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author | Carlo Zancanaro <carlo@pc-4w14-0.cs.usyd.edu.au> | 2012-07-10 13:01:48 +1000 |
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committer | Carlo Zancanaro <carlo@pc-4w14-0.cs.usyd.edu.au> | 2012-07-10 13:01:48 +1000 |
commit | f9fc35785b53aa097a09ab1b865d33497ee1802e (patch) | |
tree | a6c8ea8e913ceab2c08e9f7698332bff08681552 /impl/antlr/libantlr3c-3.4/include/antlr3intstream.h | |
parent | d11acd6d52351b35c102e9c18e32d38a11975c5b (diff) |
Move antlr. Add `make test` to Makefile.
Diffstat (limited to 'impl/antlr/libantlr3c-3.4/include/antlr3intstream.h')
-rw-r--r-- | impl/antlr/libantlr3c-3.4/include/antlr3intstream.h | 205 |
1 files changed, 0 insertions, 205 deletions
diff --git a/impl/antlr/libantlr3c-3.4/include/antlr3intstream.h b/impl/antlr/libantlr3c-3.4/include/antlr3intstream.h deleted file mode 100644 index 21bac5b..0000000 --- a/impl/antlr/libantlr3c-3.4/include/antlr3intstream.h +++ /dev/null @@ -1,205 +0,0 @@ -/** \file - * Defines the the class interface for an antlr3 INTSTREAM. - * - * Certain functionality (such as DFAs for instance) abstract the stream of tokens - * or characters in to a steam of integers. Hence this structure should be included - * in any stream that is able to provide the output as a stream of integers (which is anything - * basically. - * - * There are no specific implementations of the methods in this interface in general. Though - * for purposes of casting and so on, it may be necesssary to implement a function with - * the signature in this interface which abstracts the base immplementation. In essence though - * the base stream provides a pointer to this interface, within which it installs its - * normal match() functions and so on. Interaces such as DFA are then passed the pANTLR3_INT_STREAM - * and can treat any input as an int stream. - * - * For instance, a lexer implements a pANTLR3_BASE_RECOGNIZER, within which there is a pANTLR3_INT_STREAM. - * However, a pANTLR3_INPUT_STREAM also provides a pANTLR3_INT_STREAM, which it has constructed from - * it's normal interface when it was created. This is then pointed at by the pANTLR_BASE_RECOGNIZER - * when it is intialized with a pANTLR3_INPUT_STREAM. - * - * Similarly if a pANTLR3_BASE_RECOGNIZER is initialized with a pANTLR3_TOKEN_STREAM, then the - * pANTLR3_INT_STREAM is taken from the pANTLR3_TOKEN_STREAM. - * - * If a pANTLR3_BASE_RECOGNIZER is initialized with a pANTLR3_TREENODE_STREAM, then guess where - * the pANTLR3_INT_STREAM comes from? - * - * Note that because the context pointer points to the actual interface structure that is providing - * the ANTLR3_INT_STREAM it is defined as a (void *) in this interface. There is no direct implementation - * of an ANTLR3_INT_STREAM (unless someone did not understand what I was doing here =;?P - */ -#ifndef _ANTLR3_INTSTREAM_H -#define _ANTLR3_INTSTREAM_H - -// [The "BSD licence"] -// Copyright (c) 2005-2009 Jim Idle, Temporal Wave LLC -// http://www.temporal-wave.com -// http://www.linkedin.com/in/jimidle -// -// All rights reserved. -// -// Redistribution and use in source and binary forms, with or without -// modification, are permitted provided that the following conditions -// are met: -// 1. Redistributions of source code must retain the above copyright -// notice, this list of conditions and the following disclaimer. -// 2. Redistributions in binary form must reproduce the above copyright -// notice, this list of conditions and the following disclaimer in the -// documentation and/or other materials provided with the distribution. -// 3. The name of the author may not be used to endorse or promote products -// derived from this software without specific prior written permission. -// -// THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR -// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES -// OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. -// IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, -// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT -// NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF -// THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - -#include <antlr3defs.h> -#include <antlr3commontoken.h> - -/** Type indicator for a character stream - * \remark if a custom stream is created but it can be treated as - * a char stream, then you may OR in this value to your type indicator - */ -#define ANTLR3_CHARSTREAM 0x0001 - -/** Type indicator for a Token stream - * \remark if a custom stream is created but it can be treated as - * a token stream, then you may OR in this value to your type indicator - */ -#define ANTLR3_TOKENSTREAM 0x0002 - -/** Type indicator for a common tree node stream - * \remark if a custom stream is created but it can be treated as - * a common tree node stream, then you may OR in this value to your type indicator - */ -#define ANTLR3_COMMONTREENODE 0x0004 - -/** Type mask for input stream so we can switch in the above types - * \remark DO NOT USE 0x0000 as a stream type! - */ -#define ANTLR3_INPUT_MASK 0x0007 - -#ifdef __cplusplus -extern "C" { -#endif - -typedef struct ANTLR3_INT_STREAM_struct -{ - /** Input stream type indicator. Sometimes useful for error reporting etc. - */ - ANTLR3_UINT32 type; - - /** Potentially useful in error reporting and so on, this string is - * an identification of the input source. It may be NULL, so anything - * attempting to access it needs to check this and substitute a sensible - * default. - */ - pANTLR3_STRING streamName; - - /** Pointer to the super structure that contains this interface. This - * will usually be a token stream or a tree stream. - */ - void * super; - - /** Last marker position allocated - */ - ANTLR3_MARKER lastMarker; - - // Return a string that identifies the input source - // - pANTLR3_STRING (*getSourceName) (struct ANTLR3_INT_STREAM_struct * intStream); - - /** Consume the next 'ANTR3_UINT32' in the stream - */ - void (*consume) (struct ANTLR3_INT_STREAM_struct * intStream); - - /** Get ANTLR3_UINT32 at current input pointer + i ahead where i=1 is next ANTLR3_UINT32 - */ - ANTLR3_UINT32 (*_LA) (struct ANTLR3_INT_STREAM_struct * intStream, ANTLR3_INT32 i); - - /** Tell the stream to start buffering if it hasn't already. Return - * current input position, index(), or some other marker so that - * when passed to rewind() you get back to the same spot. - * rewind(mark()) should not affect the input cursor. - */ - ANTLR3_MARKER (*mark) (struct ANTLR3_INT_STREAM_struct * intStream); - - /** Return the current input symbol index 0..n where n indicates the - * last symbol has been read. - */ - ANTLR3_MARKER (*index) (struct ANTLR3_INT_STREAM_struct * intStream); - - /** Reset the stream so that next call to index would return marker. - * The marker will usually be index() but it doesn't have to be. It's - * just a marker to indicate what state the stream was in. This is - * essentially calling release() and seek(). If there are markers - * created after this marker argument, this routine must unroll them - * like a stack. Assume the state the stream was in when this marker - * was created. - */ - void (*rewind) (struct ANTLR3_INT_STREAM_struct * intStream, ANTLR3_MARKER marker); - - /** Reset the stream to the last marker position, witouh destryoing the - * last marker position. - */ - void (*rewindLast) (struct ANTLR3_INT_STREAM_struct * intStream); - - /** You may want to commit to a backtrack but don't want to force the - * stream to keep bookkeeping objects around for a marker that is - * no longer necessary. This will have the same behavior as - * rewind() except it releases resources without the backward seek. - */ - void (*release) (struct ANTLR3_INT_STREAM_struct * intStream, ANTLR3_MARKER mark); - - /** Set the input cursor to the position indicated by index. This is - * normally used to seek ahead in the input stream. No buffering is - * required to do this unless you know your stream will use seek to - * move backwards such as when backtracking. - * - * This is different from rewind in its multi-directional - * requirement and in that its argument is strictly an input cursor (index). - * - * For char streams, seeking forward must update the stream state such - * as line number. For seeking backwards, you will be presumably - * backtracking using the mark/rewind mechanism that restores state and - * so this method does not need to update state when seeking backwards. - * - * Currently, this method is only used for efficient backtracking, but - * in the future it may be used for incremental parsing. - */ - void (*seek) (struct ANTLR3_INT_STREAM_struct * intStream, ANTLR3_MARKER index); - - /** Only makes sense for streams that buffer everything up probably, but - * might be useful to display the entire stream or for testing. - */ - ANTLR3_UINT32 (*size) (struct ANTLR3_INT_STREAM_struct * intStream); - - /** Because the indirect call, though small in individual cases can - * mount up if there are thousands of tokens (very large input streams), callers - * of size can optionally use this cached size field. - */ - ANTLR3_UINT32 cachedSize; - - /** Frees any resources that were allocated for the implementation of this - * interface. Usually this is just releasing the memory allocated - * for the structure itself, but it may of course do anything it need to - * so long as it does not stamp on anything else. - */ - void (*free) (struct ANTLR3_INT_STREAM_struct * stream); - -} - ANTLR3_INT_STREAM; - -#ifdef __cplusplus -} -#endif - -#endif - |