From 7d864bbc93bb0497bb06deb2a6a6ccf49dea06c5 Mon Sep 17 00:00:00 2001 From: matts1 Date: Sun, 24 Mar 2013 20:18:33 +1100 Subject: modified code to fit style guide --- snakegame/engine.py | 17 +++++++++++------ 1 file changed, 11 insertions(+), 6 deletions(-) diff --git a/snakegame/engine.py b/snakegame/engine.py index 86e1cc9..a0d1d4a 100644 --- a/snakegame/engine.py +++ b/snakegame/engine.py @@ -15,8 +15,8 @@ HARD_TIME_LIMIT = 1.0 class Engine(object): def __init__( self, - rows, columns, n_apples, n_ice_creams=0, - n_shrink_potions=0, n_walls=0, + rows, columns, n_apples, + n_ice_creams=0, n_shrink_potions=0, n_walls=0, wrap=True, random=None, *args, **kwargs @@ -30,8 +30,10 @@ class Engine(object): self.wrap = wrap self.bots = {} - self.new_game(rows, columns, n_apples, n_ice_creams, - n_shrink_potions, n_walls) + self.new_game( + rows, columns, n_apples, + n_ice_creams, n_shrink_potions, n_walls, + ) def get_random_position(self): x = self.random.randrange(0, self.columns) @@ -50,8 +52,11 @@ class Engine(object): x, y = self.get_random_position() self.board[y][x] = item - def new_game(self, rows, columns, n_apples, n_ice_creams, - n_shrink_potions, n_walls): + def new_game( + self, + rows, columns, n_apples, + n_ice_creams, n_shrink_potions, n_walls, + ): self.game_ticks = 0 self.game_id = self.random.randint(0, sys.maxint) -- cgit v1.2.3