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author | Carlo Zancanaro <carlo@pc-4w14-0.cs.usyd.edu.au> | 2012-10-15 17:10:06 +1100 |
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committer | Carlo Zancanaro <carlo@pc-4w14-0.cs.usyd.edu.au> | 2012-10-15 17:10:06 +1100 |
commit | be1de4be954c80875ad4108e0a33e8e131b2f2c0 (patch) | |
tree | 1fbbecf276bf7c7bdcbb4dd446099d6d90eaa516 /clang/test/CodeGen/volatile-1.c | |
parent | c4626a62754862d20b41e8a46a3574264ea80e6d (diff) | |
parent | f1bd2e48c5324d3f7cda4090c87f8a5b6f463ce2 (diff) |
Merge branch 'master' of ssh://bitbucket.org/czan/honours
Diffstat (limited to 'clang/test/CodeGen/volatile-1.c')
-rw-r--r-- | clang/test/CodeGen/volatile-1.c | 315 |
1 files changed, 315 insertions, 0 deletions
diff --git a/clang/test/CodeGen/volatile-1.c b/clang/test/CodeGen/volatile-1.c new file mode 100644 index 0000000..6551159 --- /dev/null +++ b/clang/test/CodeGen/volatile-1.c @@ -0,0 +1,315 @@ +// RUN: %clang_cc1 -Wno-return-type -Wno-unused-value -emit-llvm %s -o - | FileCheck %s + +// CHECK: @i = common global [[INT:i[0-9]+]] 0 +volatile int i, j, k; +volatile int ar[5]; +volatile char c; +// CHECK: @ci = common global [[CINT:.*]] zeroinitializer +volatile _Complex int ci; +volatile struct S { +#ifdef __cplusplus + void operator =(volatile struct S&o) volatile; +#endif + int i; +} a, b; + +//void operator =(volatile struct S&o1, volatile struct S&o2) volatile; +int printf(const char *, ...); + + +// Note that these test results are very much specific to C! +// Assignments in C++ yield l-values, not r-values, and the situations +// that do implicit lvalue-to-rvalue conversion are substantially +// reduced. + +// CHECK: define void @test() +void test() { + // CHECK: load volatile [[INT]]* @i + i; + // CHECK-NEXT: load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 0) + // CHECK-NEXT: load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1) + // CHECK-NEXT: sitofp [[INT]] + (float)(ci); + // CHECK-NEXT: load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 0) + // CHECK-NEXT: load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1) + (void)ci; + // CHECK-NEXT: bitcast + // CHECK-NEXT: memcpy + (void)a; + // CHECK-NEXT: [[R:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 0) + // CHECK-NEXT: [[I:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1) + // CHECK-NEXT: store volatile [[INT]] [[R]], [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 0) + // CHECK-NEXT: store volatile [[INT]] [[I]], [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1) + (void)(ci=ci); + // CHECK-NEXT: [[T:%.*]] = load volatile [[INT]]* @j + // CHECK-NEXT: store volatile [[INT]] [[T]], [[INT]]* @i + (void)(i=j); + // CHECK-NEXT: [[R1:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 0) + // CHECK-NEXT: [[I1:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1) + // CHECK-NEXT: [[R2:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 0) + // CHECK-NEXT: [[I2:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1) + // Not sure why they're ordered this way. + // CHECK-NEXT: [[R:%.*]] = add [[INT]] [[R2]], [[R1]] + // CHECK-NEXT: [[I:%.*]] = add [[INT]] [[I2]], [[I1]] + // CHECK-NEXT: store volatile [[INT]] [[R]], [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 0) + // CHECK-NEXT: store volatile [[INT]] [[I]], [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1) + ci+=ci; + + // CHECK-NEXT: [[R1:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 0) + // CHECK-NEXT: [[I1:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1) + // CHECK-NEXT: [[R2:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 0) + // CHECK-NEXT: [[I2:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1) + // CHECK-NEXT: [[R:%.*]] = add [[INT]] [[R2]], [[R1]] + // CHECK-NEXT: [[I:%.*]] = add [[INT]] [[I2]], [[I1]] + // CHECK-NEXT: store volatile [[INT]] [[R]], [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 0) + // CHECK-NEXT: store volatile [[INT]] [[I]], [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1) + // CHECK-NEXT: [[R2:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 0) + // CHECK-NEXT: [[I2:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1) + // These additions can be elided + // CHECK-NEXT: add [[INT]] [[R]], [[R2]] + // CHECK-NEXT: add [[INT]] [[I]], [[I2]] + (ci += ci) + ci; + // CHECK-NEXT: call void asm + asm("nop"); + // CHECK-NEXT: load volatile + // CHECK-NEXT: load volatile + // CHECK-NEXT: add nsw [[INT]] + // CHECK-NEXT: store volatile + // CHECK-NEXT: load volatile + // CHECK-NEXT: add nsw [[INT]] + (i += j) + k; + // CHECK-NEXT: call void asm + asm("nop"); + // CHECK-NEXT: load volatile + // CHECK-NEXT: load volatile + // CHECK-NEXT: add nsw [[INT]] + // CHECK-NEXT: store volatile + // CHECK-NEXT: add nsw [[INT]] + (i += j) + 1; + // CHECK-NEXT: call void asm + asm("nop"); + // CHECK-NEXT: load volatile + // CHECK-NEXT: load volatile + // CHECK-NEXT: load volatile + // CHECK-NEXT: load volatile + // CHECK-NEXT: add [[INT]] + // CHECK-NEXT: add [[INT]] + ci+ci; + + // CHECK-NEXT: load volatile + __real i; + // CHECK-NEXT: load volatile + // CHECK-NEXT: load volatile + +ci; + // CHECK-NEXT: call void asm + asm("nop"); + // CHECK-NEXT: load volatile + // CHECK-NEXT: store volatile + (void)(i=i); + // CHECK-NEXT: load volatile + // CHECK-NEXT: store volatile + // CHECK-NEXT: sitofp + (float)(i=i); + // CHECK-NEXT: load volatile + (void)i; + // CHECK-NEXT: load volatile + // CHECK-NEXT: store volatile + i=i; + // CHECK-NEXT: load volatile + // CHECK-NEXT: store volatile + // CHECK-NEXT: store volatile + i=i=i; +#ifndef __cplusplus + // CHECK-NEXT: load volatile + // CHECK-NEXT: store volatile + (void)__builtin_choose_expr(0, i=i, j=j); +#endif + // CHECK-NEXT: load volatile + // CHECK-NEXT: icmp + // CHECK-NEXT: br i1 + // CHECK: load volatile + // CHECK-NEXT: store volatile + // CHECK-NEXT: br label + // CHECK: load volatile + // CHECK-NEXT: store volatile + // CHECK-NEXT: br label + k ? (i=i) : (j=j); + // CHECK: phi + // CHECK-NEXT: load volatile + // CHECK-NEXT: load volatile + // CHECK-NEXT: store volatile + (void)(i,(i=i)); + // CHECK-NEXT: load volatile + // CHECK-NEXT: store volatile + // CHECK-NEXT: load volatile + i=i,i; + // CHECK-NEXT: load volatile + // CHECK-NEXT: store volatile + // CHECK-NEXT: load volatile + // CHECK-NEXT: store volatile + (i=j,k=j); + // CHECK-NEXT: load volatile + // CHECK-NEXT: store volatile + // CHECK-NEXT: load volatile + (i=j,k); + // CHECK-NEXT: load volatile + // CHECK-NEXT: load volatile + (i,j); + // CHECK-NEXT: load volatile + // CHECK-NEXT: trunc + // CHECK-NEXT: store volatile + // CHECK-NEXT: sext + // CHECK-NEXT: store volatile + i=c=k; + // CHECK-NEXT: load volatile + // CHECK-NEXT: load volatile + // CHECK-NEXT: add nsw [[INT]] + // CHECK-NEXT: store volatile + i+=k; + // CHECK-NEXT: load volatile + // CHECK-NEXT: load volatile + ci; +#ifndef __cplusplus + // CHECK-NEXT: load volatile + // CHECK-NEXT: load volatile + (int)ci; + // CHECK-NEXT: load volatile + // CHECK-NEXT: load volatile + // CHECK-NEXT: icmp ne + // CHECK-NEXT: icmp ne + // CHECK-NEXT: or i1 + (_Bool)ci; +#endif + // CHECK-NEXT: load volatile + // CHECK-NEXT: load volatile + // CHECK-NEXT: store volatile + // CHECK-NEXT: store volatile + ci=ci; + // CHECK-NEXT: load volatile + // CHECK-NEXT: load volatile + // CHECK-NEXT: store volatile + // CHECK-NEXT: store volatile + // CHECK-NEXT: store volatile + // CHECK-NEXT: store volatile + ci=ci=ci; + // CHECK-NEXT: [[T:%.*]] = load volatile [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1) + // CHECK-NEXT: store volatile [[INT]] [[T]], [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1) + // CHECK-NEXT: store volatile [[INT]] [[T]], [[INT]]* getelementptr inbounds ([[CINT]]* @ci, i32 0, i32 1) + __imag ci = __imag ci = __imag ci; + // CHECK-NEXT: load volatile + // CHECK-NEXT: store volatile + __real (i = j); + // CHECK-NEXT: load volatile + __imag i; + + // ============================================================ + // FIXME: Test cases we get wrong. + + // A use. We load all of a into a copy of a, then load i. gcc forgets to do + // the assignment. + // (a = a).i; + + // ============================================================ + // Test cases where we intentionally differ from gcc, due to suspected bugs in + // gcc. + + // Not a use. gcc forgets to do the assignment. + // CHECK-NEXT: call void @llvm.memcpy{{.*}}, i1 true + // CHECK-NEXT: bitcast + // CHECK-NEXT: call void @llvm.memcpy{{.*}}, i1 true + ((a=a),a); + + // Not a use. gcc gets this wrong, it doesn't emit the copy! + // (void)(a=a); + + // Not a use. gcc got this wrong in 4.2 and omitted the side effects + // entirely, but it is fixed in 4.4.0. + // CHECK-NEXT: load volatile + // CHECK-NEXT: store volatile + __imag (i = j); + +#ifndef __cplusplus + // A use of the real part + // CHECK-NEXT: load volatile + // CHECK-NEXT: load volatile + // CHECK-NEXT: store volatile + // CHECK-NEXT: store volatile + // CHECK-NEXT: sitofp + (float)(ci=ci); + // Not a use, bug? gcc treats this as not a use, that's probably a bug due to + // tree folding ignoring volatile. + // CHECK-NEXT: load volatile + // CHECK-NEXT: load volatile + // CHECK-NEXT: store volatile + // CHECK-NEXT: store volatile + (int)(ci=ci); +#endif + + // A use. + // CHECK-NEXT: load volatile + // CHECK-NEXT: store volatile + // CHECK-NEXT: sitofp + (float)(i=i); + // A use. gcc treats this as not a use, that's probably a bug due to tree + // folding ignoring volatile. + // CHECK-NEXT: load volatile + // CHECK-NEXT: store volatile + (int)(i=i); + + // A use. + // CHECK-NEXT: load volatile + // CHECK-NEXT: store volatile + // CHECK-NEXT: sub + -(i=j); + // A use. gcc treats this a not a use, that's probably a bug due to tree + // folding ignoring volatile. + // CHECK-NEXT: load volatile + // CHECK-NEXT: store volatile + +(i=k); + + // A use. gcc treats this a not a use, that's probably a bug due to tree + // folding ignoring volatile. + // CHECK-NEXT: load volatile + // CHECK-NEXT: load volatile + // CHECK-NEXT: store volatile + // CHECK-NEXT: store volatile + __real (ci=ci); + + // A use. + // CHECK-NEXT: load volatile + // CHECK-NEXT: add + i + 0; + // A use. + // CHECK-NEXT: load volatile + // CHECK-NEXT: store volatile + // CHECK-NEXT: load volatile + // CHECK-NEXT: add + (i=j) + i; + // A use. gcc treats this as not a use, that's probably a bug due to tree + // folding ignoring volatile. + // CHECK-NEXT: load volatile + // CHECK-NEXT: store volatile + // CHECK-NEXT: add + (i=j) + 0; + +#ifdef __cplusplus + (i,j)=k; + (j=k,i)=i; + struct { int x; } s, s1; + printf("s is at %p\n", &s); + printf("s is at %p\n", &(s = s1)); + printf("s.x is at %p\n", &((s = s1).x)); +#endif +} + +extern volatile enum X x; +// CHECK: define void @test1() +void test1() { + extern void test1_helper(void); + test1_helper(); + // CHECK: call void @test1_helper() + // CHECK-NEXT: ret void + x; + (void) x; + return x; +} |