Age | Commit message (Collapse) | Author |
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Also some contribution writing stuff.
Basically: lots of work.
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Conflicts:
impl/test/run
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As far as I can tell, it's worked! Hooray!
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Conflicts:
.gitignore
impl/MaxStrategy.hpp
impl/VariableAssignment.hpp
impl/systems/test.eqns
impl/test/7.eqns
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If you ignore the intermediate results for the strategy iteration phase
then you're in the clear! I think!
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It runs in two separate passes:
- improve strategy (for all)
- evaluate fixpoint
Unfortunately this loses out on locality at the moment.
I really want a local solver, so I'll have to see what I can do about
that.
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- Remove exceptions
- Remove dynamic casts
The bug was relating to MaxStrategy not cleaning up the influence sets
after propagating changes. I just added a call to .clear() and it seems
fine.
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- Make it a bit nicer to use the command-line
- Remove the strategies we won't be using
- Clean up some code around the place, generally
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Much simpler to understand. Basically have a variable assignment which
is dynamic and updates with the strategy changes. Similarly have
strategy changes easily invalidate the variable assignment.
This makes them strongly inter-dependent, but simplifies the
implementation considerably. Proving it should be easier like this, too.
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- Especially making logging a bit nicer.
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Also add the beginnings of some log stuff, mayhaps.
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(command-line arguments specify which to use)
Also:
- Fix up Complete<T> to work comparing `inf` to 1 (stupid bug)
- Clean up the systems/ folder a bit
- Change the printed output to differentiate variables and constants
(!v/!c, respectively)
- Perform a slight optimisation to the strategy-iteration process
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(Also add the antlr jar and C runtime)
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Still lacking:
- Factories (to set the ids)
- Solver
- Systems of equations
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