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+/** \file
+ * Defines the basic structure to support recognizing by either a lexer,
+ * parser, or tree parser.
+ * \addtogroup ANTLR3_BASE_RECOGNIZER
+ * @{
+ */
+#ifndef _ANTLR3_BASERECOGNIZER_H
+#define _ANTLR3_BASERECOGNIZER_H
+
+// [The "BSD licence"]
+// Copyright (c) 2005-2009 Jim Idle, Temporal Wave LLC
+// http://www.temporal-wave.com
+// http://www.linkedin.com/in/jimidle
+//
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions
+// are met:
+// 1. Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// 2. Redistributions in binary form must reproduce the above copyright
+// notice, this list of conditions and the following disclaimer in the
+// documentation and/or other materials provided with the distribution.
+// 3. The name of the author may not be used to endorse or promote products
+// derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
+// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
+// OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
+// IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
+// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
+// NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
+// THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#include <antlr3defs.h>
+#include <antlr3exception.h>
+#include <antlr3input.h>
+#include <antlr3tokenstream.h>
+#include <antlr3commontoken.h>
+#include <antlr3commontreenodestream.h>
+#include <antlr3debugeventlistener.h>
+#include <antlr3recognizersharedstate.h>
+
+/** Type indicator for a lexer recognizer
+ */
+#define ANTLR3_TYPE_LEXER 0x0001
+
+/** Type indicator for a parser recognizer
+ */
+#define ANTLR3_TYPE_PARSER 0x0002
+
+/** Type indicator for a tree parser recognizer
+ */
+#define ANTLR3_TYPE_TREE_PARSER 0x0004
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/** \brief Base tracking context structure for all types of
+ * recognizers.
+ */
+typedef struct ANTLR3_BASE_RECOGNIZER_struct
+{
+ /// Whatever super structure is providing this interface needs a pointer to itself
+ /// so that this can be passed back to it whenever the api functions
+ /// are called back from here.
+ ///
+ void * super;
+
+ /// Indicates the type of recognizer that we are an instance of.
+ /// The programmer may set this to anything of course, but the default
+ /// implementations of the interface only really understand the built in
+ /// types, so new error handlers etc would probably be required to as well.
+ ///
+ /// Valid types are:
+ ///
+ /// - #ANTLR3_TYPE_LEXER
+ /// - #ANTLR3_TYPE_PARSER
+ /// - #ANTLR3_TYPE_TREE_PARSER
+ ///
+ ANTLR3_UINT32 type;
+
+ /// A pointer to the shared recognizer state, such that multiple
+ /// recognizers can use the same inputs streams and so on (in
+ /// the case of grammar inheritance for instance.
+ ///
+ pANTLR3_RECOGNIZER_SHARED_STATE state;
+
+ /// If set to something other than NULL, then this structure is
+ /// points to an instance of the debugger interface. In general, the
+ /// debugger is only referenced internally in recovery/error operations
+ /// so that it does not cause overhead by having to check this pointer
+ /// in every function/method
+ ///
+ pANTLR3_DEBUG_EVENT_LISTENER debugger;
+
+
+ /// Pointer to a function that matches the current input symbol
+ /// against the supplied type. the function causes an error if a
+ /// match is not found and the default implementation will also
+ /// attempt to perform one token insertion or deletion if that is
+ /// possible with the input stream. You can override the default
+ /// implementation by installing a pointer to your own function
+ /// in this interface after the recognizer has initialized. This can
+ /// perform different recovery options or not recover at all and so on.
+ /// To ignore recovery altogether, see the comments in the default
+ /// implementation of this function in antlr3baserecognizer.c
+ ///
+ /// Note that errors are signalled by setting the error flag below
+ /// and creating a new exception structure and installing it in the
+ /// exception pointer below (you can chain these if you like and handle them
+ /// in some customized way).
+ ///
+ void * (*match) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer,
+ ANTLR3_UINT32 ttype, pANTLR3_BITSET_LIST follow);
+
+ /// Pointer to a function that matches the next token/char in the input stream
+ /// regardless of what it actually is.
+ ///
+ void (*matchAny) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer);
+
+ /// Pointer to a function that decides if the token ahead of the current one is the
+ /// one we were loking for, in which case the curernt one is very likely extraneous
+ /// and can be reported that way.
+ ///
+ ANTLR3_BOOLEAN
+ (*mismatchIsUnwantedToken) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer, pANTLR3_INT_STREAM input, ANTLR3_UINT32 ttype);
+
+ /// Pointer to a function that decides if the current token is one that can logically
+ /// follow the one we were looking for, in which case the one we were looking for is
+ /// probably missing from the input.
+ ///
+ ANTLR3_BOOLEAN
+ (*mismatchIsMissingToken) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer, pANTLR3_INT_STREAM input, pANTLR3_BITSET_LIST follow);
+
+ /** Pointer to a function that works out what to do when a token mismatch
+ * occurs, so that Tree parsers can behave differently to other recognizers.
+ */
+ void (*mismatch) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer,
+ ANTLR3_UINT32 ttype, pANTLR3_BITSET_LIST follow);
+
+ /** Pointer to a function to call to report a recognition problem. You may override
+ * this function with your own function, but refer to the standard implementation
+ * in antlr3baserecognizer.c for guidance. The function should recognize whether
+ * error recovery is in force, so that it does not print out more than one error messages
+ * for the same error. From the java comments in BaseRecognizer.java:
+ *
+ * This method sets errorRecovery to indicate the parser is recovering
+ * not parsing. Once in recovery mode, no errors are generated.
+ * To get out of recovery mode, the parser must successfully match
+ * a token (after a resync). So it will go:
+ *
+ * 1. error occurs
+ * 2. enter recovery mode, report error
+ * 3. consume until token found in resynch set
+ * 4. try to resume parsing
+ * 5. next match() will reset errorRecovery mode
+ */
+ void (*reportError) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer);
+
+ /** Pointer to a function that is called to display a recognition error message. You may
+ * override this function independently of (*reportError)() above as that function calls
+ * this one to do the actual exception printing.
+ */
+ void (*displayRecognitionError) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer, pANTLR3_UINT8 * tokenNames);
+
+ /// Get number of recognition errors (lexer, parser, tree parser). Each
+ /// recognizer tracks its own number. So parser and lexer each have
+ /// separate count. Does not count the spurious errors found between
+ /// an error and next valid token match
+ ///
+ /// \see reportError()
+ ///
+ ANTLR3_UINT32
+ (*getNumberOfSyntaxErrors) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer);
+
+ /** Pointer to a function that recovers from an error found in the input stream.
+ * Generally, this will be a #ANTLR3_EXCEPTION_NOVIABLE_ALT but it could also
+ * be from a mismatched token that the (*match)() could not recover from.
+ */
+ void (*recover) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer);
+
+ /** Pointer to a function that is a hook to listen to token consumption during error recovery.
+ * This is mainly used by the debug parser to send events to the listener.
+ */
+ void (*beginResync) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer);
+
+ /** Pointer to a function that is a hook to listen to token consumption during error recovery.
+ * This is mainly used by the debug parser to send events to the listener.
+ */
+ void (*endResync) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer);
+
+ /** Pointer to a function that is a hook to listen to token consumption during error recovery.
+ * This is mainly used by the debug parser to send events to the listener.
+ */
+ void (*beginBacktrack) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer, ANTLR3_UINT32 level);
+
+ /** Pointer to a function that is a hook to listen to token consumption during error recovery.
+ * This is mainly used by the debug parser to send events to the listener.
+ */
+ void (*endBacktrack) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer, ANTLR3_UINT32 level, ANTLR3_BOOLEAN successful);
+
+ /** Pointer to a function to computer the error recovery set for the current rule.
+ * \see antlr3ComputeErrorRecoverySet() for details.
+ */
+ pANTLR3_BITSET (*computeErrorRecoverySet) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer);
+
+ /** Pointer to a function that computes the context-sensitive FOLLOW set for the
+ * current rule.
+ * \see antlr3ComputeCSRuleFollow() for details.
+ */
+ pANTLR3_BITSET (*computeCSRuleFollow) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer);
+
+ /** Pointer to a function to combine follow bitsets.
+ * \see antlr3CombineFollows() for details.
+ */
+ pANTLR3_BITSET (*combineFollows) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer,
+ ANTLR3_BOOLEAN exact);
+
+ /** Pointer to a function that recovers from a mismatched token in the input stream.
+ * \see antlr3RecoverMismatch() for details.
+ */
+ void * (*recoverFromMismatchedToken)
+ (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer,
+ ANTLR3_UINT32 ttype,
+ pANTLR3_BITSET_LIST follow);
+
+ /** Pointer to a function that recovers from a mismatched set in the token stream, in a similar manner
+ * to (*recoverFromMismatchedToken)
+ */
+ void * (*recoverFromMismatchedSet) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer,
+ pANTLR3_BITSET_LIST follow);
+
+ /** Pointer to common routine to handle single token insertion for recovery functions.
+ */
+ ANTLR3_BOOLEAN (*recoverFromMismatchedElement)
+ (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer,
+ pANTLR3_BITSET_LIST follow);
+
+ /** Pointer to function that consumes input until the next token matches
+ * the given token.
+ */
+ void (*consumeUntil) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer,
+ ANTLR3_UINT32 tokenType);
+
+ /** Pointer to function that consumes input until the next token matches
+ * one in the given set.
+ */
+ void (*consumeUntilSet) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer,
+ pANTLR3_BITSET set);
+
+ /** Pointer to function that returns an ANTLR3_LIST of the strings that identify
+ * the rules in the parser that got you to this point. Can be overridden by installing your
+ * own function set.
+ *
+ * \todo Document how to override invocation stack functions.
+ */
+ pANTLR3_STACK (*getRuleInvocationStack) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer);
+ pANTLR3_STACK (*getRuleInvocationStackNamed) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer,
+ pANTLR3_UINT8 name);
+
+ /** Pointer to a function that converts an ANLR3_LIST of tokens to an ANTLR3_LIST of
+ * string token names. As this is mostly used in string template processing it may not be useful
+ * in the C runtime.
+ */
+ pANTLR3_HASH_TABLE (*toStrings) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer,
+ pANTLR3_HASH_TABLE);
+
+ /** Pointer to a function to return whether the rule has parsed input starting at the supplied
+ * start index before. If the rule has not parsed input starting from the supplied start index,
+ * then it will return ANTLR3_MEMO_RULE_UNKNOWN. If it has parsed from the suppled start point
+ * then it will return the point where it last stopped parsing after that start point.
+ */
+ ANTLR3_MARKER (*getRuleMemoization) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer,
+ ANTLR3_INTKEY ruleIndex,
+ ANTLR3_MARKER ruleParseStart);
+
+ /** Pointer to function that determines whether the rule has parsed input at the current index
+ * in the input stream
+ */
+ ANTLR3_BOOLEAN (*alreadyParsedRule) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer,
+ ANTLR3_MARKER ruleIndex);
+
+ /** Pointer to function that records whether the rule has parsed the input at a
+ * current position successfully or not.
+ */
+ void (*memoize) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer,
+ ANTLR3_MARKER ruleIndex,
+ ANTLR3_MARKER ruleParseStart);
+
+ /// Pointer to a function that returns the current input symbol.
+ /// The is placed into any label for the associated token ref; e.g., x=ID. Token
+ /// and tree parsers need to return different objects. Rather than test
+ /// for input stream type or change the IntStream interface, I use
+ /// a simple method to ask the recognizer to tell me what the current
+ /// input symbol is.
+ ///
+ /// This is ignored for lexers and the lexer implementation of this
+ /// function should return NULL.
+ ///
+ void * (*getCurrentInputSymbol) ( struct ANTLR3_BASE_RECOGNIZER_struct * recognizer,
+ pANTLR3_INT_STREAM istream);
+
+ /// Conjure up a missing token during error recovery.
+ ///
+ /// The recognizer attempts to recover from single missing
+ /// symbols. But, actions might refer to that missing symbol.
+ /// For example, x=ID {f($x);}. The action clearly assumes
+ /// that there has been an identifier matched previously and that
+ /// $x points at that token. If that token is missing, but
+ /// the next token in the stream is what we want we assume that
+ /// this token is missing and we keep going. Because we
+ /// have to return some token to replace the missing token,
+ /// we have to conjure one up. This method gives the user control
+ /// over the tokens returned for missing tokens. Mostly,
+ /// you will want to create something special for identifier
+ /// tokens. For literals such as '{' and ',', the default
+ /// action in the parser or tree parser works. It simply creates
+ /// a CommonToken of the appropriate type. The text will be the token.
+ /// If you change what tokens must be created by the lexer,
+ /// override this method to create the appropriate tokens.
+ ///
+ void * (*getMissingSymbol) ( struct ANTLR3_BASE_RECOGNIZER_struct * recognizer,
+ pANTLR3_INT_STREAM istream,
+ pANTLR3_EXCEPTION e,
+ ANTLR3_UINT32 expectedTokenType,
+ pANTLR3_BITSET_LIST follow);
+
+ /** Pointer to a function that returns whether the supplied grammar function
+ * will parse the current input stream or not. This is the way that syntactic
+ * predicates are evaluated. Unlike java, C is perfectly happy to invoke code
+ * via a pointer to a function (hence that's what all the ANTLR3 C interfaces
+ * do.
+ */
+ ANTLR3_BOOLEAN (*synpred) ( struct ANTLR3_BASE_RECOGNIZER_struct * recognizer, void * ctx,
+ void (*predicate)(void * ctx));
+
+ /** Pointer to a function that can construct a generic exception structure
+ * with such information as the input stream can provide.
+ */
+ void (*exConstruct) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer);
+
+ /** Reset the recognizer
+ */
+ void (*reset) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer);
+
+ /** Pointer to a function that knows how to free the resources of a base recognizer.
+ */
+ void (*free) (struct ANTLR3_BASE_RECOGNIZER_struct * recognizer);
+
+}
+ ANTLR3_BASE_RECOGNIZER;
+
+#ifdef __cplusplus
+}
+#endif
+
+#include <antlr3lexer.h>
+#include <antlr3parser.h>
+#include <antlr3treeparser.h>
+
+/// @}
+///
+
+#endif /* _ANTLR3_BASERECOGNIZER_H */
+