Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-04-10 | nicer code | Peter Ward | |
2014-04-10 | split out bots into separate files | Peter Ward | |
2014-04-10 | add shortest distance algorithm | Peter Ward | |
2014-04-07 | fix up map generation functions to use constants | Peter Ward | |
2014-04-07 | render ghost towns correctly | Peter Ward | |
2014-04-07 | interesting game | Peter Ward | |
2014-04-07 | combat! | Peter Ward | |
2014-04-07 | factories produce robots | Peter Ward | |
This is kind of broken until combat is implemented. | |||
2014-04-07 | render factories | Peter Ward | |
2014-04-07 | correct energy accounting | Peter Ward | |
2014-04-06 | Ripping out functionality to meet new spec. | Peter Ward | |
2014-04-05 | playing around with things | Peter Ward | |
2014-02-22 | various improvements | Peter Ward | |
2014-02-22 | winners | Peter Ward | |
2014-02-22 | handle collisions | Peter Ward | |
2014-02-22 | initial version | Peter Ward | |