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authorCarlo Zancanaro <carlo@pc-4w14-0.cs.usyd.edu.au>2012-10-15 11:45:31 +1100
committerCarlo Zancanaro <carlo@pc-4w14-0.cs.usyd.edu.au>2012-10-15 11:45:31 +1100
commita7c69ec12aec23036bfdb6447e7c38b001a40f3d (patch)
tree03d7fc971195d623ff35e9f01773ae95bbe9a688 /impl/IdMap.hpp
parentbb9a899b7c45b830c6b70e2811130a41ebb31ee5 (diff)
Fix up to build with clang (and fix another bug)
- Remove exceptions - Remove dynamic casts The bug was relating to MaxStrategy not cleaning up the influence sets after propagating changes. I just added a call to .clear() and it seems fine.
Diffstat (limited to 'impl/IdMap.hpp')
-rw-r--r--impl/IdMap.hpp10
1 files changed, 2 insertions, 8 deletions
diff --git a/impl/IdMap.hpp b/impl/IdMap.hpp
index 27c0806..ed0723e 100644
--- a/impl/IdMap.hpp
+++ b/impl/IdMap.hpp
@@ -32,17 +32,11 @@ struct IdMap {
return *this;
}
virtual const V& operator[] (const T& x) const {
- if (x.id() >= _length) {
- std::cout << "throw exception" << *(char*)NULL;
- //throw "Array out of bounds";
- }
+ assert(x.id() < _length);
return _assignment[x.id()];
}
virtual V& operator[] (const T& x) {
- if (x.id() >= _length) {
- std::cout << "throw exception" << *(char*)NULL;
- //throw "Array out of bounds";
- }
+ assert(x.id() < _length);
return _assignment[x.id()];
}