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authorZancanaro; Carlo <czan8762@plang3.cs.usyd.edu.au>2012-09-24 09:58:17 +1000
committerZancanaro; Carlo <czan8762@plang3.cs.usyd.edu.au>2012-09-24 09:58:17 +1000
commit222e2a7620e6520ffaf4fc4e69d79c18da31542e (patch)
tree7bfbc05bfa3b41c8f9d2e56d53a0bc3e310df239 /clang/www/comparison.html
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Add the clang library to the repo (with some of my changes, too).
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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
+ "http://www.w3.org/TR/html4/strict.dtd">
+<!-- Material used from: HTML 4.01 specs: http://www.w3.org/TR/html401/ -->
+<html>
+<head>
+ <META http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
+ <title>Comparing clang to other open source compilers</title>
+ <link type="text/css" rel="stylesheet" href="menu.css">
+ <link type="text/css" rel="stylesheet" href="content.css">
+</head>
+<body>
+ <!--#include virtual="menu.html.incl"-->
+ <div id="content">
+ <h1>Clang vs Other Open Source Compilers</h1>
+
+ <p>Building an entirely new compiler front-end is a big task, and it isn't
+ always clear to people why we decided to do this. Here we compare clang
+ and its goals to other open source compiler front-ends that are
+ available. We restrict the discussion to very specific objective points
+ to avoid controversy where possible. Also, software is infinitely
+ mutable, so we don't talk about little details that can be fixed with
+ a reasonable amount of effort: we'll talk about issues that are
+ difficult to fix for architectural or political reasons.</p>
+
+ <p>The goal of this list is to describe how differences in goals lead to
+ different strengths and weaknesses, not to make some compiler look bad.
+ This will hopefully help you to evaluate whether using clang is a good
+ idea for your personal goals. Because we don't know specifically what
+ <em>you</em> want to do, we describe the features of these compilers in
+ terms of <em>our</em> goals: if you are only interested in static
+ analysis, you may not care that something lacks codegen support, for
+ example.</p>
+
+ <p>Please email cfe-dev if you think we should add another compiler to this
+ list or if you think some characterization is unfair here.</p>
+
+ <ul>
+ <li><a href="#gcc">Clang vs GCC</a> (GNU Compiler Collection)</li>
+ <li><a href="#elsa">Clang vs Elsa</a> (Elkhound-based C++ Parser)</li>
+ <li><a href="#pcc">Clang vs PCC</a> (Portable C Compiler)</li>
+ </ul>
+
+
+ <!--=====================================================================-->
+ <h2><a name="gcc">Clang vs GCC (GNU Compiler Collection)</a></h2>
+ <!--=====================================================================-->
+
+ <p>Pro's of GCC vs clang:</p>
+
+ <ul>
+ <li>GCC supports languages that clang does not aim to, such as Java, Ada,
+ FORTRAN, etc.</li>
+ <li>GCC has a few <a href="cxx_status.html">C++'11 features</a> that Clang
+ does not yet support.</li>
+ <li>GCC supports more targets than LLVM.</li>
+ <li>GCC is popular and widely adopted.</li>
+ <li>GCC does not require a C++ compiler to build it.</li>
+ </ul>
+
+ <p>Pro's of clang vs GCC:</p>
+
+ <ul>
+ <li>The Clang ASTs and design are intended to be <a
+ href="features.html#simplecode">easily understandable</a> by
+ anyone who is familiar with the languages involved and who has a basic
+ understanding of how a compiler works. GCC has a very old codebase
+ which presents a steep learning curve to new developers.</li>
+ <li>Clang is designed as an API from its inception, allowing it to be reused
+ by source analysis tools, refactoring, IDEs (etc) as well as for code
+ generation. GCC is built as a monolithic static compiler, which makes
+ it extremely difficult to use as an API and integrate into other tools.
+ Further, its historic design and <a
+ href="http://gcc.gnu.org/ml/gcc/2007-11/msg00460.html">current</a>
+ <a href="http://gcc.gnu.org/ml/gcc/2004-12/msg00888.html">policy</a>
+ makes it difficult to decouple the front-end from the rest of the
+ compiler. </li>
+ <li>Various GCC design decisions make it very difficult to reuse: its build
+ system is difficult to modify, you can't link multiple targets into one
+ binary, you can't link multiple front-ends into one binary, it uses a
+ custom garbage collector, uses global variables extensively, is not
+ reentrant or multi-threadable, etc. Clang has none of these problems.
+ </li>
+ <li>For every token, clang tracks information about where it was written and
+ where it was ultimately expanded into if it was involved in a macro.
+ GCC does not track information about macro instantiations when parsing
+ source code. This makes it very difficult for source rewriting tools
+ (e.g. for refactoring) to work in the presence of (even simple)
+ macros.</li>
+ <li>Clang does not implicitly simplify code as it parses it like GCC does.
+ Doing so causes many problems for source analysis tools: as one simple
+ example, if you write "x-x" in your source code, the GCC AST will
+ contain "0", with no mention of 'x'. This is extremely bad for a
+ refactoring tool that wants to rename 'x'.</li>
+ <li>Clang can serialize its AST out to disk and read it back into another
+ program, which is useful for whole program analysis. GCC does not have
+ this. GCC's PCH mechanism (which is just a dump of the compiler
+ memory image) is related, but is architecturally only
+ able to read the dump back into the exact same executable as the one
+ that produced it (it is not a structured format).</li>
+ <li>Clang is <a href="features.html#performance">much faster and uses far
+ less memory</a> than GCC.</li>
+ <li>Clang aims to provide extremely clear and concise diagnostics (error and
+ warning messages), and includes support for <a
+ href="diagnostics.html">expressive diagnostics</a>. GCC's warnings are
+ sometimes acceptable, but are often confusing and it does not support
+ expressive diagnostics. Clang also preserves typedefs in diagnostics
+ consistently, showing macro expansions and many other features.</li>
+ <li>GCC is licensed under the GPL license. clang uses a BSD license, which
+ allows it to be used by projects that do not themselves want to be
+ GPL.</li>
+ <li>Clang inherits a number of features from its use of LLVM as a backend,
+ including support for a bytecode representation for intermediate code,
+ pluggable optimizers, link-time optimization support, Just-In-Time
+ compilation, ability to link in multiple code generators, etc.</li>
+ <li><a href="compatibility.html#c++">Clang's support for C++</a> is more
+ compliant than GCC's in many ways (e.g. conformant two phase name
+ lookup).</li>
+ </ul>
+
+ <!--=====================================================================-->
+ <h2><a name="elsa">Clang vs Elsa (Elkhound-based C++ Parser)</a></h2>
+ <!--=====================================================================-->
+
+ <p>Pro's of Elsa vs clang:</p>
+
+ <ul>
+ <li>Elsa's parser and AST is designed to be easily extensible by adding
+ grammar rules. Clang has a very simple and easily hackable parser,
+ but requires you to write C++ code to do it.</li>
+ </ul>
+
+ <p>Pro's of clang vs Elsa:</p>
+
+ <ul>
+ <li>Clang's C and C++ support is far more mature and practically useful than
+ Elsa's, and includes many C++'11 features.</li>
+ <li>The Elsa community is extremely small and major development work seems
+ to have ceased in 2005. Work continued to be used by other small
+ projects (e.g. Oink), but Oink is apparently dead now too. Clang has a
+ vibrant community including developers that
+ are paid to work on it full time. In practice this means that you can
+ file bugs against Clang and they will often be fixed for you. If you
+ use Elsa, you are (mostly) on your own for bug fixes and feature
+ enhancements.</li>
+ <li>Elsa is not built as a stack of reusable libraries like clang is. It is
+ very difficult to use part of Elsa without the whole front-end. For
+ example, you cannot use Elsa to parse C/ObjC code without building an
+ AST. You can do this in Clang and it is much faster than building an
+ AST.</li>
+ <li>Elsa does not have an integrated preprocessor, which makes it extremely
+ difficult to accurately map from a source location in the AST back to
+ its original position before preprocessing. Like GCC, it does not keep
+ track of macro expansions.</li>
+ <li>Elsa is even slower and uses more memory than GCC, which itself requires
+ far more space and time than clang.</li>
+ <li>Elsa only does partial semantic analysis. It is intended to work on
+ code that is already validated by GCC, so it does not do many semantic
+ checks required by the languages it implements.</li>
+ <li>Elsa does not support Objective-C.</li>
+ <li>Elsa does not support native code generation.</li>
+ </ul>
+
+
+ <!--=====================================================================-->
+ <h2><a name="pcc">Clang vs PCC (Portable C Compiler)</a></h2>
+ <!--=====================================================================-->
+
+ <p>Pro's of PCC vs clang:</p>
+
+ <ul>
+ <li>The PCC source base is very small and builds quickly with just a C
+ compiler.</li>
+ </ul>
+
+ <p>Pro's of clang vs PCC:</p>
+
+ <ul>
+ <li>PCC dates from the 1970's and has been dormant for most of that time.
+ The clang + llvm communities are very active.</li>
+ <li>PCC doesn't support Objective-C or C++ and doesn't aim to support
+ C++.</li>
+ <li>PCC's code generation is very limited compared to LLVM. It produces very
+ inefficient code and does not support many important targets.</li>
+ <li>Like Elsa, PCC's does not have an integrated preprocessor, making it
+ extremely difficult to use it for source analysis tools.</li>
+ </ul>
+ </div>
+</body>
+</html>