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authorZancanaro; Carlo <czan8762@plang3.cs.usyd.edu.au>2012-09-24 09:58:17 +1000
committerZancanaro; Carlo <czan8762@plang3.cs.usyd.edu.au>2012-09-24 09:58:17 +1000
commit222e2a7620e6520ffaf4fc4e69d79c18da31542e (patch)
tree7bfbc05bfa3b41c8f9d2e56d53a0bc3e310df239 /clang/lib/Lex/HeaderSearch.cpp
parent3d206f03985b50beacae843d880bccdc91a9f424 (diff)
Add the clang library to the repo (with some of my changes, too).
Diffstat (limited to 'clang/lib/Lex/HeaderSearch.cpp')
-rw-r--r--clang/lib/Lex/HeaderSearch.cpp1035
1 files changed, 1035 insertions, 0 deletions
diff --git a/clang/lib/Lex/HeaderSearch.cpp b/clang/lib/Lex/HeaderSearch.cpp
new file mode 100644
index 0000000..d688e23
--- /dev/null
+++ b/clang/lib/Lex/HeaderSearch.cpp
@@ -0,0 +1,1035 @@
+//===--- HeaderSearch.cpp - Resolve Header File Locations ---===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements the DirectoryLookup and HeaderSearch interfaces.
+//
+//===----------------------------------------------------------------------===//
+
+#include "clang/Lex/HeaderSearch.h"
+#include "clang/Lex/HeaderMap.h"
+#include "clang/Lex/Lexer.h"
+#include "clang/Basic/Diagnostic.h"
+#include "clang/Basic/FileManager.h"
+#include "clang/Basic/IdentifierTable.h"
+#include "llvm/Support/FileSystem.h"
+#include "llvm/Support/Path.h"
+#include "llvm/ADT/SmallString.h"
+#include "llvm/Support/Capacity.h"
+#include <cstdio>
+using namespace clang;
+
+const IdentifierInfo *
+HeaderFileInfo::getControllingMacro(ExternalIdentifierLookup *External) {
+ if (ControllingMacro)
+ return ControllingMacro;
+
+ if (!ControllingMacroID || !External)
+ return 0;
+
+ ControllingMacro = External->GetIdentifier(ControllingMacroID);
+ return ControllingMacro;
+}
+
+ExternalHeaderFileInfoSource::~ExternalHeaderFileInfoSource() {}
+
+HeaderSearch::HeaderSearch(FileManager &FM, DiagnosticsEngine &Diags,
+ const LangOptions &LangOpts,
+ const TargetInfo *Target)
+ : FileMgr(FM), Diags(Diags), FrameworkMap(64),
+ ModMap(FileMgr, *Diags.getClient(), LangOpts, Target)
+{
+ AngledDirIdx = 0;
+ SystemDirIdx = 0;
+ NoCurDirSearch = false;
+
+ ExternalLookup = 0;
+ ExternalSource = 0;
+ NumIncluded = 0;
+ NumMultiIncludeFileOptzn = 0;
+ NumFrameworkLookups = NumSubFrameworkLookups = 0;
+}
+
+HeaderSearch::~HeaderSearch() {
+ // Delete headermaps.
+ for (unsigned i = 0, e = HeaderMaps.size(); i != e; ++i)
+ delete HeaderMaps[i].second;
+}
+
+void HeaderSearch::PrintStats() {
+ fprintf(stderr, "\n*** HeaderSearch Stats:\n");
+ fprintf(stderr, "%d files tracked.\n", (int)FileInfo.size());
+ unsigned NumOnceOnlyFiles = 0, MaxNumIncludes = 0, NumSingleIncludedFiles = 0;
+ for (unsigned i = 0, e = FileInfo.size(); i != e; ++i) {
+ NumOnceOnlyFiles += FileInfo[i].isImport;
+ if (MaxNumIncludes < FileInfo[i].NumIncludes)
+ MaxNumIncludes = FileInfo[i].NumIncludes;
+ NumSingleIncludedFiles += FileInfo[i].NumIncludes == 1;
+ }
+ fprintf(stderr, " %d #import/#pragma once files.\n", NumOnceOnlyFiles);
+ fprintf(stderr, " %d included exactly once.\n", NumSingleIncludedFiles);
+ fprintf(stderr, " %d max times a file is included.\n", MaxNumIncludes);
+
+ fprintf(stderr, " %d #include/#include_next/#import.\n", NumIncluded);
+ fprintf(stderr, " %d #includes skipped due to"
+ " the multi-include optimization.\n", NumMultiIncludeFileOptzn);
+
+ fprintf(stderr, "%d framework lookups.\n", NumFrameworkLookups);
+ fprintf(stderr, "%d subframework lookups.\n", NumSubFrameworkLookups);
+}
+
+/// CreateHeaderMap - This method returns a HeaderMap for the specified
+/// FileEntry, uniquing them through the the 'HeaderMaps' datastructure.
+const HeaderMap *HeaderSearch::CreateHeaderMap(const FileEntry *FE) {
+ // We expect the number of headermaps to be small, and almost always empty.
+ // If it ever grows, use of a linear search should be re-evaluated.
+ if (!HeaderMaps.empty()) {
+ for (unsigned i = 0, e = HeaderMaps.size(); i != e; ++i)
+ // Pointer equality comparison of FileEntries works because they are
+ // already uniqued by inode.
+ if (HeaderMaps[i].first == FE)
+ return HeaderMaps[i].second;
+ }
+
+ if (const HeaderMap *HM = HeaderMap::Create(FE, FileMgr)) {
+ HeaderMaps.push_back(std::make_pair(FE, HM));
+ return HM;
+ }
+
+ return 0;
+}
+
+std::string HeaderSearch::getModuleFileName(Module *Module) {
+ // If we don't have a module cache path, we can't do anything.
+ if (ModuleCachePath.empty())
+ return std::string();
+
+
+ SmallString<256> Result(ModuleCachePath);
+ llvm::sys::path::append(Result, Module->getTopLevelModule()->Name + ".pcm");
+ return Result.str().str();
+}
+
+std::string HeaderSearch::getModuleFileName(StringRef ModuleName) {
+ // If we don't have a module cache path, we can't do anything.
+ if (ModuleCachePath.empty())
+ return std::string();
+
+
+ SmallString<256> Result(ModuleCachePath);
+ llvm::sys::path::append(Result, ModuleName + ".pcm");
+ return Result.str().str();
+}
+
+Module *HeaderSearch::lookupModule(StringRef ModuleName, bool AllowSearch) {
+ // Look in the module map to determine if there is a module by this name.
+ Module *Module = ModMap.findModule(ModuleName);
+ if (Module || !AllowSearch)
+ return Module;
+
+ // Look through the various header search paths to load any avai;able module
+ // maps, searching for a module map that describes this module.
+ for (unsigned Idx = 0, N = SearchDirs.size(); Idx != N; ++Idx) {
+ if (SearchDirs[Idx].isFramework()) {
+ // Search for or infer a module map for a framework.
+ SmallString<128> FrameworkDirName;
+ FrameworkDirName += SearchDirs[Idx].getFrameworkDir()->getName();
+ llvm::sys::path::append(FrameworkDirName, ModuleName + ".framework");
+ if (const DirectoryEntry *FrameworkDir
+ = FileMgr.getDirectory(FrameworkDirName)) {
+ bool IsSystem
+ = SearchDirs[Idx].getDirCharacteristic() != SrcMgr::C_User;
+ Module = loadFrameworkModule(ModuleName, FrameworkDir, IsSystem);
+ if (Module)
+ break;
+ }
+ }
+
+ // FIXME: Figure out how header maps and module maps will work together.
+
+ // Only deal with normal search directories.
+ if (!SearchDirs[Idx].isNormalDir())
+ continue;
+
+ // Search for a module map file in this directory.
+ if (loadModuleMapFile(SearchDirs[Idx].getDir()) == LMM_NewlyLoaded) {
+ // We just loaded a module map file; check whether the module is
+ // available now.
+ Module = ModMap.findModule(ModuleName);
+ if (Module)
+ break;
+ }
+
+ // Search for a module map in a subdirectory with the same name as the
+ // module.
+ SmallString<128> NestedModuleMapDirName;
+ NestedModuleMapDirName = SearchDirs[Idx].getDir()->getName();
+ llvm::sys::path::append(NestedModuleMapDirName, ModuleName);
+ if (loadModuleMapFile(NestedModuleMapDirName) == LMM_NewlyLoaded) {
+ // If we just loaded a module map file, look for the module again.
+ Module = ModMap.findModule(ModuleName);
+ if (Module)
+ break;
+ }
+ }
+
+ return Module;
+}
+
+//===----------------------------------------------------------------------===//
+// File lookup within a DirectoryLookup scope
+//===----------------------------------------------------------------------===//
+
+/// getName - Return the directory or filename corresponding to this lookup
+/// object.
+const char *DirectoryLookup::getName() const {
+ if (isNormalDir())
+ return getDir()->getName();
+ if (isFramework())
+ return getFrameworkDir()->getName();
+ assert(isHeaderMap() && "Unknown DirectoryLookup");
+ return getHeaderMap()->getFileName();
+}
+
+
+/// LookupFile - Lookup the specified file in this search path, returning it
+/// if it exists or returning null if not.
+const FileEntry *DirectoryLookup::LookupFile(
+ StringRef Filename,
+ HeaderSearch &HS,
+ SmallVectorImpl<char> *SearchPath,
+ SmallVectorImpl<char> *RelativePath,
+ Module **SuggestedModule,
+ bool &InUserSpecifiedSystemFramework) const {
+ InUserSpecifiedSystemFramework = false;
+
+ SmallString<1024> TmpDir;
+ if (isNormalDir()) {
+ // Concatenate the requested file onto the directory.
+ TmpDir = getDir()->getName();
+ llvm::sys::path::append(TmpDir, Filename);
+ if (SearchPath != NULL) {
+ StringRef SearchPathRef(getDir()->getName());
+ SearchPath->clear();
+ SearchPath->append(SearchPathRef.begin(), SearchPathRef.end());
+ }
+ if (RelativePath != NULL) {
+ RelativePath->clear();
+ RelativePath->append(Filename.begin(), Filename.end());
+ }
+
+ // If we have a module map that might map this header, load it and
+ // check whether we'll have a suggestion for a module.
+ if (SuggestedModule && HS.hasModuleMap(TmpDir, getDir())) {
+ const FileEntry *File = HS.getFileMgr().getFile(TmpDir.str(),
+ /*openFile=*/false);
+ if (!File)
+ return File;
+
+ // If there is a module that corresponds to this header,
+ // suggest it.
+ *SuggestedModule = HS.findModuleForHeader(File);
+ return File;
+ }
+
+ return HS.getFileMgr().getFile(TmpDir.str(), /*openFile=*/true);
+ }
+
+ if (isFramework())
+ return DoFrameworkLookup(Filename, HS, SearchPath, RelativePath,
+ SuggestedModule, InUserSpecifiedSystemFramework);
+
+ assert(isHeaderMap() && "Unknown directory lookup");
+ const FileEntry * const Result = getHeaderMap()->LookupFile(
+ Filename, HS.getFileMgr());
+ if (Result) {
+ if (SearchPath != NULL) {
+ StringRef SearchPathRef(getName());
+ SearchPath->clear();
+ SearchPath->append(SearchPathRef.begin(), SearchPathRef.end());
+ }
+ if (RelativePath != NULL) {
+ RelativePath->clear();
+ RelativePath->append(Filename.begin(), Filename.end());
+ }
+ }
+ return Result;
+}
+
+
+/// DoFrameworkLookup - Do a lookup of the specified file in the current
+/// DirectoryLookup, which is a framework directory.
+const FileEntry *DirectoryLookup::DoFrameworkLookup(
+ StringRef Filename,
+ HeaderSearch &HS,
+ SmallVectorImpl<char> *SearchPath,
+ SmallVectorImpl<char> *RelativePath,
+ Module **SuggestedModule,
+ bool &InUserSpecifiedSystemFramework) const
+{
+ FileManager &FileMgr = HS.getFileMgr();
+
+ // Framework names must have a '/' in the filename.
+ size_t SlashPos = Filename.find('/');
+ if (SlashPos == StringRef::npos) return 0;
+
+ // Find out if this is the home for the specified framework, by checking
+ // HeaderSearch. Possible answers are yes/no and unknown.
+ HeaderSearch::FrameworkCacheEntry &CacheEntry =
+ HS.LookupFrameworkCache(Filename.substr(0, SlashPos));
+
+ // If it is known and in some other directory, fail.
+ if (CacheEntry.Directory && CacheEntry.Directory != getFrameworkDir())
+ return 0;
+
+ // Otherwise, construct the path to this framework dir.
+
+ // FrameworkName = "/System/Library/Frameworks/"
+ SmallString<1024> FrameworkName;
+ FrameworkName += getFrameworkDir()->getName();
+ if (FrameworkName.empty() || FrameworkName.back() != '/')
+ FrameworkName.push_back('/');
+
+ // FrameworkName = "/System/Library/Frameworks/Cocoa"
+ StringRef ModuleName(Filename.begin(), SlashPos);
+ FrameworkName += ModuleName;
+
+ // FrameworkName = "/System/Library/Frameworks/Cocoa.framework/"
+ FrameworkName += ".framework/";
+
+ // If the cache entry was unresolved, populate it now.
+ if (CacheEntry.Directory == 0) {
+ HS.IncrementFrameworkLookupCount();
+
+ // If the framework dir doesn't exist, we fail.
+ const DirectoryEntry *Dir = FileMgr.getDirectory(FrameworkName.str());
+ if (Dir == 0) return 0;
+
+ // Otherwise, if it does, remember that this is the right direntry for this
+ // framework.
+ CacheEntry.Directory = getFrameworkDir();
+
+ // If this is a user search directory, check if the framework has been
+ // user-specified as a system framework.
+ if (getDirCharacteristic() == SrcMgr::C_User) {
+ SmallString<1024> SystemFrameworkMarker(FrameworkName);
+ SystemFrameworkMarker += ".system_framework";
+ if (llvm::sys::fs::exists(SystemFrameworkMarker.str())) {
+ CacheEntry.IsUserSpecifiedSystemFramework = true;
+ }
+ }
+ }
+
+ // Set the 'user-specified system framework' flag.
+ InUserSpecifiedSystemFramework = CacheEntry.IsUserSpecifiedSystemFramework;
+
+ if (RelativePath != NULL) {
+ RelativePath->clear();
+ RelativePath->append(Filename.begin()+SlashPos+1, Filename.end());
+ }
+
+ // If we're allowed to look for modules, try to load or create the module
+ // corresponding to this framework.
+ Module *Module = 0;
+ if (SuggestedModule) {
+ if (const DirectoryEntry *FrameworkDir
+ = FileMgr.getDirectory(FrameworkName)) {
+ bool IsSystem = getDirCharacteristic() != SrcMgr::C_User;
+ Module = HS.loadFrameworkModule(ModuleName, FrameworkDir, IsSystem);
+ }
+ }
+
+ // Check "/System/Library/Frameworks/Cocoa.framework/Headers/file.h"
+ unsigned OrigSize = FrameworkName.size();
+
+ FrameworkName += "Headers/";
+
+ if (SearchPath != NULL) {
+ SearchPath->clear();
+ // Without trailing '/'.
+ SearchPath->append(FrameworkName.begin(), FrameworkName.end()-1);
+ }
+
+ // Determine whether this is the module we're building or not.
+ bool AutomaticImport = Module;
+ FrameworkName.append(Filename.begin()+SlashPos+1, Filename.end());
+ if (const FileEntry *FE = FileMgr.getFile(FrameworkName.str(),
+ /*openFile=*/!AutomaticImport)) {
+ if (AutomaticImport)
+ *SuggestedModule = HS.findModuleForHeader(FE);
+ return FE;
+ }
+
+ // Check "/System/Library/Frameworks/Cocoa.framework/PrivateHeaders/file.h"
+ const char *Private = "Private";
+ FrameworkName.insert(FrameworkName.begin()+OrigSize, Private,
+ Private+strlen(Private));
+ if (SearchPath != NULL)
+ SearchPath->insert(SearchPath->begin()+OrigSize, Private,
+ Private+strlen(Private));
+
+ const FileEntry *FE = FileMgr.getFile(FrameworkName.str(),
+ /*openFile=*/!AutomaticImport);
+ if (FE && AutomaticImport)
+ *SuggestedModule = HS.findModuleForHeader(FE);
+ return FE;
+}
+
+void HeaderSearch::setTarget(const TargetInfo &Target) {
+ ModMap.setTarget(Target);
+}
+
+
+//===----------------------------------------------------------------------===//
+// Header File Location.
+//===----------------------------------------------------------------------===//
+
+
+/// LookupFile - Given a "foo" or <foo> reference, look up the indicated file,
+/// return null on failure. isAngled indicates whether the file reference is
+/// for system #include's or not (i.e. using <> instead of ""). CurFileEnt, if
+/// non-null, indicates where the #including file is, in case a relative search
+/// is needed.
+const FileEntry *HeaderSearch::LookupFile(
+ StringRef Filename,
+ bool isAngled,
+ const DirectoryLookup *FromDir,
+ const DirectoryLookup *&CurDir,
+ const FileEntry *CurFileEnt,
+ SmallVectorImpl<char> *SearchPath,
+ SmallVectorImpl<char> *RelativePath,
+ Module **SuggestedModule,
+ bool SkipCache)
+{
+ if (SuggestedModule)
+ *SuggestedModule = 0;
+
+ // If 'Filename' is absolute, check to see if it exists and no searching.
+ if (llvm::sys::path::is_absolute(Filename)) {
+ CurDir = 0;
+
+ // If this was an #include_next "/absolute/file", fail.
+ if (FromDir) return 0;
+
+ if (SearchPath != NULL)
+ SearchPath->clear();
+ if (RelativePath != NULL) {
+ RelativePath->clear();
+ RelativePath->append(Filename.begin(), Filename.end());
+ }
+ // Otherwise, just return the file.
+ return FileMgr.getFile(Filename, /*openFile=*/true);
+ }
+
+ // Unless disabled, check to see if the file is in the #includer's
+ // directory. This has to be based on CurFileEnt, not CurDir, because
+ // CurFileEnt could be a #include of a subdirectory (#include "foo/bar.h") and
+ // a subsequent include of "baz.h" should resolve to "whatever/foo/baz.h".
+ // This search is not done for <> headers.
+ if (CurFileEnt && !isAngled && !NoCurDirSearch) {
+ SmallString<1024> TmpDir;
+ // Concatenate the requested file onto the directory.
+ // FIXME: Portability. Filename concatenation should be in sys::Path.
+ TmpDir += CurFileEnt->getDir()->getName();
+ TmpDir.push_back('/');
+ TmpDir.append(Filename.begin(), Filename.end());
+ if (const FileEntry *FE = FileMgr.getFile(TmpDir.str(),/*openFile=*/true)) {
+ // Leave CurDir unset.
+ // This file is a system header or C++ unfriendly if the old file is.
+ //
+ // Note that the temporary 'DirInfo' is required here, as either call to
+ // getFileInfo could resize the vector and we don't want to rely on order
+ // of evaluation.
+ unsigned DirInfo = getFileInfo(CurFileEnt).DirInfo;
+ getFileInfo(FE).DirInfo = DirInfo;
+ if (SearchPath != NULL) {
+ StringRef SearchPathRef(CurFileEnt->getDir()->getName());
+ SearchPath->clear();
+ SearchPath->append(SearchPathRef.begin(), SearchPathRef.end());
+ }
+ if (RelativePath != NULL) {
+ RelativePath->clear();
+ RelativePath->append(Filename.begin(), Filename.end());
+ }
+ return FE;
+ }
+ }
+
+ CurDir = 0;
+
+ // If this is a system #include, ignore the user #include locs.
+ unsigned i = isAngled ? AngledDirIdx : 0;
+
+ // If this is a #include_next request, start searching after the directory the
+ // file was found in.
+ if (FromDir)
+ i = FromDir-&SearchDirs[0];
+
+ // Cache all of the lookups performed by this method. Many headers are
+ // multiply included, and the "pragma once" optimization prevents them from
+ // being relex/pp'd, but they would still have to search through a
+ // (potentially huge) series of SearchDirs to find it.
+ std::pair<unsigned, unsigned> &CacheLookup =
+ LookupFileCache.GetOrCreateValue(Filename).getValue();
+
+ // If the entry has been previously looked up, the first value will be
+ // non-zero. If the value is equal to i (the start point of our search), then
+ // this is a matching hit.
+ if (!SkipCache && CacheLookup.first == i+1) {
+ // Skip querying potentially lots of directories for this lookup.
+ i = CacheLookup.second;
+ } else {
+ // Otherwise, this is the first query, or the previous query didn't match
+ // our search start. We will fill in our found location below, so prime the
+ // start point value.
+ CacheLookup.first = i+1;
+ }
+
+ // Check each directory in sequence to see if it contains this file.
+ for (; i != SearchDirs.size(); ++i) {
+ bool InUserSpecifiedSystemFramework = false;
+ const FileEntry *FE =
+ SearchDirs[i].LookupFile(Filename, *this, SearchPath, RelativePath,
+ SuggestedModule, InUserSpecifiedSystemFramework);
+ if (!FE) continue;
+
+ CurDir = &SearchDirs[i];
+
+ // This file is a system header or C++ unfriendly if the dir is.
+ HeaderFileInfo &HFI = getFileInfo(FE);
+ HFI.DirInfo = CurDir->getDirCharacteristic();
+
+ // If the directory characteristic is User but this framework was
+ // user-specified to be treated as a system framework, promote the
+ // characteristic.
+ if (HFI.DirInfo == SrcMgr::C_User && InUserSpecifiedSystemFramework)
+ HFI.DirInfo = SrcMgr::C_System;
+
+ // If this file is found in a header map and uses the framework style of
+ // includes, then this header is part of a framework we're building.
+ if (CurDir->isIndexHeaderMap()) {
+ size_t SlashPos = Filename.find('/');
+ if (SlashPos != StringRef::npos) {
+ HFI.IndexHeaderMapHeader = 1;
+ HFI.Framework = getUniqueFrameworkName(StringRef(Filename.begin(),
+ SlashPos));
+ }
+ }
+
+ // Remember this location for the next lookup we do.
+ CacheLookup.second = i;
+ return FE;
+ }
+
+ // If we are including a file with a quoted include "foo.h" from inside
+ // a header in a framework that is currently being built, and we couldn't
+ // resolve "foo.h" any other way, change the include to <Foo/foo.h>, where
+ // "Foo" is the name of the framework in which the including header was found.
+ if (CurFileEnt && !isAngled && Filename.find('/') == StringRef::npos) {
+ HeaderFileInfo &IncludingHFI = getFileInfo(CurFileEnt);
+ if (IncludingHFI.IndexHeaderMapHeader) {
+ SmallString<128> ScratchFilename;
+ ScratchFilename += IncludingHFI.Framework;
+ ScratchFilename += '/';
+ ScratchFilename += Filename;
+
+ const FileEntry *Result = LookupFile(ScratchFilename, /*isAngled=*/true,
+ FromDir, CurDir, CurFileEnt,
+ SearchPath, RelativePath,
+ SuggestedModule);
+ std::pair<unsigned, unsigned> &CacheLookup
+ = LookupFileCache.GetOrCreateValue(Filename).getValue();
+ CacheLookup.second
+ = LookupFileCache.GetOrCreateValue(ScratchFilename).getValue().second;
+ return Result;
+ }
+ }
+
+ // Otherwise, didn't find it. Remember we didn't find this.
+ CacheLookup.second = SearchDirs.size();
+ return 0;
+}
+
+/// LookupSubframeworkHeader - Look up a subframework for the specified
+/// #include file. For example, if #include'ing <HIToolbox/HIToolbox.h> from
+/// within ".../Carbon.framework/Headers/Carbon.h", check to see if HIToolbox
+/// is a subframework within Carbon.framework. If so, return the FileEntry
+/// for the designated file, otherwise return null.
+const FileEntry *HeaderSearch::
+LookupSubframeworkHeader(StringRef Filename,
+ const FileEntry *ContextFileEnt,
+ SmallVectorImpl<char> *SearchPath,
+ SmallVectorImpl<char> *RelativePath) {
+ assert(ContextFileEnt && "No context file?");
+
+ // Framework names must have a '/' in the filename. Find it.
+ // FIXME: Should we permit '\' on Windows?
+ size_t SlashPos = Filename.find('/');
+ if (SlashPos == StringRef::npos) return 0;
+
+ // Look up the base framework name of the ContextFileEnt.
+ const char *ContextName = ContextFileEnt->getName();
+
+ // If the context info wasn't a framework, couldn't be a subframework.
+ const unsigned DotFrameworkLen = 10;
+ const char *FrameworkPos = strstr(ContextName, ".framework");
+ if (FrameworkPos == 0 ||
+ (FrameworkPos[DotFrameworkLen] != '/' &&
+ FrameworkPos[DotFrameworkLen] != '\\'))
+ return 0;
+
+ SmallString<1024> FrameworkName(ContextName, FrameworkPos+DotFrameworkLen+1);
+
+ // Append Frameworks/HIToolbox.framework/
+ FrameworkName += "Frameworks/";
+ FrameworkName.append(Filename.begin(), Filename.begin()+SlashPos);
+ FrameworkName += ".framework/";
+
+ llvm::StringMapEntry<FrameworkCacheEntry> &CacheLookup =
+ FrameworkMap.GetOrCreateValue(Filename.substr(0, SlashPos));
+
+ // Some other location?
+ if (CacheLookup.getValue().Directory &&
+ CacheLookup.getKeyLength() == FrameworkName.size() &&
+ memcmp(CacheLookup.getKeyData(), &FrameworkName[0],
+ CacheLookup.getKeyLength()) != 0)
+ return 0;
+
+ // Cache subframework.
+ if (CacheLookup.getValue().Directory == 0) {
+ ++NumSubFrameworkLookups;
+
+ // If the framework dir doesn't exist, we fail.
+ const DirectoryEntry *Dir = FileMgr.getDirectory(FrameworkName.str());
+ if (Dir == 0) return 0;
+
+ // Otherwise, if it does, remember that this is the right direntry for this
+ // framework.
+ CacheLookup.getValue().Directory = Dir;
+ }
+
+ const FileEntry *FE = 0;
+
+ if (RelativePath != NULL) {
+ RelativePath->clear();
+ RelativePath->append(Filename.begin()+SlashPos+1, Filename.end());
+ }
+
+ // Check ".../Frameworks/HIToolbox.framework/Headers/HIToolbox.h"
+ SmallString<1024> HeadersFilename(FrameworkName);
+ HeadersFilename += "Headers/";
+ if (SearchPath != NULL) {
+ SearchPath->clear();
+ // Without trailing '/'.
+ SearchPath->append(HeadersFilename.begin(), HeadersFilename.end()-1);
+ }
+
+ HeadersFilename.append(Filename.begin()+SlashPos+1, Filename.end());
+ if (!(FE = FileMgr.getFile(HeadersFilename.str(), /*openFile=*/true))) {
+
+ // Check ".../Frameworks/HIToolbox.framework/PrivateHeaders/HIToolbox.h"
+ HeadersFilename = FrameworkName;
+ HeadersFilename += "PrivateHeaders/";
+ if (SearchPath != NULL) {
+ SearchPath->clear();
+ // Without trailing '/'.
+ SearchPath->append(HeadersFilename.begin(), HeadersFilename.end()-1);
+ }
+
+ HeadersFilename.append(Filename.begin()+SlashPos+1, Filename.end());
+ if (!(FE = FileMgr.getFile(HeadersFilename.str(), /*openFile=*/true)))
+ return 0;
+ }
+
+ // This file is a system header or C++ unfriendly if the old file is.
+ //
+ // Note that the temporary 'DirInfo' is required here, as either call to
+ // getFileInfo could resize the vector and we don't want to rely on order
+ // of evaluation.
+ unsigned DirInfo = getFileInfo(ContextFileEnt).DirInfo;
+ getFileInfo(FE).DirInfo = DirInfo;
+ return FE;
+}
+
+/// \brief Helper static function to normalize a path for injection into
+/// a synthetic header.
+/*static*/ std::string
+HeaderSearch::NormalizeDashIncludePath(StringRef File, FileManager &FileMgr) {
+ // Implicit include paths should be resolved relative to the current
+ // working directory first, and then use the regular header search
+ // mechanism. The proper way to handle this is to have the
+ // predefines buffer located at the current working directory, but
+ // it has no file entry. For now, workaround this by using an
+ // absolute path if we find the file here, and otherwise letting
+ // header search handle it.
+ SmallString<128> Path(File);
+ llvm::sys::fs::make_absolute(Path);
+ bool exists;
+ if (llvm::sys::fs::exists(Path.str(), exists) || !exists)
+ Path = File;
+ else if (exists)
+ FileMgr.getFile(File);
+
+ return Lexer::Stringify(Path.str());
+}
+
+//===----------------------------------------------------------------------===//
+// File Info Management.
+//===----------------------------------------------------------------------===//
+
+/// \brief Merge the header file info provided by \p OtherHFI into the current
+/// header file info (\p HFI)
+static void mergeHeaderFileInfo(HeaderFileInfo &HFI,
+ const HeaderFileInfo &OtherHFI) {
+ HFI.isImport |= OtherHFI.isImport;
+ HFI.isPragmaOnce |= OtherHFI.isPragmaOnce;
+ HFI.NumIncludes += OtherHFI.NumIncludes;
+
+ if (!HFI.ControllingMacro && !HFI.ControllingMacroID) {
+ HFI.ControllingMacro = OtherHFI.ControllingMacro;
+ HFI.ControllingMacroID = OtherHFI.ControllingMacroID;
+ }
+
+ if (OtherHFI.External) {
+ HFI.DirInfo = OtherHFI.DirInfo;
+ HFI.External = OtherHFI.External;
+ HFI.IndexHeaderMapHeader = OtherHFI.IndexHeaderMapHeader;
+ }
+
+ if (HFI.Framework.empty())
+ HFI.Framework = OtherHFI.Framework;
+
+ HFI.Resolved = true;
+}
+
+/// getFileInfo - Return the HeaderFileInfo structure for the specified
+/// FileEntry.
+HeaderFileInfo &HeaderSearch::getFileInfo(const FileEntry *FE) {
+ if (FE->getUID() >= FileInfo.size())
+ FileInfo.resize(FE->getUID()+1);
+
+ HeaderFileInfo &HFI = FileInfo[FE->getUID()];
+ if (ExternalSource && !HFI.Resolved)
+ mergeHeaderFileInfo(HFI, ExternalSource->GetHeaderFileInfo(FE));
+ return HFI;
+}
+
+bool HeaderSearch::isFileMultipleIncludeGuarded(const FileEntry *File) {
+ // Check if we've ever seen this file as a header.
+ if (File->getUID() >= FileInfo.size())
+ return false;
+
+ // Resolve header file info from the external source, if needed.
+ HeaderFileInfo &HFI = FileInfo[File->getUID()];
+ if (ExternalSource && !HFI.Resolved)
+ mergeHeaderFileInfo(HFI, ExternalSource->GetHeaderFileInfo(File));
+
+ return HFI.isPragmaOnce || HFI.ControllingMacro || HFI.ControllingMacroID;
+}
+
+void HeaderSearch::setHeaderFileInfoForUID(HeaderFileInfo HFI, unsigned UID) {
+ if (UID >= FileInfo.size())
+ FileInfo.resize(UID+1);
+ HFI.Resolved = true;
+ FileInfo[UID] = HFI;
+}
+
+/// ShouldEnterIncludeFile - Mark the specified file as a target of of a
+/// #include, #include_next, or #import directive. Return false if #including
+/// the file will have no effect or true if we should include it.
+bool HeaderSearch::ShouldEnterIncludeFile(const FileEntry *File, bool isImport){
+ ++NumIncluded; // Count # of attempted #includes.
+
+ // Get information about this file.
+ HeaderFileInfo &FileInfo = getFileInfo(File);
+
+ // If this is a #import directive, check that we have not already imported
+ // this header.
+ if (isImport) {
+ // If this has already been imported, don't import it again.
+ FileInfo.isImport = true;
+
+ // Has this already been #import'ed or #include'd?
+ if (FileInfo.NumIncludes) return false;
+ } else {
+ // Otherwise, if this is a #include of a file that was previously #import'd
+ // or if this is the second #include of a #pragma once file, ignore it.
+ if (FileInfo.isImport)
+ return false;
+ }
+
+ // Next, check to see if the file is wrapped with #ifndef guards. If so, and
+ // if the macro that guards it is defined, we know the #include has no effect.
+ if (const IdentifierInfo *ControllingMacro
+ = FileInfo.getControllingMacro(ExternalLookup))
+ if (ControllingMacro->hasMacroDefinition()) {
+ ++NumMultiIncludeFileOptzn;
+ return false;
+ }
+
+ // Increment the number of times this file has been included.
+ ++FileInfo.NumIncludes;
+
+ return true;
+}
+
+size_t HeaderSearch::getTotalMemory() const {
+ return SearchDirs.capacity()
+ + llvm::capacity_in_bytes(FileInfo)
+ + llvm::capacity_in_bytes(HeaderMaps)
+ + LookupFileCache.getAllocator().getTotalMemory()
+ + FrameworkMap.getAllocator().getTotalMemory();
+}
+
+StringRef HeaderSearch::getUniqueFrameworkName(StringRef Framework) {
+ return FrameworkNames.GetOrCreateValue(Framework).getKey();
+}
+
+bool HeaderSearch::hasModuleMap(StringRef FileName,
+ const DirectoryEntry *Root) {
+ llvm::SmallVector<const DirectoryEntry *, 2> FixUpDirectories;
+
+ StringRef DirName = FileName;
+ do {
+ // Get the parent directory name.
+ DirName = llvm::sys::path::parent_path(DirName);
+ if (DirName.empty())
+ return false;
+
+ // Determine whether this directory exists.
+ const DirectoryEntry *Dir = FileMgr.getDirectory(DirName);
+ if (!Dir)
+ return false;
+
+ // Try to load the module map file in this directory.
+ switch (loadModuleMapFile(Dir)) {
+ case LMM_NewlyLoaded:
+ case LMM_AlreadyLoaded:
+ // Success. All of the directories we stepped through inherit this module
+ // map file.
+ for (unsigned I = 0, N = FixUpDirectories.size(); I != N; ++I)
+ DirectoryHasModuleMap[FixUpDirectories[I]] = true;
+
+ return true;
+
+ case LMM_NoDirectory:
+ case LMM_InvalidModuleMap:
+ break;
+ }
+
+ // If we hit the top of our search, we're done.
+ if (Dir == Root)
+ return false;
+
+ // Keep track of all of the directories we checked, so we can mark them as
+ // having module maps if we eventually do find a module map.
+ FixUpDirectories.push_back(Dir);
+ } while (true);
+}
+
+Module *HeaderSearch::findModuleForHeader(const FileEntry *File) {
+ if (Module *Mod = ModMap.findModuleForHeader(File))
+ return Mod;
+
+ return 0;
+}
+
+bool HeaderSearch::loadModuleMapFile(const FileEntry *File) {
+ const DirectoryEntry *Dir = File->getDir();
+
+ llvm::DenseMap<const DirectoryEntry *, bool>::iterator KnownDir
+ = DirectoryHasModuleMap.find(Dir);
+ if (KnownDir != DirectoryHasModuleMap.end())
+ return !KnownDir->second;
+
+ bool Result = ModMap.parseModuleMapFile(File);
+ if (!Result && llvm::sys::path::filename(File->getName()) == "module.map") {
+ // If the file we loaded was a module.map, look for the corresponding
+ // module_private.map.
+ SmallString<128> PrivateFilename(Dir->getName());
+ llvm::sys::path::append(PrivateFilename, "module_private.map");
+ if (const FileEntry *PrivateFile = FileMgr.getFile(PrivateFilename))
+ Result = ModMap.parseModuleMapFile(PrivateFile);
+ }
+
+ DirectoryHasModuleMap[Dir] = !Result;
+ return Result;
+}
+
+Module *HeaderSearch::loadFrameworkModule(StringRef Name,
+ const DirectoryEntry *Dir,
+ bool IsSystem) {
+ if (Module *Module = ModMap.findModule(Name))
+ return Module;
+
+ // Try to load a module map file.
+ switch (loadModuleMapFile(Dir)) {
+ case LMM_InvalidModuleMap:
+ break;
+
+ case LMM_AlreadyLoaded:
+ case LMM_NoDirectory:
+ return 0;
+
+ case LMM_NewlyLoaded:
+ return ModMap.findModule(Name);
+ }
+
+ // The top-level framework directory, from which we'll infer a framework
+ // module.
+ const DirectoryEntry *TopFrameworkDir = Dir;
+
+ // The path from the module we're actually looking for back to the top-level
+ // framework name.
+ llvm::SmallVector<StringRef, 2> SubmodulePath;
+ SubmodulePath.push_back(Name);
+
+ // Walk the directory structure to find any enclosing frameworks.
+ StringRef DirName = Dir->getName();
+ do {
+ // Get the parent directory name.
+ DirName = llvm::sys::path::parent_path(DirName);
+ if (DirName.empty())
+ break;
+
+ // Determine whether this directory exists.
+ Dir = FileMgr.getDirectory(DirName);
+ if (!Dir)
+ break;
+
+ // If this is a framework directory, then we're a subframework of this
+ // framework.
+ if (llvm::sys::path::extension(DirName) == ".framework") {
+ SubmodulePath.push_back(llvm::sys::path::stem(DirName));
+ TopFrameworkDir = Dir;
+ }
+ } while (true);
+
+ // Try to infer a module map from the top-level framework directory.
+ Module *Result = ModMap.inferFrameworkModule(SubmodulePath.back(),
+ TopFrameworkDir,
+ IsSystem,
+ /*Parent=*/0);
+
+ // Follow the submodule path to find the requested (sub)framework module
+ // within the top-level framework module.
+ SubmodulePath.pop_back();
+ while (!SubmodulePath.empty() && Result) {
+ Result = ModMap.lookupModuleQualified(SubmodulePath.back(), Result);
+ SubmodulePath.pop_back();
+ }
+ return Result;
+}
+
+
+HeaderSearch::LoadModuleMapResult
+HeaderSearch::loadModuleMapFile(StringRef DirName) {
+ if (const DirectoryEntry *Dir = FileMgr.getDirectory(DirName))
+ return loadModuleMapFile(Dir);
+
+ return LMM_NoDirectory;
+}
+
+HeaderSearch::LoadModuleMapResult
+HeaderSearch::loadModuleMapFile(const DirectoryEntry *Dir) {
+ llvm::DenseMap<const DirectoryEntry *, bool>::iterator KnownDir
+ = DirectoryHasModuleMap.find(Dir);
+ if (KnownDir != DirectoryHasModuleMap.end())
+ return KnownDir->second? LMM_AlreadyLoaded : LMM_InvalidModuleMap;
+
+ SmallString<128> ModuleMapFileName;
+ ModuleMapFileName += Dir->getName();
+ unsigned ModuleMapDirNameLen = ModuleMapFileName.size();
+ llvm::sys::path::append(ModuleMapFileName, "module.map");
+ if (const FileEntry *ModuleMapFile = FileMgr.getFile(ModuleMapFileName)) {
+ // We have found a module map file. Try to parse it.
+ if (ModMap.parseModuleMapFile(ModuleMapFile)) {
+ // No suitable module map.
+ DirectoryHasModuleMap[Dir] = false;
+ return LMM_InvalidModuleMap;
+ }
+
+ // This directory has a module map.
+ DirectoryHasModuleMap[Dir] = true;
+
+ // Check whether there is a private module map that we need to load as well.
+ ModuleMapFileName.erase(ModuleMapFileName.begin() + ModuleMapDirNameLen,
+ ModuleMapFileName.end());
+ llvm::sys::path::append(ModuleMapFileName, "module_private.map");
+ if (const FileEntry *PrivateModuleMapFile
+ = FileMgr.getFile(ModuleMapFileName)) {
+ if (ModMap.parseModuleMapFile(PrivateModuleMapFile)) {
+ // No suitable module map.
+ DirectoryHasModuleMap[Dir] = false;
+ return LMM_InvalidModuleMap;
+ }
+ }
+
+ return LMM_NewlyLoaded;
+ }
+
+ // No suitable module map.
+ DirectoryHasModuleMap[Dir] = false;
+ return LMM_InvalidModuleMap;
+}
+
+void HeaderSearch::collectAllModules(llvm::SmallVectorImpl<Module *> &Modules) {
+ Modules.clear();
+
+ // Load module maps for each of the header search directories.
+ for (unsigned Idx = 0, N = SearchDirs.size(); Idx != N; ++Idx) {
+ if (SearchDirs[Idx].isFramework()) {
+ llvm::error_code EC;
+ SmallString<128> DirNative;
+ llvm::sys::path::native(SearchDirs[Idx].getFrameworkDir()->getName(),
+ DirNative);
+
+ // Search each of the ".framework" directories to load them as modules.
+ bool IsSystem = SearchDirs[Idx].getDirCharacteristic() != SrcMgr::C_User;
+ for (llvm::sys::fs::directory_iterator Dir(DirNative.str(), EC), DirEnd;
+ Dir != DirEnd && !EC; Dir.increment(EC)) {
+ if (llvm::sys::path::extension(Dir->path()) != ".framework")
+ continue;
+
+ const DirectoryEntry *FrameworkDir = FileMgr.getDirectory(Dir->path());
+ if (!FrameworkDir)
+ continue;
+
+ // Load this framework module.
+ loadFrameworkModule(llvm::sys::path::stem(Dir->path()), FrameworkDir,
+ IsSystem);
+ }
+ continue;
+ }
+
+ // FIXME: Deal with header maps.
+ if (SearchDirs[Idx].isHeaderMap())
+ continue;
+
+ // Try to load a module map file for the search directory.
+ loadModuleMapFile(SearchDirs[Idx].getDir());
+
+ // Try to load module map files for immediate subdirectories of this search
+ // directory.
+ llvm::error_code EC;
+ SmallString<128> DirNative;
+ llvm::sys::path::native(SearchDirs[Idx].getDir()->getName(), DirNative);
+ for (llvm::sys::fs::directory_iterator Dir(DirNative.str(), EC), DirEnd;
+ Dir != DirEnd && !EC; Dir.increment(EC)) {
+ loadModuleMapFile(Dir->path());
+ }
+ }
+
+ // Populate the list of modules.
+ for (ModuleMap::module_iterator M = ModMap.module_begin(),
+ MEnd = ModMap.module_end();
+ M != MEnd; ++M) {
+ Modules.push_back(M->getValue());
+ }
+}
+