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author | Carlo Zancanaro <carlo@pc-4w14-0.cs.usyd.edu.au> | 2012-10-15 17:10:06 +1100 |
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committer | Carlo Zancanaro <carlo@pc-4w14-0.cs.usyd.edu.au> | 2012-10-15 17:10:06 +1100 |
commit | be1de4be954c80875ad4108e0a33e8e131b2f2c0 (patch) | |
tree | 1fbbecf276bf7c7bdcbb4dd446099d6d90eaa516 /clang/test/CodeGenCXX/volatile-1.cpp | |
parent | c4626a62754862d20b41e8a46a3574264ea80e6d (diff) | |
parent | f1bd2e48c5324d3f7cda4090c87f8a5b6f463ce2 (diff) |
Merge branch 'master' of ssh://bitbucket.org/czan/honours
Diffstat (limited to 'clang/test/CodeGenCXX/volatile-1.cpp')
-rw-r--r-- | clang/test/CodeGenCXX/volatile-1.cpp | 352 |
1 files changed, 352 insertions, 0 deletions
diff --git a/clang/test/CodeGenCXX/volatile-1.cpp b/clang/test/CodeGenCXX/volatile-1.cpp new file mode 100644 index 0000000..71ff1ed --- /dev/null +++ b/clang/test/CodeGenCXX/volatile-1.cpp @@ -0,0 +1,352 @@ +// RUN: %clang_cc1 -Wno-unused-value -emit-llvm %s -o - | FileCheck %s + +// CHECK: @i = global [[INT:i[0-9]+]] 0 +volatile int i, j, k; +volatile int ar[5]; +volatile char c; +// CHECK: @ci = global [[CINT:.*]] zeroinitializer +volatile _Complex int ci; +volatile struct S { +#ifdef __cplusplus + void operator =(volatile struct S&o) volatile; +#endif + int i; +} a, b; + +//void operator =(volatile struct S&o1, volatile struct S&o2) volatile; +int printf(const char *, ...); + + +// CHECK: define void @{{.*}}test +void test() { + + asm("nop"); // CHECK: call void asm + + // should not load + i; + + (float)(ci); + // CHECK-NEXT: load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 0) + // CHECK-NEXT: load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1) + // CHECK-NEXT: sitofp [[INT]] + + // These are not uses in C++: + // [expr.static.cast]p6: + // The lvalue-to-rvalue . . . conversions are not applied to the expression. + (void)ci; + (void)a; + + (void)(ci=ci); + // CHECK-NEXT: [[R:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 0) + // CHECK-NEXT: [[I:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1) + // CHECK-NEXT: store volatile [[INT]] [[R]], [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 0) + // CHECK-NEXT: store volatile [[INT]] [[I]], [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1) + + (void)(i=j); + // CHECK-NEXT: [[T:%.*]] = load volatile [[INT]]* @j + // CHECK-NEXT: store volatile [[INT]] [[T]], [[INT]]* @i + + ci+=ci; + // CHECK-NEXT: [[R1:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 0) + // CHECK-NEXT: [[I1:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1) + // CHECK-NEXT: [[R2:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 0) + // CHECK-NEXT: [[I2:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1) + // Not sure why they're ordered this way. + // CHECK-NEXT: [[R:%.*]] = add [[INT]] [[R2]], [[R1]] + // CHECK-NEXT: [[I:%.*]] = add [[INT]] [[I2]], [[I1]] + // CHECK-NEXT: store volatile [[INT]] [[R]], [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 0) + // CHECK-NEXT: store volatile [[INT]] [[I]], [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1) + + // Note that C++ requires an extra load volatile over C from the LHS of the '+'. + (ci += ci) + ci; + // CHECK-NEXT: [[R1:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 0) + // CHECK-NEXT: [[I1:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1) + // CHECK-NEXT: [[R2:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 0) + // CHECK-NEXT: [[I2:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1) + // CHECK-NEXT: [[R:%.*]] = add [[INT]] [[R2]], [[R1]] + // CHECK-NEXT: [[I:%.*]] = add [[INT]] [[I2]], [[I1]] + // CHECK-NEXT: store volatile [[INT]] [[R]], [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 0) + // CHECK-NEXT: store volatile [[INT]] [[I]], [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1) + // CHECK-NEXT: [[R1:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 0) + // CHECK-NEXT: [[I1:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1) + // CHECK-NEXT: [[R2:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 0) + // CHECK-NEXT: [[I2:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1) + // These additions can be elided. + // CHECK-NEXT: add [[INT]] [[R1]], [[R2]] + // CHECK-NEXT: add [[INT]] [[I1]], [[I2]] + + asm("nop"); // CHECK-NEXT: call void asm + + // Extra load volatile in C++. + (i += j) + k; + // CHECK-NEXT: load volatile + // CHECK-NEXT: load volatile + // CHECK-NEXT: add nsw [[INT]] + // CHECK-NEXT: store volatile + // CHECK-NEXT: load volatile + // CHECK-NEXT: load volatile + // CHECK-NEXT: add nsw [[INT]] + + asm("nop"); // CHECK-NEXT: call void asm + + // Extra load volatile in C++. + (i += j) + 1; + // CHECK-NEXT: load volatile + // CHECK-NEXT: load volatile + // CHECK-NEXT: add nsw [[INT]] + // CHECK-NEXT: store volatile + // CHECK-NEXT: load volatile + // CHECK-NEXT: add nsw [[INT]] + + asm("nop"); // CHECK-NEXT: call void asm + + ci+ci; + // CHECK-NEXT: load volatile + // CHECK-NEXT: load volatile + // CHECK-NEXT: load volatile + // CHECK-NEXT: load volatile + // CHECK-NEXT: add [[INT]] + // CHECK-NEXT: add [[INT]] + + __real i; + + +ci; + // CHECK-NEXT: load volatile + // CHECK-NEXT: load volatile + + asm("nop"); // CHECK-NEXT: call void asm + + (void)(i=i); + // CHECK-NEXT: load volatile + // CHECK-NEXT: store volatile + + (float)(i=i); + // CHECK-NEXT: load volatile + // CHECK-NEXT: store volatile + // CHECK-NEXT: load volatile + // CHECK-NEXT: sitofp + + (void)i; + + i=i; + // CHECK-NEXT: load volatile + // CHECK-NEXT: store volatile + + // Extra load volatile in C++. + i=i=i; + // CHECK-NEXT: load volatile + // CHECK-NEXT: store volatile + // CHECK-NEXT: load volatile + // CHECK-NEXT: store volatile + + (void)__builtin_choose_expr(0, i=i, j=j); + // CHECK-NEXT: load volatile + // CHECK-NEXT: store volatile + + k ? (i=i) : (j=j); + // CHECK-NEXT: load volatile + // CHECK-NEXT: icmp + // CHECK-NEXT: br i1 + // CHECK: load volatile + // CHECK-NEXT: store volatile + // CHECK-NEXT: br label + // CHECK: load volatile + // CHECK-NEXT: store volatile + // CHECK-NEXT: br label + // CHECK: phi + + (void)(i,(i=i)); + // CHECK-NEXT: load volatile + // CHECK-NEXT: store volatile + + i=i,k; + // CHECK-NEXT: load volatile [[INT]]* @i + // CHECK-NEXT: store volatile {{.*}}, [[INT]]* @i + + (i=j,k=j); + // CHECK-NEXT: load volatile [[INT]]* @j + // CHECK-NEXT: store volatile {{.*}}, [[INT]]* @i + // CHECK-NEXT: load volatile [[INT]]* @j + // CHECK-NEXT: store volatile {{.*}}, [[INT]]* @k + + (i=j,k); + // CHECK-NEXT: load volatile [[INT]]* @j + // CHECK-NEXT: store volatile {{.*}}, [[INT]]* @i + + (i,j); + + // Extra load in C++. + i=c=k; + // CHECK-NEXT: load volatile + // CHECK-NEXT: trunc + // CHECK-NEXT: store volatile + // CHECK-NEXT: load volatile + // CHECK-NEXT: sext + // CHECK-NEXT: store volatile + + i+=k; + // CHECK-NEXT: load volatile + // CHECK-NEXT: load volatile + // CHECK-NEXT: add nsw [[INT]] + // CHECK-NEXT: store volatile + + ci; + + asm("nop"); // CHECK-NEXT: call void asm + + (int)ci; + // CHECK-NEXT: load volatile {{.*}} @ci, i32 0, i32 0 + // CHECK-NEXT: load volatile {{.*}} @ci, i32 0, i32 1 + + (bool)ci; + // CHECK-NEXT: load volatile {{.*}} @ci, i32 0, i32 0 + // CHECK-NEXT: load volatile {{.*}} @ci, i32 0, i32 1 + // CHECK-NEXT: icmp ne + // CHECK-NEXT: icmp ne + // CHECK-NEXT: or i1 + + ci=ci; + // CHECK-NEXT: load volatile + // CHECK-NEXT: load volatile + // CHECK-NEXT: store volatile + // CHECK-NEXT: store volatile + + asm("nop"); // CHECK-NEXT: call void asm + + // Extra load in C++. + ci=ci=ci; + // CHECK-NEXT: load volatile + // CHECK-NEXT: load volatile + // CHECK-NEXT: store volatile + // CHECK-NEXT: store volatile + // CHECK-NEXT: load volatile + // CHECK-NEXT: load volatile + // CHECK-NEXT: store volatile + // CHECK-NEXT: store volatile + + __imag ci = __imag ci = __imag ci; + // CHECK-NEXT: [[T:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1) + // CHECK-NEXT: store volatile [[INT]] [[T]], [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1) + // CHECK-NEXT: [[T:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1) + // CHECK-NEXT: store volatile [[INT]] [[T]], [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1) + + __real (i = j); + // CHECK-NEXT: load volatile + // CHECK-NEXT: store volatile + + __imag i; + + // ============================================================ + // FIXME: Test cases we get wrong. + + // A use. We load all of a into a copy of a, then load i. gcc forgets to do + // the assignment. + // (a = a).i; + + // ============================================================ + // Test cases where we intentionally differ from gcc, due to suspected bugs in + // gcc. + + // Not a use. gcc forgets to do the assignment. + // CHECK-NEXT: call + ((a=a),a); + + // Not a use. gcc gets this wrong, it doesn't emit the copy! + // CHECK-NEXT: call + (void)(a=a); + + // Not a use. gcc got this wrong in 4.2 and omitted the side effects + // entirely, but it is fixed in 4.4.0. + __imag (i = j); + // CHECK-NEXT: load volatile + // CHECK-NEXT: store volatile + + // C++ does an extra load here. Note that we have to do full loads. + (float)(ci=ci); + // CHECK-NEXT: load volatile + // CHECK-NEXT: load volatile + // CHECK-NEXT: store volatile + // CHECK-NEXT: store volatile + // CHECK-NEXT: load volatile + // CHECK-NEXT: load volatile + // CHECK-NEXT: sitofp + + // Not a use, bug? gcc treats this as not a use, that's probably a + // bug due to tree folding ignoring volatile. + (int)(ci=ci); + // CHECK-NEXT: load volatile + // CHECK-NEXT: load volatile + // CHECK-NEXT: store volatile + // CHECK-NEXT: store volatile + // CHECK-NEXT: load volatile + // CHECK-NEXT: load volatile + + // A use. + (float)(i=i); + // CHECK-NEXT: load volatile + // CHECK-NEXT: store volatile + // CHECK-NEXT: load volatile + // CHECK-NEXT: sitofp + + // A use. gcc treats this as not a use, that's probably a bug due to tree + // folding ignoring volatile. + (int)(i=i); + // CHECK-NEXT: load volatile + // CHECK-NEXT: store volatile + // CHECK-NEXT: load volatile + + // A use. + -(i=j); + // CHECK-NEXT: load volatile + // CHECK-NEXT: store volatile + // CHECK-NEXT: load volatile + // CHECK-NEXT: sub + + // A use. gcc treats this a not a use, that's probably a bug due to tree + // folding ignoring volatile. + +(i=k); + // CHECK-NEXT: load volatile + // CHECK-NEXT: store volatile + // CHECK-NEXT: load volatile + + // A use. gcc treats this a not a use, that's probably a bug due to tree + // folding ignoring volatile. + __real (ci=ci); + // CHECK-NEXT: load volatile + // CHECK-NEXT: load volatile + // CHECK-NEXT: store volatile + // CHECK-NEXT: store volatile + + // A use. + i + 0; + // CHECK-NEXT: load volatile + // CHECK-NEXT: add + + // A use. + (i=j) + i; + // CHECK-NEXT: load volatile + // CHECK-NEXT: store volatile + // CHECK-NEXT: load volatile + // CHECK-NEXT: load volatile + // CHECK-NEXT: add + + // A use. gcc treats this as not a use, that's probably a bug due to tree + // folding ignoring volatile. + (i=j) + 0; + // CHECK-NEXT: load volatile + // CHECK-NEXT: store volatile + // CHECK-NEXT: load volatile + // CHECK-NEXT: add + + (i,j)=k; + // CHECK-NEXT: load volatile [[INT]]* @k + // CHECK-NEXT: store volatile {{.*}}, [[INT]]* @j + + (j=k,i)=i; + // CHECK-NEXT: load volatile [[INT]]* @i + // CHECK-NEXT: load volatile [[INT]]* @k + // CHECK-NEXT: store volatile {{.*}}, [[INT]]* @j + // CHECK-NEXT: store volatile {{.*}}, [[INT]]* @i + + // CHECK-NEXT: ret void +} |