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authorZancanaro; Carlo <czan8762@plang3.cs.usyd.edu.au>2012-09-24 09:58:17 +1000
committerZancanaro; Carlo <czan8762@plang3.cs.usyd.edu.au>2012-09-24 09:58:17 +1000
commit222e2a7620e6520ffaf4fc4e69d79c18da31542e (patch)
tree7bfbc05bfa3b41c8f9d2e56d53a0bc3e310df239 /clang/test/CodeGenCXX/partial-destruction.cpp
parent3d206f03985b50beacae843d880bccdc91a9f424 (diff)
Add the clang library to the repo (with some of my changes, too).
Diffstat (limited to 'clang/test/CodeGenCXX/partial-destruction.cpp')
-rw-r--r--clang/test/CodeGenCXX/partial-destruction.cpp172
1 files changed, 172 insertions, 0 deletions
diff --git a/clang/test/CodeGenCXX/partial-destruction.cpp b/clang/test/CodeGenCXX/partial-destruction.cpp
new file mode 100644
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+++ b/clang/test/CodeGenCXX/partial-destruction.cpp
@@ -0,0 +1,172 @@
+// RUN: %clang_cc1 %s -triple=x86_64-apple-darwin10 -emit-llvm -o - -fcxx-exceptions -fexceptions | FileCheck %s
+
+// Test IR generation for partial destruction of aggregates.
+
+void opaque();
+
+// Initializer lists.
+namespace test0 {
+ struct A { A(int); A(); ~A(); void *v; };
+ void test() {
+ A as[10] = { 5, 7 };
+ opaque();
+ }
+ // CHECK: define void @_ZN5test04testEv()
+ // CHECK: [[AS:%.*]] = alloca [10 x [[A:%.*]]], align
+ // CHECK-NEXT: [[ENDVAR:%.*]] = alloca [[A]]*
+ // CHECK-NEXT: [[EXN:%.*]] = alloca i8*
+ // CHECK-NEXT: [[SEL:%.*]] = alloca i32
+
+ // Initialize.
+ // CHECK-NEXT: [[E_BEGIN:%.*]] = getelementptr inbounds [10 x [[A]]]* [[AS]], i64 0, i64 0
+ // CHECK-NEXT: store [[A]]* [[E_BEGIN]], [[A]]** [[ENDVAR]]
+ // CHECK-NEXT: invoke void @_ZN5test01AC1Ei([[A]]* [[E_BEGIN]], i32 5)
+ // CHECK: [[E1:%.*]] = getelementptr inbounds [[A]]* [[E_BEGIN]], i64 1
+ // CHECK-NEXT: store [[A]]* [[E1]], [[A]]** [[ENDVAR]]
+ // CHECK-NEXT: invoke void @_ZN5test01AC1Ei([[A]]* [[E1]], i32 7)
+ // CHECK: [[E2:%.*]] = getelementptr inbounds [[A]]* [[E1]], i64 1
+ // CHECK-NEXT: store [[A]]* [[E2]], [[A]]** [[ENDVAR]]
+ // CHECK-NEXT: [[E_END:%.*]] = getelementptr inbounds [[A]]* [[E_BEGIN]], i64 10
+ // CHECK-NEXT: br label
+ // CHECK: [[E_CUR:%.*]] = phi [[A]]* [ [[E2]], {{%.*}} ], [ [[E_NEXT:%.*]], {{%.*}} ]
+ // CHECK-NEXT: invoke void @_ZN5test01AC1Ev([[A]]* [[E_CUR]])
+ // CHECK: [[E_NEXT]] = getelementptr inbounds [[A]]* [[E_CUR]], i64 1
+ // CHECK-NEXT: store [[A]]* [[E_NEXT]], [[A]]** [[ENDVAR]]
+ // CHECK-NEXT: [[T0:%.*]] = icmp eq [[A]]* [[E_NEXT]], [[E_END]]
+ // CHECK-NEXT: br i1 [[T0]],
+
+ // Run.
+ // CHECK: invoke void @_Z6opaquev()
+
+ // Normal destroy.
+ // CHECK: [[ED_BEGIN:%.*]] = getelementptr inbounds [10 x [[A]]]* [[AS]], i32 0, i32 0
+ // CHECK-NEXT: [[ED_END:%.*]] = getelementptr inbounds [[A]]* [[ED_BEGIN]], i64 10
+ // CHECK-NEXT: br label
+ // CHECK: [[ED_AFTER:%.*]] = phi [[A]]* [ [[ED_END]], {{%.*}} ], [ [[ED_CUR:%.*]], {{%.*}} ]
+ // CHECK-NEXT: [[ED_CUR]] = getelementptr inbounds [[A]]* [[ED_AFTER]], i64 -1
+ // CHECK-NEXT: invoke void @_ZN5test01AD1Ev([[A]]* [[ED_CUR]])
+ // CHECK: [[T0:%.*]] = icmp eq [[A]]* [[ED_CUR]], [[ED_BEGIN]]
+ // CHECK-NEXT: br i1 [[T0]],
+ // CHECK: ret void
+
+ // Partial destroy for initialization.
+ // CHECK: landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*)
+ // CHECK-NEXT: cleanup
+ // CHECK: [[PARTIAL_END:%.*]] = load [[A]]** [[ENDVAR]]
+ // CHECK-NEXT: [[T0:%.*]] = icmp eq [[A]]* [[E_BEGIN]], [[PARTIAL_END]]
+ // CHECK-NEXT: br i1 [[T0]],
+ // CHECK: [[E_AFTER:%.*]] = phi [[A]]* [ [[PARTIAL_END]], {{%.*}} ], [ [[E_CUR:%.*]], {{%.*}} ]
+ // CHECK-NEXT: [[E_CUR]] = getelementptr inbounds [[A]]* [[E_AFTER]], i64 -1
+ // CHECK-NEXT: invoke void @_ZN5test01AD1Ev([[A]]* [[E_CUR]])
+ // CHECK: [[T0:%.*]] = icmp eq [[A]]* [[E_CUR]], [[E_BEGIN]]
+ // CHECK-NEXT: br i1 [[T0]],
+
+ // Primary EH destructor.
+ // CHECK: landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*)
+ // CHECK-NEXT: cleanup
+ // CHECK: [[E0:%.*]] = getelementptr inbounds [10 x [[A]]]* [[AS]], i32 0, i32 0
+ // CHECK-NEXT: [[E_END:%.*]] = getelementptr inbounds [[A]]* [[E0]], i64 10
+ // CHECK-NEXT: br label
+
+ // Partial destructor for primary normal destructor.
+ // FIXME: There's some really bad block ordering here which causes
+ // the partial destroy for the primary normal destructor to fall
+ // within the primary EH destructor.
+ // CHECK: landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*)
+ // CHECK-NEXT: cleanup
+ // CHECK: [[T0:%.*]] = icmp eq [[A]]* [[ED_BEGIN]], [[ED_CUR]]
+ // CHECK-NEXT: br i1 [[T0]]
+ // CHECK: [[EDD_AFTER:%.*]] = phi [[A]]* [ [[ED_CUR]], {{%.*}} ], [ [[EDD_CUR:%.*]], {{%.*}} ]
+ // CHECK-NEXT: [[EDD_CUR]] = getelementptr inbounds [[A]]* [[EDD_AFTER]], i64 -1
+ // CHECK-NEXT: invoke void @_ZN5test01AD1Ev([[A]]* [[EDD_CUR]])
+ // CHECK: [[T0:%.*]] = icmp eq [[A]]* [[EDD_CUR]], [[ED_BEGIN]]
+ // CHECK-NEXT: br i1 [[T0]]
+
+ // Back to the primary EH destructor.
+ // CHECK: [[E_AFTER:%.*]] = phi [[A]]* [ [[E_END]], {{%.*}} ], [ [[E_CUR:%.*]], {{%.*}} ]
+ // CHECK-NEXT: [[E_CUR]] = getelementptr inbounds [[A]]* [[E_AFTER]], i64 -1
+ // CHECK-NEXT: invoke void @_ZN5test01AD1Ev([[A]]* [[E_CUR]])
+ // CHECK: [[T0:%.*]] = icmp eq [[A]]* [[E_CUR]], [[E0]]
+ // CHECK-NEXT: br i1 [[T0]],
+
+}
+
+namespace test1 {
+ struct A { A(); A(int); ~A(); };
+ struct B { A x, y, z; int w; };
+
+ void test() {
+ B v = { 5, 6, 7, 8 };
+ }
+ // CHECK: define void @_ZN5test14testEv()
+ // CHECK: [[V:%.*]] = alloca [[B:%.*]], align 4
+ // CHECK-NEXT: alloca i8*
+ // CHECK-NEXT: alloca i32
+ // CHECK-NEXT: [[X:%.*]] = getelementptr inbounds [[B]]* [[V]], i32 0, i32 0
+ // CHECK-NEXT: call void @_ZN5test11AC1Ei([[A:%.*]]* [[X]], i32 5)
+ // CHECK-NEXT: [[Y:%.*]] = getelementptr inbounds [[B]]* [[V]], i32 0, i32 1
+ // CHECK-NEXT: invoke void @_ZN5test11AC1Ei([[A]]* [[Y]], i32 6)
+ // CHECK: [[Z:%.*]] = getelementptr inbounds [[B]]* [[V]], i32 0, i32 2
+ // CHECK-NEXT: invoke void @_ZN5test11AC1Ei([[A]]* [[Z]], i32 7)
+ // CHECK: [[W:%.*]] = getelementptr inbounds [[B]]* [[V]], i32 0, i32 3
+ // CHECK-NEXT: store i32 8, i32* [[W]], align 4
+ // CHECK-NEXT: call void @_ZN5test11BD1Ev([[B]]* [[V]])
+ // CHECK-NEXT: ret void
+
+ // FIXME: again, the block ordering is pretty bad here
+ // CHECK: landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*)
+ // CHECK-NEXT: cleanup
+ // CHECK: landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*)
+ // CHECK-NEXT: cleanup
+ // CHECK: invoke void @_ZN5test11AD1Ev([[A]]* [[Y]])
+ // CHECK: invoke void @_ZN5test11AD1Ev([[A]]* [[X]])
+}
+
+namespace test2 {
+ struct A { A(); ~A(); };
+
+ void test() {
+ A v[4][7];
+
+ // CHECK: define void @_ZN5test24testEv()
+ // CHECK: [[V:%.*]] = alloca [4 x [7 x [[A:%.*]]]], align 1
+ // CHECK-NEXT: alloca i8*
+ // CHECK-NEXT: alloca i32
+
+ // Main initialization loop.
+ // CHECK-NEXT: [[BEGIN:%.*]] = getelementptr inbounds [4 x [7 x [[A]]]]* [[V]], i32 0, i32 0, i32 0
+ // CHECK-NEXT: [[END:%.*]] = getelementptr inbounds [[A]]* [[BEGIN]], i64 28
+ // CHECK-NEXT: br label
+ // CHECK: [[CUR:%.*]] = phi [[A]]* [ [[BEGIN]], {{%.*}} ], [ [[NEXT:%.*]], {{%.*}} ]
+ // CHECK-NEXT: invoke void @_ZN5test21AC1Ev([[A]]* [[CUR]])
+ // CHECK: [[NEXT:%.*]] = getelementptr inbounds [[A]]* [[CUR]], i64 1
+ // CHECK-NEXT: [[DONE:%.*]] = icmp eq [[A]]* [[NEXT]], [[END]]
+ // CHECK-NEXT: br i1 [[DONE]],
+
+ // Partial destruction landing pad.
+ // CHECK: landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*)
+ // CHECK-NEXT: cleanup
+ // CHECK: [[EMPTY:%.*]] = icmp eq [[A]]* [[BEGIN]], [[CUR]]
+ // CHECK-NEXT: br i1 [[EMPTY]],
+ // CHECK: [[PAST:%.*]] = phi [[A]]* [ [[CUR]], {{%.*}} ], [ [[DEL:%.*]], {{%.*}} ]
+ // CHECK-NEXT: [[DEL]] = getelementptr inbounds [[A]]* [[PAST]], i64 -1
+ // CHECK-NEXT: invoke void @_ZN5test21AD1Ev([[A]]* [[DEL]])
+ // CHECK: [[T0:%.*]] = icmp eq [[A]]* [[DEL]], [[BEGIN]]
+ // CHECK-NEXT: br i1 [[T0]],
+ }
+
+}
+
+// PR10351
+namespace test3 {
+ struct A { A(); ~A(); void *p; };
+ struct B {
+ B() {}
+ A a;
+ };
+
+ B *test() {
+ return new B[10];
+ // invoke void @_ZN5test31BD1Ev(
+ }
+}