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Diffstat (limited to 'antlr/libantlr3c-3.4/include/antlr3input.h')
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1 files changed, 281 insertions, 0 deletions
diff --git a/antlr/libantlr3c-3.4/include/antlr3input.h b/antlr/libantlr3c-3.4/include/antlr3input.h new file mode 100644 index 0000000..3b01ae6 --- /dev/null +++ b/antlr/libantlr3c-3.4/include/antlr3input.h @@ -0,0 +1,281 @@ +/** \file + * Defines the basic structures used to manipulate character + * streams from any input source. Any character size and encoding + * can in theory be used, so long as a set of functinos is provided that + * can return a 32 bit Integer representation of their characters amd efficiently mark and revert + * to specific offsets into their input streams. + */ +#ifndef _ANTLR3_INPUT_H +#define _ANTLR3_INPUT_H + +// [The "BSD licence"] +// Copyright (c) 2005-2009 Jim Idle, Temporal Wave LLC +// http://www.temporal-wave.com +// http://www.linkedin.com/in/jimidle +// +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions +// are met: +// 1. Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// 2. Redistributions in binary form must reproduce the above copyright +// notice, this list of conditions and the following disclaimer in the +// documentation and/or other materials provided with the distribution. +// 3. The name of the author may not be used to endorse or promote products +// derived from this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR +// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES +// OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. +// IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, +// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT +// NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF +// THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +#include <antlr3defs.h> +#include <antlr3string.h> +#include <antlr3commontoken.h> +#include <antlr3intstream.h> +#include <antlr3convertutf.h> + +#ifdef __cplusplus +extern "C" { +#endif + + + +/// Master context structure for an ANTLR3 C runtime based input stream. +/// \ingroup apistructures +/// +typedef struct ANTLR3_INPUT_STREAM_struct +{ + /** Interfaces that provide streams must all provide + * a generic ANTLR3_INT_STREAM interface and an ANTLR3_INPUT_STREAM + * is no different. + */ + pANTLR3_INT_STREAM istream; + + /** Whatever super structure is providing the INPUT stream needs a pointer to itself + * so that this can be passed back to it whenever the api functions + * are called back from this interface. + */ + void * super; + + /** Pointer the start of the input string, characters may be + * taken as offsets from here and in original input format encoding. + */ + void * data; + + /** Indicates if the data pointer was allocated by us, and so should be freed + * when the stream dies. + */ + int isAllocated; + + /** String factory for this input stream + */ + pANTLR3_STRING_FACTORY strFactory; + + + /** Pointer to the next character to be consumed from the input data + * This is cast to point at the encoding of the original file that + * was read by the functions installed as pointer in this input stream + * context instance at file/string/whatever load time. + */ + void * nextChar; + + /** Number of characters that can be consumed at this point in time. + * Mostly this is just what is left in the pre-read buffer, but if the + * input source is a stream such as a socket or something then we may + * call special read code to wait for more input. + */ + ANTLR3_UINT32 sizeBuf; + + /** The line number we are traversing in the input file. This gets incremented + * by a newline() call in the lexer grammar actions. + */ + ANTLR3_UINT32 line; + + /** Pointer into the input buffer where the current line + * started. + */ + void * currentLine; + + /** The offset within the current line of the current character + */ + ANTLR3_INT32 charPositionInLine; + + /** Tracks how deep mark() calls are nested + */ + ANTLR3_UINT32 markDepth; + + /** List of mark() points in the input stream + */ + pANTLR3_VECTOR markers; + + /** File name string, set to pointer to memory if + * you set it manually as it will be free()d + */ + pANTLR3_STRING fileName; + + /** File number, needs to be set manually to some file index of your devising. + */ + ANTLR3_UINT32 fileNo; + + /* API */ + + + /** Pointer to function that closes the input stream + */ + void (*close) (struct ANTLR3_INPUT_STREAM_struct * input); + void (*free) (struct ANTLR3_INPUT_STREAM_struct * input); + + /** Pointer to function that resets the input stream + */ + void (*reset) (struct ANTLR3_INPUT_STREAM_struct * input); + + /** Pointer to a function that reuses and resets an input stream by + * supplying a new 'source' + */ + void (*reuse) (struct ANTLR3_INPUT_STREAM_struct * input, pANTLR3_UINT8 inString, ANTLR3_UINT32 size, pANTLR3_UINT8 name); + + /** + * Pointer to function that installs a version of LA that always + * returns upper case. Only valid for character streams and creates a case + * insensitive lexer if the lexer tokens are described in upper case. The + * tokens will preserve case in the token text. + */ + void (*setUcaseLA) (pANTLR3_INPUT_STREAM input, ANTLR3_BOOLEAN flag); + + /** Pointer to function to return input stream element at 1 based + * offset from nextChar. Same as _LA for char stream, but token + * streams etc. have one of these that does other stuff of course. + */ + void * (*_LT) (struct ANTLR3_INPUT_STREAM_struct * input, ANTLR3_INT32 lt); + + /** Pointer to function to return the total size of the input buffer. For streams + * this may be just the total we have available so far. This means of course that + * the input stream must be careful to accumulate enough input so that any backtracking + * can be satisfied. + */ + ANTLR3_UINT32 (*size) (struct ANTLR3_INPUT_STREAM_struct * input); + + /** Pointer to function to return a substring of the input stream. String is returned in allocated + * memory and is in same encoding as the input stream itself, NOT internal ANTLR3_UCHAR form. + */ + pANTLR3_STRING (*substr) (struct ANTLR3_INPUT_STREAM_struct * input, ANTLR3_MARKER start, ANTLR3_MARKER stop); + + /** Pointer to function to return the current line number in the input stream + */ + ANTLR3_UINT32 (*getLine) (struct ANTLR3_INPUT_STREAM_struct * input); + + /** Pointer to function to return the current line buffer in the input stream + * The pointer returned is directly into the input stream so you must copy + * it if you wish to manipulate it without damaging the input stream. Encoding + * is obviously in the same form as the input stream. + * \remark + * - Note taht this function wil lbe inaccurate if setLine is called as there + * is no way at the moment to position the input stream at a particular line + * number offset. + */ + void * (*getLineBuf) (struct ANTLR3_INPUT_STREAM_struct * input); + + /** Pointer to function to return the current offset in the current input stream line + */ + ANTLR3_UINT32 (*getCharPositionInLine) (struct ANTLR3_INPUT_STREAM_struct * input); + + /** Pointer to function to set the current line number in the input stream + */ + void (*setLine) (struct ANTLR3_INPUT_STREAM_struct * input, ANTLR3_UINT32 line); + + /** Pointer to function to set the current position in the current line. + */ + void (*setCharPositionInLine) (struct ANTLR3_INPUT_STREAM_struct * input, ANTLR3_UINT32 position); + + /** Pointer to function to override the default newline character that the input stream + * looks for to trigger the line/offset and line buffer recording information. + * \remark + * - By default the chracter '\n' will be installed as the newline trigger character. When this + * character is seen by the consume() function then the current line number is incremented and the + * current line offset is reset to 0. The Pointer for the line of input we are consuming + * is updated to point to the next character after this one in the input stream (which means it + * may become invalid if the last newline character in the file is seen (so watch out). + * - If for some reason you do not want the counters and pointers to be restee, you can set the + * chracter to some impossible character such as '\0' or whatever. + * - This is a single character only, so choose the last character in a sequence of two or more. + * - This is only a simple aid to error reporting - if you have a complicated binary input structure + * it may not be adequate, but you can always override every function in the input stream with your + * own of course, and can even write your own complete input stream set if you like. + * - It is your responsiblity to set a valid character for the input stream type. There is no point + * setting this to 0xFFFFFFFF if the input stream is 8 bit ASCII, as this will just be truncated and never + * trigger as the comparison will be (INT32)0xFF == (INT32)0xFFFFFFFF + */ + void (*SetNewLineChar) (struct ANTLR3_INPUT_STREAM_struct * input, ANTLR3_UINT32 newlineChar); + + /// Character that automatically causes an internal line count + /// increment. + /// + ANTLR3_UCHAR newlineChar; + + /// Indicates the size, in 8 bit units, of a single character. Note that + /// the C runtime does not deal with surrogates as this would be + /// slow and complicated. If this is a UTF-8 stream then this field + /// will be set to 0. Generally you are best working internally with 32 bit characters + /// as this is the most efficient. + /// + ANTLR3_UINT8 charByteSize; + + /// Indicates the encoding scheme used in this input stream + /// + ANTLR3_UINT32 encoding; +} + + ANTLR3_INPUT_STREAM; + + +/** \brief Structure for track lex input states as part of mark() + * and rewind() of lexer. + */ +typedef struct ANTLR3_LEX_STATE_struct +{ + /** Pointer to the next character to be consumed from the input data + * This is cast to point at the encoding of the original file that + * was read by the functions installed as pointer in this input stream + * context instance at file/string/whatever load time. + */ + void * nextChar; + + /** The line number we are traversing in the input file. This gets incremented + * by a newline() call in the lexer grammer actions. + */ + ANTLR3_UINT32 line; + + /** Pointer into the input buffer where the current line + * started. + */ + void * currentLine; + + /** The offset within the current line of the current character + */ + ANTLR3_INT32 charPositionInLine; + +} + ANTLR3_LEX_STATE; + +/* Prototypes + */ +void antlr38BitSetupStream (pANTLR3_INPUT_STREAM input); +void antlr3UTF16SetupStream (pANTLR3_INPUT_STREAM input, ANTLR3_BOOLEAN machineBigEndian, ANTLR3_BOOLEAN inputBigEndian); +void antlr3UTF32SetupStream (pANTLR3_INPUT_STREAM input, ANTLR3_BOOLEAN machineBigEndian, ANTLR3_BOOLEAN inputBigEndian); +void antlr3UTF8SetupStream (pANTLR3_INPUT_STREAM input); +void antlr3EBCDICSetupStream (pANTLR3_INPUT_STREAM input); +void antlr3GenericSetupStream (pANTLR3_INPUT_STREAM input); +#ifdef __cplusplus +} +#endif + +#endif /* _ANTLR3_INPUT_H */ |