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authorZancanaro; Carlo <czan8762@plang3.cs.usyd.edu.au>2012-09-24 09:58:17 +1000
committerZancanaro; Carlo <czan8762@plang3.cs.usyd.edu.au>2012-09-24 09:58:17 +1000
commit222e2a7620e6520ffaf4fc4e69d79c18da31542e (patch)
tree7bfbc05bfa3b41c8f9d2e56d53a0bc3e310df239 /clang/test/CodeGen/altivec.c
parent3d206f03985b50beacae843d880bccdc91a9f424 (diff)
Add the clang library to the repo (with some of my changes, too).
Diffstat (limited to 'clang/test/CodeGen/altivec.c')
-rw-r--r--clang/test/CodeGen/altivec.c40
1 files changed, 40 insertions, 0 deletions
diff --git a/clang/test/CodeGen/altivec.c b/clang/test/CodeGen/altivec.c
new file mode 100644
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+++ b/clang/test/CodeGen/altivec.c
@@ -0,0 +1,40 @@
+// RUN: %clang_cc1 -faltivec -triple powerpc-unknown-unknown -emit-llvm %s -o - | FileCheck %s
+
+// Check initialization
+
+vector int test0 = (vector int)(1); // CHECK: @test0 = global <4 x i32> <i32 1, i32 1, i32 1, i32 1>
+vector float test1 = (vector float)(1.0); // CHECK: @test1 = global <4 x float> <float 1.000000e+{{0+}}, float 1.000000e+{{0+}}, float 1.000000e+{{0+}}, float 1.000000e+{{0+}}>
+
+// CHECK: @v1 = global <16 x i8> <i8 0, i8 0, i8 0, i8 1, i8 0, i8 0, i8 0, i8 2, i8 0, i8 0, i8 0, i8 3, i8 0, i8 0, i8 0, i8 4>
+vector char v1 = (vector char)((vector int)(1, 2, 3, 4));
+// CHECK: @v2 = global <16 x i8> <i8 63, i8 -128, i8 0, i8 0, i8 64, i8 0, i8 0, i8 0, i8 64, i8 64, i8 0, i8 0, i8 64, i8 -128, i8 0, i8 0>
+vector char v2 = (vector char)((vector float)(1.0f, 2.0f, 3.0f, 4.0f));
+// CHECK: @v3 = global <16 x i8> <i8 0, i8 0, i8 0, i8 97, i8 0, i8 0, i8 0, i8 98, i8 0, i8 0, i8 0, i8 99, i8 0, i8 0, i8 0, i8 100>
+vector char v3 = (vector char)((vector int)('a', 'b', 'c', 'd'));
+// CHECK: @v4 = global <4 x i32> <i32 16909060, i32 0, i32 0, i32 0>
+vector int v4 = (vector char){1, 2, 3, 4};
+
+void test2()
+{
+ vector int vi;
+ vector float vf;
+ vi = (vector int)(1); // CHECK: <i32 1, i32 1, i32 1, i32 1>
+ vf = (vector float)(1.0); // CHECK: <float 1.000000e+{{0+}}, float 1.000000e+{{0+}}, float 1.000000e+{{0+}}, float 1.000000e+{{0+}}>
+ vi = (vector int)(1, 2, 3, 4); // CHECK: <i32 1, i32 2, i32 3, i32 4>
+ vi = (vector int)(1, 2, 3, 4, 5); // CHECK: <i32 1, i32 2, i32 3, i32 4>
+
+ vi = (vector int){1}; // CHECK: <i32 1, i32 0, i32 0, i32 0>
+ vi = (vector int){1, 2}; // CHECK: <i32 1, i32 2, i32 0, i32 0>
+ vi = (vector int){1, 2, 3, 4}; // CHECK: <i32 1, i32 2, i32 3, i32 4>
+
+}
+
+// Check pre/post increment/decrement
+void test3() {
+ vector int vi;
+ vi++; // CHECK: add <4 x i32> {{.*}} <i32 1, i32 1, i32 1, i32 1>
+ vector unsigned int vui;
+ --vui; // CHECK: add <4 x i32> {{.*}} <i32 -1, i32 -1, i32 -1, i32 -1>
+ vector float vf;
+ vf++; // CHECK: fadd <4 x float> {{.*}} <float 1.000000e+{{0+}}, float 1.000000e+{{0+}}, float 1.000000e+{{0+}}, float 1.000000e+{{0+}}>
+}