diff options
author | Zancanaro; Carlo <czan8762@plang3.cs.usyd.edu.au> | 2012-09-24 09:58:17 +1000 |
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committer | Zancanaro; Carlo <czan8762@plang3.cs.usyd.edu.au> | 2012-09-24 09:58:17 +1000 |
commit | 222e2a7620e6520ffaf4fc4e69d79c18da31542e (patch) | |
tree | 7bfbc05bfa3b41c8f9d2e56d53a0bc3e310df239 /clang/test/CodeGen/altivec.c | |
parent | 3d206f03985b50beacae843d880bccdc91a9f424 (diff) |
Add the clang library to the repo (with some of my changes, too).
Diffstat (limited to 'clang/test/CodeGen/altivec.c')
-rw-r--r-- | clang/test/CodeGen/altivec.c | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/clang/test/CodeGen/altivec.c b/clang/test/CodeGen/altivec.c new file mode 100644 index 0000000..2982303 --- /dev/null +++ b/clang/test/CodeGen/altivec.c @@ -0,0 +1,40 @@ +// RUN: %clang_cc1 -faltivec -triple powerpc-unknown-unknown -emit-llvm %s -o - | FileCheck %s + +// Check initialization + +vector int test0 = (vector int)(1); // CHECK: @test0 = global <4 x i32> <i32 1, i32 1, i32 1, i32 1> +vector float test1 = (vector float)(1.0); // CHECK: @test1 = global <4 x float> <float 1.000000e+{{0+}}, float 1.000000e+{{0+}}, float 1.000000e+{{0+}}, float 1.000000e+{{0+}}> + +// CHECK: @v1 = global <16 x i8> <i8 0, i8 0, i8 0, i8 1, i8 0, i8 0, i8 0, i8 2, i8 0, i8 0, i8 0, i8 3, i8 0, i8 0, i8 0, i8 4> +vector char v1 = (vector char)((vector int)(1, 2, 3, 4)); +// CHECK: @v2 = global <16 x i8> <i8 63, i8 -128, i8 0, i8 0, i8 64, i8 0, i8 0, i8 0, i8 64, i8 64, i8 0, i8 0, i8 64, i8 -128, i8 0, i8 0> +vector char v2 = (vector char)((vector float)(1.0f, 2.0f, 3.0f, 4.0f)); +// CHECK: @v3 = global <16 x i8> <i8 0, i8 0, i8 0, i8 97, i8 0, i8 0, i8 0, i8 98, i8 0, i8 0, i8 0, i8 99, i8 0, i8 0, i8 0, i8 100> +vector char v3 = (vector char)((vector int)('a', 'b', 'c', 'd')); +// CHECK: @v4 = global <4 x i32> <i32 16909060, i32 0, i32 0, i32 0> +vector int v4 = (vector char){1, 2, 3, 4}; + +void test2() +{ + vector int vi; + vector float vf; + vi = (vector int)(1); // CHECK: <i32 1, i32 1, i32 1, i32 1> + vf = (vector float)(1.0); // CHECK: <float 1.000000e+{{0+}}, float 1.000000e+{{0+}}, float 1.000000e+{{0+}}, float 1.000000e+{{0+}}> + vi = (vector int)(1, 2, 3, 4); // CHECK: <i32 1, i32 2, i32 3, i32 4> + vi = (vector int)(1, 2, 3, 4, 5); // CHECK: <i32 1, i32 2, i32 3, i32 4> + + vi = (vector int){1}; // CHECK: <i32 1, i32 0, i32 0, i32 0> + vi = (vector int){1, 2}; // CHECK: <i32 1, i32 2, i32 0, i32 0> + vi = (vector int){1, 2, 3, 4}; // CHECK: <i32 1, i32 2, i32 3, i32 4> + +} + +// Check pre/post increment/decrement +void test3() { + vector int vi; + vi++; // CHECK: add <4 x i32> {{.*}} <i32 1, i32 1, i32 1, i32 1> + vector unsigned int vui; + --vui; // CHECK: add <4 x i32> {{.*}} <i32 -1, i32 -1, i32 -1, i32 -1> + vector float vf; + vf++; // CHECK: fadd <4 x float> {{.*}} <float 1.000000e+{{0+}}, float 1.000000e+{{0+}}, float 1.000000e+{{0+}}, float 1.000000e+{{0+}}> +} |