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authorZancanaro; Carlo <czan8762@plang3.cs.usyd.edu.au>2012-09-24 09:58:17 +1000
committerZancanaro; Carlo <czan8762@plang3.cs.usyd.edu.au>2012-09-24 09:58:17 +1000
commit222e2a7620e6520ffaf4fc4e69d79c18da31542e (patch)
tree7bfbc05bfa3b41c8f9d2e56d53a0bc3e310df239 /clang/test/CodeGenObjC/messages-2.m
parent3d206f03985b50beacae843d880bccdc91a9f424 (diff)
Add the clang library to the repo (with some of my changes, too).
Diffstat (limited to 'clang/test/CodeGenObjC/messages-2.m')
-rw-r--r--clang/test/CodeGenObjC/messages-2.m175
1 files changed, 175 insertions, 0 deletions
diff --git a/clang/test/CodeGenObjC/messages-2.m b/clang/test/CodeGenObjC/messages-2.m
new file mode 100644
index 0000000..7c9d81c
--- /dev/null
+++ b/clang/test/CodeGenObjC/messages-2.m
@@ -0,0 +1,175 @@
+// RUN: %clang_cc1 -triple x86_64-apple-darwin10 -fobjc-fragile-abi -emit-llvm -o - %s | FileCheck %s -check-prefix=CHECK
+// RUN: %clang_cc1 -triple x86_64-apple-darwin10 -emit-llvm -o - %s | FileCheck %s -check-prefix=CHECK-NF
+
+// Most of this test is apparently just verifying that we don't crash.
+
+int printf(const char *, ...);
+
+@interface Root
+@end
+
+typedef struct {
+ int x, y, z[10];
+} MyPoint;
+typedef struct {
+ float width, height;
+} MySize;
+
+@interface A : Root
++(void) printThisInt: (int) arg0 andThatFloat: (float) arg1 andADouble: (double) arg2 andAPoint: (MyPoint) arg3;
++(float) returnAFloat;
++(double) returnADouble;
++(MyPoint) returnAPoint;
++(void) printThisSize: (MySize) arg0;
++(MySize) returnASize;
+
+-(void) printThisInt: (int) arg0 andThatFloat: (float) arg1 andADouble: (double) arg2 andAPoint: (MyPoint) arg3;
+-(float) returnAFloat;
+-(double) returnADouble;
+-(MyPoint) returnAPoint;
+-(void) printThisSize: (MySize) arg0;
+-(MySize) returnASize;
+@end
+@interface B : A
+@end
+
+@implementation A
++(void) printThisInt: (int) arg0 andThatFloat: (float) arg1 andADouble: (double) arg2 andAPoint: (MyPoint) arg3 {
+ printf("(CLASS) theInt: %d, theFloat: %f, theDouble: %f, thePoint: { %d, %d }\n",
+ arg0, arg1, arg2, arg3.x, arg3.y);
+}
++(float) returnAFloat {
+ return 15.;
+}
++(double) returnADouble {
+ return 25.;
+}
++(MyPoint) returnAPoint {
+ MyPoint x = { 35, 45 };
+ return x;
+}
++(void) printThisSize: (MySize) arg0 {
+ printf("(CLASS) theSize: { %f, %f }\n",
+ arg0.width, arg0.height);
+}
++(MySize) returnASize {
+ MySize x = { 32, 44 };
+ return x;
+}
+
+-(void) printThisInt: (int) arg0 andThatFloat: (float) arg1 andADouble: (double) arg2 andAPoint: (MyPoint) arg3 {
+ printf("theInt: %d, theFloat: %f, theDouble: %f, thePoint: { %d, %d }\n",
+ arg0, arg1, arg2, arg3.x, arg3.y);
+}
+-(float) returnAFloat {
+ return 10.;
+}
+-(double) returnADouble {
+ return 20.;
+}
+-(MyPoint) returnAPoint {
+ MyPoint x = { 30, 40 };
+ return x;
+}
+-(void) printThisSize: (MySize) arg0 {
+ printf("theSize: { %f, %f }\n",
+ arg0.width, arg0.height);
+}
+-(MySize) returnASize {
+ MySize x = { 22, 34 };
+ return x;
+}
+@end
+
+@implementation B
++(void) printThisInt: (int) arg0 andThatFloat: (float) arg1 andADouble: (double) arg2 andAPoint: (MyPoint) arg3 {
+ arg3.x *= 2;
+ arg3.y *= 2;
+ [ super printThisInt: arg0*2 andThatFloat: arg1*2 andADouble: arg2*2 andAPoint: arg3 ];
+}
++(void) printThisSize: (MySize) arg0 {
+ arg0.width *= 2;
+ arg0.height *= 2;
+ [ super printThisSize: arg0 ];
+}
++(float) returnAFloat {
+ return [ super returnAFloat ]*2;
+}
++(double) returnADouble {
+ return [ super returnADouble ]*2;
+}
++(MyPoint) returnAPoint {
+ MyPoint x = [ super returnAPoint ];
+ x.x *= 2;
+ x.y *= 2;
+ return x;
+}
++(MySize) returnASize {
+ MySize x = [ super returnASize ];
+ x.width *= 2;
+ x.height *= 2;
+ return x;
+}
+
+-(void) printThisInt: (int) arg0 andThatFloat: (float) arg1 andADouble: (double) arg2 andAPoint: (MyPoint) arg3 {
+ arg3.x *= 2;
+ arg3.y *= 2;
+ [ super printThisInt: arg0*2 andThatFloat: arg1*2 andADouble: arg2*2 andAPoint: arg3 ];
+}
+-(void) printThisSize: (MySize) arg0 {
+ arg0.width *= 2;
+ arg0.height *= 2;
+ [ super printThisSize: arg0 ];
+}
+-(float) returnAFloat {
+ return [ super returnAFloat ]*2;
+}
+-(double) returnADouble {
+ return [ super returnADouble ]*2;
+}
+-(MyPoint) returnAPoint {
+ MyPoint x = [ super returnAPoint ];
+ x.x *= 2;
+ x.y *= 2;
+ return x;
+}
+-(MySize) returnASize {
+ MySize x = [ super returnASize ];
+ x.width *= 2;
+ x.height *= 2;
+ return x;
+}
+-(const float) returnAConstFloat {
+ return 5;
+}
+@end
+
+// rdar://problem/7854674
+// CHECK: define void @test0([[A:%.*]]*
+// CHECK-NF: define void @test0([[A:%.*]]*
+void test0(A *x) {
+ // CHECK: [[X:%.*]] = alloca [[A]]*
+ // CHECK-NEXT: [[POINT:%.*]] = alloca [[POINT_T:%.*]],
+ // CHECK: [[T0:%.*]] = load [[A]]** [[X]]
+ // CHECK: [[T1:%.*]] = bitcast [[A]]* [[T0]] to i8*
+ // CHECK-NEXT: icmp eq i8* [[T1]], null
+ // CHECK-NEXT: br i1
+ // CHECK: call {{.*}} @objc_msgSend_stret to
+ // CHECK-NEXT: br label
+ // CHECK: [[T0:%.*]] = bitcast [[POINT_T]]* [[POINT]] to i8*
+ // CHECK-NEXT: call void @llvm.memset.p0i8.i64(i8* [[T0]], i8 0, i64 48, i32 4, i1 false)
+ // CHECK-NEXT: br label
+
+ // CHECK-NF: [[X:%.*]] = alloca [[A]]*
+ // CHECK-NF-NEXT: [[POINT:%.*]] = alloca [[POINT_T:%.*]],
+ // CHECK-NF: [[T0:%.*]] = load [[A]]** [[X]]
+ // CHECK-NF: [[T1:%.*]] = bitcast [[A]]* [[T0]] to i8*
+ // CHECK-NF-NEXT: icmp eq i8* [[T1]], null
+ // CHECK-NF-NEXT: br i1
+ // CHECK-NF: call {{.*}} @objc_msgSend_stret to
+ // CHECK-NF-NEXT: br label
+ // CHECK-NF: [[T0:%.*]] = bitcast [[POINT_T]]* [[POINT]] to i8*
+ // CHECK-NF-NEXT: call void @llvm.memset.p0i8.i64(i8* [[T0]], i8 0, i64 48, i32 4, i1 false)
+ // CHECK-NF-NEXT: br label
+ MyPoint point = [x returnAPoint];
+}