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diff --git a/clang/lib/StaticAnalyzer/Core/ExprEngineCXX.cpp b/clang/lib/StaticAnalyzer/Core/ExprEngineCXX.cpp
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+//===- ExprEngineCXX.cpp - ExprEngine support for C++ -----------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file defines the C++ expression evaluation engine.
+//
+//===----------------------------------------------------------------------===//
+
+#include "clang/StaticAnalyzer/Core/CheckerManager.h"
+#include "clang/StaticAnalyzer/Core/PathSensitive/AnalysisManager.h"
+#include "clang/StaticAnalyzer/Core/PathSensitive/ExprEngine.h"
+#include "clang/StaticAnalyzer/Core/PathSensitive/ObjCMessage.h"
+#include "clang/AST/DeclCXX.h"
+#include "clang/AST/StmtCXX.h"
+
+using namespace clang;
+using namespace ento;
+
+const CXXThisRegion *ExprEngine::getCXXThisRegion(const CXXRecordDecl *D,
+ const StackFrameContext *SFC) {
+ const Type *T = D->getTypeForDecl();
+ QualType PT = getContext().getPointerType(QualType(T, 0));
+ return svalBuilder.getRegionManager().getCXXThisRegion(PT, SFC);
+}
+
+const CXXThisRegion *ExprEngine::getCXXThisRegion(const CXXMethodDecl *decl,
+ const StackFrameContext *frameCtx) {
+ return svalBuilder.getRegionManager().
+ getCXXThisRegion(decl->getThisType(getContext()), frameCtx);
+}
+
+void ExprEngine::CreateCXXTemporaryObject(const MaterializeTemporaryExpr *ME,
+ ExplodedNode *Pred,
+ ExplodedNodeSet &Dst) {
+ StmtNodeBuilder Bldr(Pred, Dst, *currentBuilderContext);
+ const Expr *tempExpr = ME->GetTemporaryExpr()->IgnoreParens();
+ ProgramStateRef state = Pred->getState();
+ const LocationContext *LCtx = Pred->getLocationContext();
+
+ // Bind the temporary object to the value of the expression. Then bind
+ // the expression to the location of the object.
+ SVal V = state->getSVal(tempExpr, Pred->getLocationContext());
+
+ const MemRegion *R =
+ svalBuilder.getRegionManager().getCXXTempObjectRegion(ME, LCtx);
+
+ state = state->bindLoc(loc::MemRegionVal(R), V);
+ Bldr.generateNode(ME, Pred, state->BindExpr(ME, LCtx, loc::MemRegionVal(R)));
+}
+
+void ExprEngine::VisitCXXTemporaryObjectExpr(const CXXTemporaryObjectExpr *expr,
+ ExplodedNode *Pred,
+ ExplodedNodeSet &Dst) {
+ VisitCXXConstructExpr(expr, 0, Pred, Dst);
+}
+
+void ExprEngine::VisitCXXConstructExpr(const CXXConstructExpr *E,
+ const MemRegion *Dest,
+ ExplodedNode *Pred,
+ ExplodedNodeSet &destNodes) {
+
+#if 0
+ const CXXConstructorDecl *CD = E->getConstructor();
+ assert(CD);
+#endif
+
+#if 0
+ if (!(CD->doesThisDeclarationHaveABody() && AMgr.shouldInlineCall()))
+ // FIXME: invalidate the object.
+ return;
+#endif
+
+#if 0
+ // Is the constructor elidable?
+ if (E->isElidable()) {
+ destNodes.Add(Pred);
+ return;
+ }
+#endif
+
+ // Perform the previsit of the constructor.
+ ExplodedNodeSet SrcNodes;
+ SrcNodes.Add(Pred);
+ ExplodedNodeSet TmpNodes;
+ getCheckerManager().runCheckersForPreStmt(TmpNodes, SrcNodes, E, *this);
+
+ // Evaluate the constructor. Currently we don't now allow checker-specific
+ // implementations of specific constructors (as we do with ordinary
+ // function calls. We can re-evaluate this in the future.
+
+#if 0
+ // Inlining currently isn't fully implemented.
+
+ if (AMgr.shouldInlineCall()) {
+ if (!Dest)
+ Dest =
+ svalBuilder.getRegionManager().getCXXTempObjectRegion(E,
+ Pred->getLocationContext());
+
+ // The callee stack frame context used to create the 'this'
+ // parameter region.
+ const StackFrameContext *SFC =
+ AMgr.getStackFrame(CD, Pred->getLocationContext(),
+ E, currentBuilderContext->getBlock(),
+ currentStmtIdx);
+
+ // Create the 'this' region.
+ const CXXThisRegion *ThisR =
+ getCXXThisRegion(E->getConstructor()->getParent(), SFC);
+
+ CallEnter Loc(E, SFC, Pred->getLocationContext());
+
+ StmtNodeBuilder Bldr(SrcNodes, TmpNodes, *currentBuilderContext);
+ for (ExplodedNodeSet::iterator NI = SrcNodes.begin(),
+ NE = SrcNodes.end(); NI != NE; ++NI) {
+ ProgramStateRef state = (*NI)->getState();
+ // Setup 'this' region, so that the ctor is evaluated on the object pointed
+ // by 'Dest'.
+ state = state->bindLoc(loc::MemRegionVal(ThisR), loc::MemRegionVal(Dest));
+ Bldr.generateNode(Loc, *NI, state);
+ }
+ }
+#endif
+
+ // Default semantics: invalidate all regions passed as arguments.
+ ExplodedNodeSet destCall;
+ {
+ StmtNodeBuilder Bldr(TmpNodes, destCall, *currentBuilderContext);
+ for (ExplodedNodeSet::iterator i = TmpNodes.begin(), e = TmpNodes.end();
+ i != e; ++i)
+ {
+ ExplodedNode *Pred = *i;
+ const LocationContext *LC = Pred->getLocationContext();
+ ProgramStateRef state = Pred->getState();
+
+ state = invalidateArguments(state, CallOrObjCMessage(E, state, LC), LC);
+ Bldr.generateNode(E, Pred, state);
+ }
+ }
+ // Do the post visit.
+ getCheckerManager().runCheckersForPostStmt(destNodes, destCall, E, *this);
+}
+
+void ExprEngine::VisitCXXDestructor(const CXXDestructorDecl *DD,
+ const MemRegion *Dest,
+ const Stmt *S,
+ ExplodedNode *Pred,
+ ExplodedNodeSet &Dst) {
+ StmtNodeBuilder Bldr(Pred, Dst, *currentBuilderContext);
+ if (!(DD->doesThisDeclarationHaveABody() && AMgr.shouldInlineCall()))
+ return;
+
+ // Create the context for 'this' region.
+ const StackFrameContext *SFC =
+ AnalysisDeclContexts.getContext(DD)->
+ getStackFrame(Pred->getLocationContext(), S,
+ currentBuilderContext->getBlock(), currentStmtIdx);
+
+ const CXXThisRegion *ThisR = getCXXThisRegion(DD->getParent(), SFC);
+
+ CallEnter PP(S, SFC, Pred->getLocationContext());
+
+ ProgramStateRef state = Pred->getState();
+ state = state->bindLoc(loc::MemRegionVal(ThisR), loc::MemRegionVal(Dest));
+ Bldr.generateNode(PP, Pred, state);
+}
+
+void ExprEngine::VisitCXXNewExpr(const CXXNewExpr *CNE, ExplodedNode *Pred,
+ ExplodedNodeSet &Dst) {
+ StmtNodeBuilder Bldr(Pred, Dst, *currentBuilderContext);
+
+ unsigned blockCount = currentBuilderContext->getCurrentBlockCount();
+ const LocationContext *LCtx = Pred->getLocationContext();
+ DefinedOrUnknownSVal symVal =
+ svalBuilder.getConjuredSymbolVal(NULL, CNE, LCtx, CNE->getType(), blockCount);
+ const MemRegion *NewReg = cast<loc::MemRegionVal>(symVal).getRegion();
+ QualType ObjTy = CNE->getType()->getAs<PointerType>()->getPointeeType();
+ const ElementRegion *EleReg =
+ getStoreManager().GetElementZeroRegion(NewReg, ObjTy);
+
+ if (CNE->isArray()) {
+ // FIXME: allocating an array requires simulating the constructors.
+ // For now, just return a symbolicated region.
+ ProgramStateRef state = Pred->getState();
+ state = state->BindExpr(CNE, Pred->getLocationContext(),
+ loc::MemRegionVal(EleReg));
+ Bldr.generateNode(CNE, Pred, state);
+ return;
+ }
+
+ // FIXME: Update for AST changes.
+#if 0
+ // Evaluate constructor arguments.
+ const FunctionProtoType *FnType = NULL;
+ const CXXConstructorDecl *CD = CNE->getConstructor();
+ if (CD)
+ FnType = CD->getType()->getAs<FunctionProtoType>();
+ ExplodedNodeSet argsEvaluated;
+ Bldr.takeNodes(Pred);
+ evalArguments(CNE->constructor_arg_begin(), CNE->constructor_arg_end(),
+ FnType, Pred, argsEvaluated);
+ Bldr.addNodes(argsEvaluated);
+
+ // Initialize the object region and bind the 'new' expression.
+ for (ExplodedNodeSet::iterator I = argsEvaluated.begin(),
+ E = argsEvaluated.end(); I != E; ++I) {
+
+ ProgramStateRef state = (*I)->getState();
+
+ // Accumulate list of regions that are invalidated.
+ // FIXME: Eventually we should unify the logic for constructor
+ // processing in one place.
+ SmallVector<const MemRegion*, 10> regionsToInvalidate;
+ for (CXXNewExpr::const_arg_iterator
+ ai = CNE->constructor_arg_begin(), ae = CNE->constructor_arg_end();
+ ai != ae; ++ai)
+ {
+ SVal val = state->getSVal(*ai, (*I)->getLocationContext());
+ if (const MemRegion *region = val.getAsRegion())
+ regionsToInvalidate.push_back(region);
+ }
+
+ if (ObjTy->isRecordType()) {
+ regionsToInvalidate.push_back(EleReg);
+ // Invalidate the regions.
+ // TODO: Pass the call to new information as the last argument, to limit
+ // the globals which will get invalidated.
+ state = state->invalidateRegions(regionsToInvalidate,
+ CNE, blockCount, 0, 0);
+
+ } else {
+ // Invalidate the regions.
+ // TODO: Pass the call to new information as the last argument, to limit
+ // the globals which will get invalidated.
+ state = state->invalidateRegions(regionsToInvalidate,
+ CNE, blockCount, 0, 0);
+
+ if (CNE->hasInitializer()) {
+ SVal V = state->getSVal(*CNE->constructor_arg_begin(),
+ (*I)->getLocationContext());
+ state = state->bindLoc(loc::MemRegionVal(EleReg), V);
+ } else {
+ // Explicitly set to undefined, because currently we retrieve symbolic
+ // value from symbolic region.
+ state = state->bindLoc(loc::MemRegionVal(EleReg), UndefinedVal());
+ }
+ }
+ state = state->BindExpr(CNE, (*I)->getLocationContext(),
+ loc::MemRegionVal(EleReg));
+ Bldr.generateNode(CNE, *I, state);
+ }
+#endif
+}
+
+void ExprEngine::VisitCXXDeleteExpr(const CXXDeleteExpr *CDE,
+ ExplodedNode *Pred, ExplodedNodeSet &Dst) {
+ StmtNodeBuilder Bldr(Pred, Dst, *currentBuilderContext);
+ ProgramStateRef state = Pred->getState();
+ Bldr.generateNode(CDE, Pred, state);
+}
+
+void ExprEngine::VisitCXXCatchStmt(const CXXCatchStmt *CS,
+ ExplodedNode *Pred,
+ ExplodedNodeSet &Dst) {
+ const VarDecl *VD = CS->getExceptionDecl();
+ if (!VD) {
+ Dst.Add(Pred);
+ return;
+ }
+
+ const LocationContext *LCtx = Pred->getLocationContext();
+ SVal V = svalBuilder.getConjuredSymbolVal(CS, LCtx, VD->getType(),
+ currentBuilderContext->getCurrentBlockCount());
+ ProgramStateRef state = Pred->getState();
+ state = state->bindLoc(state->getLValue(VD, LCtx), V);
+
+ StmtNodeBuilder Bldr(Pred, Dst, *currentBuilderContext);
+ Bldr.generateNode(CS, Pred, state);
+}
+
+void ExprEngine::VisitCXXThisExpr(const CXXThisExpr *TE, ExplodedNode *Pred,
+ ExplodedNodeSet &Dst) {
+ StmtNodeBuilder Bldr(Pred, Dst, *currentBuilderContext);
+
+ // Get the this object region from StoreManager.
+ const LocationContext *LCtx = Pred->getLocationContext();
+ const MemRegion *R =
+ svalBuilder.getRegionManager().getCXXThisRegion(
+ getContext().getCanonicalType(TE->getType()),
+ LCtx);
+
+ ProgramStateRef state = Pred->getState();
+ SVal V = state->getSVal(loc::MemRegionVal(R));
+ Bldr.generateNode(TE, Pred, state->BindExpr(TE, LCtx, V));
+}