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authorCarlo Zancanaro <carlo@pc-4w14-0.cs.usyd.edu.au>2012-10-15 17:10:06 +1100
committerCarlo Zancanaro <carlo@pc-4w14-0.cs.usyd.edu.au>2012-10-15 17:10:06 +1100
commitbe1de4be954c80875ad4108e0a33e8e131b2f2c0 (patch)
tree1fbbecf276bf7c7bdcbb4dd446099d6d90eaa516 /clang/lib/Basic/FileSystemStatCache.cpp
parentc4626a62754862d20b41e8a46a3574264ea80e6d (diff)
parentf1bd2e48c5324d3f7cda4090c87f8a5b6f463ce2 (diff)
Merge branch 'master' of ssh://bitbucket.org/czan/honours
Diffstat (limited to 'clang/lib/Basic/FileSystemStatCache.cpp')
-rw-r--r--clang/lib/Basic/FileSystemStatCache.cpp122
1 files changed, 122 insertions, 0 deletions
diff --git a/clang/lib/Basic/FileSystemStatCache.cpp b/clang/lib/Basic/FileSystemStatCache.cpp
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+//===--- FileSystemStatCache.cpp - Caching for 'stat' calls ---------------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file defines the FileSystemStatCache interface.
+//
+//===----------------------------------------------------------------------===//
+
+#include "clang/Basic/FileSystemStatCache.h"
+#include "llvm/Support/Path.h"
+#include <fcntl.h>
+
+// FIXME: This is terrible, we need this for ::close.
+#if !defined(_MSC_VER) && !defined(__MINGW32__)
+#include <unistd.h>
+#include <sys/uio.h>
+#else
+#include <io.h>
+#endif
+using namespace clang;
+
+#if defined(_MSC_VER)
+#define S_ISDIR(s) ((_S_IFDIR & s) !=0)
+#endif
+
+void FileSystemStatCache::anchor() { }
+
+/// FileSystemStatCache::get - Get the 'stat' information for the specified
+/// path, using the cache to accelerate it if possible. This returns true if
+/// the path does not exist or false if it exists.
+///
+/// If FileDescriptor is non-null, then this lookup should only return success
+/// for files (not directories). If it is null this lookup should only return
+/// success for directories (not files). On a successful file lookup, the
+/// implementation can optionally fill in FileDescriptor with a valid
+/// descriptor and the client guarantees that it will close it.
+bool FileSystemStatCache::get(const char *Path, struct stat &StatBuf,
+ int *FileDescriptor, FileSystemStatCache *Cache) {
+ LookupResult R;
+ bool isForDir = FileDescriptor == 0;
+
+ // If we have a cache, use it to resolve the stat query.
+ if (Cache)
+ R = Cache->getStat(Path, StatBuf, FileDescriptor);
+ else if (isForDir) {
+ // If this is a directory and we have no cache, just go to the file system.
+ R = ::stat(Path, &StatBuf) != 0 ? CacheMissing : CacheExists;
+ } else {
+ // Otherwise, we have to go to the filesystem. We can always just use
+ // 'stat' here, but (for files) the client is asking whether the file exists
+ // because it wants to turn around and *open* it. It is more efficient to
+ // do "open+fstat" on success than it is to do "stat+open".
+ //
+ // Because of this, check to see if the file exists with 'open'. If the
+ // open succeeds, use fstat to get the stat info.
+ int OpenFlags = O_RDONLY;
+#ifdef O_BINARY
+ OpenFlags |= O_BINARY; // Open input file in binary mode on win32.
+#endif
+ *FileDescriptor = ::open(Path, OpenFlags);
+
+ if (*FileDescriptor == -1) {
+ // If the open fails, our "stat" fails.
+ R = CacheMissing;
+ } else {
+ // Otherwise, the open succeeded. Do an fstat to get the information
+ // about the file. We'll end up returning the open file descriptor to the
+ // client to do what they please with it.
+ if (::fstat(*FileDescriptor, &StatBuf) == 0)
+ R = CacheExists;
+ else {
+ // fstat rarely fails. If it does, claim the initial open didn't
+ // succeed.
+ R = CacheMissing;
+ ::close(*FileDescriptor);
+ *FileDescriptor = -1;
+ }
+ }
+ }
+
+ // If the path doesn't exist, return failure.
+ if (R == CacheMissing) return true;
+
+ // If the path exists, make sure that its "directoryness" matches the clients
+ // demands.
+ if (S_ISDIR(StatBuf.st_mode) != isForDir) {
+ // If not, close the file if opened.
+ if (FileDescriptor && *FileDescriptor != -1) {
+ ::close(*FileDescriptor);
+ *FileDescriptor = -1;
+ }
+
+ return true;
+ }
+
+ return false;
+}
+
+
+MemorizeStatCalls::LookupResult
+MemorizeStatCalls::getStat(const char *Path, struct stat &StatBuf,
+ int *FileDescriptor) {
+ LookupResult Result = statChained(Path, StatBuf, FileDescriptor);
+
+ // Do not cache failed stats, it is easy to construct common inconsistent
+ // situations if we do, and they are not important for PCH performance (which
+ // currently only needs the stats to construct the initial FileManager
+ // entries).
+ if (Result == CacheMissing)
+ return Result;
+
+ // Cache file 'stat' results and directories with absolutely paths.
+ if (!S_ISDIR(StatBuf.st_mode) || llvm::sys::path::is_absolute(Path))
+ StatCalls[Path] = StatBuf;
+
+ return Result;
+}