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diff --git a/clang/www/comparison.html b/clang/www/comparison.html new file mode 100644 index 0000000..2898ce8 --- /dev/null +++ b/clang/www/comparison.html @@ -0,0 +1,189 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" + "http://www.w3.org/TR/html4/strict.dtd"> +<!-- Material used from: HTML 4.01 specs: http://www.w3.org/TR/html401/ --> +<html> +<head> + <META http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"> + <title>Comparing clang to other open source compilers</title> + <link type="text/css" rel="stylesheet" href="menu.css"> + <link type="text/css" rel="stylesheet" href="content.css"> +</head> +<body> + <!--#include virtual="menu.html.incl"--> + <div id="content"> + <h1>Clang vs Other Open Source Compilers</h1> + + <p>Building an entirely new compiler front-end is a big task, and it isn't + always clear to people why we decided to do this. Here we compare clang + and its goals to other open source compiler front-ends that are + available. We restrict the discussion to very specific objective points + to avoid controversy where possible. Also, software is infinitely + mutable, so we don't talk about little details that can be fixed with + a reasonable amount of effort: we'll talk about issues that are + difficult to fix for architectural or political reasons.</p> + + <p>The goal of this list is to describe how differences in goals lead to + different strengths and weaknesses, not to make some compiler look bad. + This will hopefully help you to evaluate whether using clang is a good + idea for your personal goals. Because we don't know specifically what + <em>you</em> want to do, we describe the features of these compilers in + terms of <em>our</em> goals: if you are only interested in static + analysis, you may not care that something lacks codegen support, for + example.</p> + + <p>Please email cfe-dev if you think we should add another compiler to this + list or if you think some characterization is unfair here.</p> + + <ul> + <li><a href="#gcc">Clang vs GCC</a> (GNU Compiler Collection)</li> + <li><a href="#elsa">Clang vs Elsa</a> (Elkhound-based C++ Parser)</li> + <li><a href="#pcc">Clang vs PCC</a> (Portable C Compiler)</li> + </ul> + + + <!--=====================================================================--> + <h2><a name="gcc">Clang vs GCC (GNU Compiler Collection)</a></h2> + <!--=====================================================================--> + + <p>Pro's of GCC vs clang:</p> + + <ul> + <li>GCC supports languages that clang does not aim to, such as Java, Ada, + FORTRAN, etc.</li> + <li>GCC has a few <a href="cxx_status.html">C++'11 features</a> that Clang + does not yet support.</li> + <li>GCC supports more targets than LLVM.</li> + <li>GCC is popular and widely adopted.</li> + <li>GCC does not require a C++ compiler to build it.</li> + </ul> + + <p>Pro's of clang vs GCC:</p> + + <ul> + <li>The Clang ASTs and design are intended to be <a + href="features.html#simplecode">easily understandable</a> by + anyone who is familiar with the languages involved and who has a basic + understanding of how a compiler works. GCC has a very old codebase + which presents a steep learning curve to new developers.</li> + <li>Clang is designed as an API from its inception, allowing it to be reused + by source analysis tools, refactoring, IDEs (etc) as well as for code + generation. GCC is built as a monolithic static compiler, which makes + it extremely difficult to use as an API and integrate into other tools. + Further, its historic design and <a + href="http://gcc.gnu.org/ml/gcc/2007-11/msg00460.html">current</a> + <a href="http://gcc.gnu.org/ml/gcc/2004-12/msg00888.html">policy</a> + makes it difficult to decouple the front-end from the rest of the + compiler. </li> + <li>Various GCC design decisions make it very difficult to reuse: its build + system is difficult to modify, you can't link multiple targets into one + binary, you can't link multiple front-ends into one binary, it uses a + custom garbage collector, uses global variables extensively, is not + reentrant or multi-threadable, etc. Clang has none of these problems. + </li> + <li>For every token, clang tracks information about where it was written and + where it was ultimately expanded into if it was involved in a macro. + GCC does not track information about macro instantiations when parsing + source code. This makes it very difficult for source rewriting tools + (e.g. for refactoring) to work in the presence of (even simple) + macros.</li> + <li>Clang does not implicitly simplify code as it parses it like GCC does. + Doing so causes many problems for source analysis tools: as one simple + example, if you write "x-x" in your source code, the GCC AST will + contain "0", with no mention of 'x'. This is extremely bad for a + refactoring tool that wants to rename 'x'.</li> + <li>Clang can serialize its AST out to disk and read it back into another + program, which is useful for whole program analysis. GCC does not have + this. GCC's PCH mechanism (which is just a dump of the compiler + memory image) is related, but is architecturally only + able to read the dump back into the exact same executable as the one + that produced it (it is not a structured format).</li> + <li>Clang is <a href="features.html#performance">much faster and uses far + less memory</a> than GCC.</li> + <li>Clang aims to provide extremely clear and concise diagnostics (error and + warning messages), and includes support for <a + href="diagnostics.html">expressive diagnostics</a>. GCC's warnings are + sometimes acceptable, but are often confusing and it does not support + expressive diagnostics. Clang also preserves typedefs in diagnostics + consistently, showing macro expansions and many other features.</li> + <li>GCC is licensed under the GPL license. clang uses a BSD license, which + allows it to be used by projects that do not themselves want to be + GPL.</li> + <li>Clang inherits a number of features from its use of LLVM as a backend, + including support for a bytecode representation for intermediate code, + pluggable optimizers, link-time optimization support, Just-In-Time + compilation, ability to link in multiple code generators, etc.</li> + <li><a href="compatibility.html#c++">Clang's support for C++</a> is more + compliant than GCC's in many ways (e.g. conformant two phase name + lookup).</li> + </ul> + + <!--=====================================================================--> + <h2><a name="elsa">Clang vs Elsa (Elkhound-based C++ Parser)</a></h2> + <!--=====================================================================--> + + <p>Pro's of Elsa vs clang:</p> + + <ul> + <li>Elsa's parser and AST is designed to be easily extensible by adding + grammar rules. Clang has a very simple and easily hackable parser, + but requires you to write C++ code to do it.</li> + </ul> + + <p>Pro's of clang vs Elsa:</p> + + <ul> + <li>Clang's C and C++ support is far more mature and practically useful than + Elsa's, and includes many C++'11 features.</li> + <li>The Elsa community is extremely small and major development work seems + to have ceased in 2005. Work continued to be used by other small + projects (e.g. Oink), but Oink is apparently dead now too. Clang has a + vibrant community including developers that + are paid to work on it full time. In practice this means that you can + file bugs against Clang and they will often be fixed for you. If you + use Elsa, you are (mostly) on your own for bug fixes and feature + enhancements.</li> + <li>Elsa is not built as a stack of reusable libraries like clang is. It is + very difficult to use part of Elsa without the whole front-end. For + example, you cannot use Elsa to parse C/ObjC code without building an + AST. You can do this in Clang and it is much faster than building an + AST.</li> + <li>Elsa does not have an integrated preprocessor, which makes it extremely + difficult to accurately map from a source location in the AST back to + its original position before preprocessing. Like GCC, it does not keep + track of macro expansions.</li> + <li>Elsa is even slower and uses more memory than GCC, which itself requires + far more space and time than clang.</li> + <li>Elsa only does partial semantic analysis. It is intended to work on + code that is already validated by GCC, so it does not do many semantic + checks required by the languages it implements.</li> + <li>Elsa does not support Objective-C.</li> + <li>Elsa does not support native code generation.</li> + </ul> + + + <!--=====================================================================--> + <h2><a name="pcc">Clang vs PCC (Portable C Compiler)</a></h2> + <!--=====================================================================--> + + <p>Pro's of PCC vs clang:</p> + + <ul> + <li>The PCC source base is very small and builds quickly with just a C + compiler.</li> + </ul> + + <p>Pro's of clang vs PCC:</p> + + <ul> + <li>PCC dates from the 1970's and has been dormant for most of that time. + The clang + llvm communities are very active.</li> + <li>PCC doesn't support Objective-C or C++ and doesn't aim to support + C++.</li> + <li>PCC's code generation is very limited compared to LLVM. It produces very + inefficient code and does not support many important targets.</li> + <li>Like Elsa, PCC's does not have an integrated preprocessor, making it + extremely difficult to use it for source analysis tools.</li> + </ul> + </div> +</body> +</html> |