">typedef float V __attribute__((vector_size(16)));</span>
+<span style="color:blue"> ^</span>
+1 diagnostic generated.
+</pre>
+
+
+<h3>Pretty printing from the AST:</h3>
+
+<p>Note, the <tt>-cc1</tt> argument indicates the the compiler front-end, and
+not the driver, should be run. The compiler front-end has several additional
+Clang specific features which are not exposed through the GCC compatible driver
+interface.</p>
+
+<pre class="code">
+$ <b>clang -cc1 ~/t.c -ast-print</b>
+typedef float V __attribute__(( vector_size(16) ));
+V foo(V a, V b) {
+ return a + b * a;
+}
+</pre>
+
+
+<h3>Code generation with LLVM:</h3>
+
+<pre class="code">
+$ <b>clang ~/t.c -S -emit-llvm -o -</b>
+define &lt;4 x float&gt; @foo(&lt;4 x float&gt; %a, &lt;4 x float&gt; %b) {
+entry:
+ %mul = mul &lt;4 x float&gt; %b, %a
+ %add = add &lt;4 x float&gt; %mul, %a
+ ret &lt;4 x float&gt; %add
+}
+$ <b>clang -fomit-frame-pointer -O3 -S -o - t.c</b> <i># On x86_64</i>
+...
+_foo:
+Leh_func_begin1:
+ mulps %xmm0, %xmm1
+ addps %xmm1, %xmm0
+ ret
+Leh_func_end1:
+</pre>
+
+</div>
+</body>
+</html>