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diff --git a/clang/lib/StaticAnalyzer/Checkers/MallocChecker.cpp b/clang/lib/StaticAnalyzer/Checkers/MallocChecker.cpp
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+//=== MallocChecker.cpp - A malloc/free checker -------------------*- C++ -*--//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file defines malloc/free checker, which checks for potential memory
+// leaks, double free, and use-after-free problems.
+//
+//===----------------------------------------------------------------------===//
+
+#include "ClangSACheckers.h"
+#include "InterCheckerAPI.h"
+#include "clang/StaticAnalyzer/Core/Checker.h"
+#include "clang/StaticAnalyzer/Core/CheckerManager.h"
+#include "clang/StaticAnalyzer/Core/PathSensitive/CheckerContext.h"
+#include "clang/StaticAnalyzer/Core/BugReporter/BugType.h"
+#include "clang/StaticAnalyzer/Core/PathSensitive/ObjCMessage.h"
+#include "clang/StaticAnalyzer/Core/PathSensitive/ProgramState.h"
+#include "clang/StaticAnalyzer/Core/PathSensitive/ProgramStateTrait.h"
+#include "clang/StaticAnalyzer/Core/PathSensitive/SymbolManager.h"
+#include "clang/Basic/SourceManager.h"
+#include "llvm/ADT/ImmutableMap.h"
+#include "llvm/ADT/SmallString.h"
+#include "llvm/ADT/STLExtras.h"
+#include <climits>
+
+using namespace clang;
+using namespace ento;
+
+namespace {
+
+class RefState {
+ enum Kind { AllocateUnchecked, AllocateFailed, Released, Escaped,
+ Relinquished } K;
+ const Stmt *S;
+
+public:
+ RefState(Kind k, const Stmt *s) : K(k), S(s) {}
+
+ bool isAllocated() const { return K == AllocateUnchecked; }
+ bool isReleased() const { return K == Released; }
+
+ const Stmt *getStmt() const { return S; }
+
+ bool operator==(const RefState &X) const {
+ return K == X.K && S == X.S;
+ }
+
+ static RefState getAllocateUnchecked(const Stmt *s) {
+ return RefState(AllocateUnchecked, s);
+ }
+ static RefState getAllocateFailed() {
+ return RefState(AllocateFailed, 0);
+ }
+ static RefState getReleased(const Stmt *s) { return RefState(Released, s); }
+ static RefState getEscaped(const Stmt *s) { return RefState(Escaped, s); }
+ static RefState getRelinquished(const Stmt *s) {
+ return RefState(Relinquished, s);
+ }
+
+ void Profile(llvm::FoldingSetNodeID &ID) const {
+ ID.AddInteger(K);
+ ID.AddPointer(S);
+ }
+};
+
+struct ReallocPair {
+ SymbolRef ReallocatedSym;
+ bool IsFreeOnFailure;
+ ReallocPair(SymbolRef S, bool F) : ReallocatedSym(S), IsFreeOnFailure(F) {}
+ void Profile(llvm::FoldingSetNodeID &ID) const {
+ ID.AddInteger(IsFreeOnFailure);
+ ID.AddPointer(ReallocatedSym);
+ }
+ bool operator==(const ReallocPair &X) const {
+ return ReallocatedSym == X.ReallocatedSym &&
+ IsFreeOnFailure == X.IsFreeOnFailure;
+ }
+};
+
+typedef std::pair<const Stmt*, const MemRegion*> LeakInfo;
+
+class MallocChecker : public Checker<check::DeadSymbols,
+ check::EndPath,
+ check::PreStmt<ReturnStmt>,
+ check::PreStmt<CallExpr>,
+ check::PostStmt<CallExpr>,
+ check::PostStmt<BlockExpr>,
+ check::Location,
+ check::Bind,
+ eval::Assume,
+ check::RegionChanges>
+{
+ mutable OwningPtr<BugType> BT_DoubleFree;
+ mutable OwningPtr<BugType> BT_Leak;
+ mutable OwningPtr<BugType> BT_UseFree;
+ mutable OwningPtr<BugType> BT_BadFree;
+ mutable IdentifierInfo *II_malloc, *II_free, *II_realloc, *II_calloc,
+ *II_valloc, *II_reallocf, *II_strndup, *II_strdup;
+
+public:
+ MallocChecker() : II_malloc(0), II_free(0), II_realloc(0), II_calloc(0),
+ II_valloc(0), II_reallocf(0), II_strndup(0), II_strdup(0) {}
+
+ /// In pessimistic mode, the checker assumes that it does not know which
+ /// functions might free the memory.
+ struct ChecksFilter {
+ DefaultBool CMallocPessimistic;
+ DefaultBool CMallocOptimistic;
+ };
+
+ ChecksFilter Filter;
+
+ void checkPreStmt(const CallExpr *S, CheckerContext &C) const;
+ void checkPostStmt(const CallExpr *CE, CheckerContext &C) const;
+ void checkPostStmt(const BlockExpr *BE, CheckerContext &C) const;
+ void checkDeadSymbols(SymbolReaper &SymReaper, CheckerContext &C) const;
+ void checkEndPath(CheckerContext &C) const;
+ void checkPreStmt(const ReturnStmt *S, CheckerContext &C) const;
+ ProgramStateRef evalAssume(ProgramStateRef state, SVal Cond,
+ bool Assumption) const;
+ void checkLocation(SVal l, bool isLoad, const Stmt *S,
+ CheckerContext &C) const;
+ void checkBind(SVal location, SVal val, const Stmt*S,
+ CheckerContext &C) const;
+ ProgramStateRef
+ checkRegionChanges(ProgramStateRef state,
+ const StoreManager::InvalidatedSymbols *invalidated,
+ ArrayRef<const MemRegion *> ExplicitRegions,
+ ArrayRef<const MemRegion *> Regions,
+ const CallOrObjCMessage *Call) const;
+ bool wantsRegionChangeUpdate(ProgramStateRef state) const {
+ return true;
+ }
+
+private:
+ void initIdentifierInfo(ASTContext &C) const;
+
+ /// Check if this is one of the functions which can allocate/reallocate memory
+ /// pointed to by one of its arguments.
+ bool isMemFunction(const FunctionDecl *FD, ASTContext &C) const;
+
+ static ProgramStateRef MallocMemReturnsAttr(CheckerContext &C,
+ const CallExpr *CE,
+ const OwnershipAttr* Att);
+ static ProgramStateRef MallocMemAux(CheckerContext &C, const CallExpr *CE,
+ const Expr *SizeEx, SVal Init,
+ ProgramStateRef state) {
+ return MallocMemAux(C, CE,
+ state->getSVal(SizeEx, C.getLocationContext()),
+ Init, state);
+ }
+
+ static ProgramStateRef MallocMemAux(CheckerContext &C, const CallExpr *CE,
+ SVal SizeEx, SVal Init,
+ ProgramStateRef state);
+
+ /// Update the RefState to reflect the new memory allocation.
+ static ProgramStateRef MallocUpdateRefState(CheckerContext &C,
+ const CallExpr *CE,
+ ProgramStateRef state);
+
+ ProgramStateRef FreeMemAttr(CheckerContext &C, const CallExpr *CE,
+ const OwnershipAttr* Att) const;
+ ProgramStateRef FreeMemAux(CheckerContext &C, const CallExpr *CE,
+ ProgramStateRef state, unsigned Num,
+ bool Hold) const;
+
+ ProgramStateRef ReallocMem(CheckerContext &C, const CallExpr *CE,
+ bool FreesMemOnFailure) const;
+ static ProgramStateRef CallocMem(CheckerContext &C, const CallExpr *CE);
+
+ bool checkEscape(SymbolRef Sym, const Stmt *S, CheckerContext &C) const;
+ bool checkUseAfterFree(SymbolRef Sym, CheckerContext &C,
+ const Stmt *S = 0) const;
+
+ /// Check if the function is not known to us. So, for example, we could
+ /// conservatively assume it can free/reallocate it's pointer arguments.
+ bool doesNotFreeMemory(const CallOrObjCMessage *Call,
+ ProgramStateRef State) const;
+
+ static bool SummarizeValue(raw_ostream &os, SVal V);
+ static bool SummarizeRegion(raw_ostream &os, const MemRegion *MR);
+ void ReportBadFree(CheckerContext &C, SVal ArgVal, SourceRange range) const;
+
+ /// Find the location of the allocation for Sym on the path leading to the
+ /// exploded node N.
+ LeakInfo getAllocationSite(const ExplodedNode *N, SymbolRef Sym,
+ CheckerContext &C) const;
+
+ void reportLeak(SymbolRef Sym, ExplodedNode *N, CheckerContext &C) const;
+
+ /// The bug visitor which allows us to print extra diagnostics along the
+ /// BugReport path. For example, showing the allocation site of the leaked
+ /// region.
+ class MallocBugVisitor : public BugReporterVisitorImpl<MallocBugVisitor> {
+ protected:
+ enum NotificationMode {
+ Normal,
+ ReallocationFailed
+ };
+
+ // The allocated region symbol tracked by the main analysis.
+ SymbolRef Sym;
+
+ // The mode we are in, i.e. what kind of diagnostics will be emitted.
+ NotificationMode Mode;
+
+ // A symbol from when the primary region should have been reallocated.
+ SymbolRef FailedReallocSymbol;
+
+ public:
+ MallocBugVisitor(SymbolRef S)
+ : Sym(S), Mode(Normal), FailedReallocSymbol(0) {}
+
+ virtual ~MallocBugVisitor() {}
+
+ void Profile(llvm::FoldingSetNodeID &ID) const {
+ static int X = 0;
+ ID.AddPointer(&X);
+ ID.AddPointer(Sym);
+ }
+
+ inline bool isAllocated(const RefState *S, const RefState *SPrev,
+ const Stmt *Stmt) {
+ // Did not track -> allocated. Other state (released) -> allocated.
+ return (Stmt && isa<CallExpr>(Stmt) &&
+ (S && S->isAllocated()) && (!SPrev || !SPrev->isAllocated()));
+ }
+
+ inline bool isReleased(const RefState *S, const RefState *SPrev,
+ const Stmt *Stmt) {
+ // Did not track -> released. Other state (allocated) -> released.
+ return (Stmt && isa<CallExpr>(Stmt) &&
+ (S && S->isReleased()) && (!SPrev || !SPrev->isReleased()));
+ }
+
+ inline bool isReallocFailedCheck(const RefState *S, const RefState *SPrev,
+ const Stmt *Stmt) {
+ // If the expression is not a call, and the state change is
+ // released -> allocated, it must be the realloc return value
+ // check. If we have to handle more cases here, it might be cleaner just
+ // to track this extra bit in the state itself.
+ return ((!Stmt || !isa<CallExpr>(Stmt)) &&
+ (S && S->isAllocated()) && (SPrev && !SPrev->isAllocated()));
+ }
+
+ PathDiagnosticPiece *VisitNode(const ExplodedNode *N,
+ const ExplodedNode *PrevN,
+ BugReporterContext &BRC,
+ BugReport &BR);
+ private:
+ class StackHintGeneratorForReallocationFailed
+ : public StackHintGeneratorForSymbol {
+ public:
+ StackHintGeneratorForReallocationFailed(SymbolRef S, StringRef M)
+ : StackHintGeneratorForSymbol(S, M) {}
+
+ virtual std::string getMessageForArg(const Expr *ArgE, unsigned ArgIndex) {
+ SmallString<200> buf;
+ llvm::raw_svector_ostream os(buf);
+
+ os << "Reallocation of ";
+ // Printed parameters start at 1, not 0.
+ printOrdinal(++ArgIndex, os);
+ os << " parameter failed";
+
+ return os.str();
+ }
+
+ virtual std::string getMessageForReturn(const CallExpr *CallExpr) {
+ return "Reallocation of returned value failed";
+ }
+ };
+ };
+};
+} // end anonymous namespace
+
+typedef llvm::ImmutableMap<SymbolRef, RefState> RegionStateTy;
+typedef llvm::ImmutableMap<SymbolRef, ReallocPair > ReallocMap;
+class RegionState {};
+class ReallocPairs {};
+namespace clang {
+namespace ento {
+ template <>
+ struct ProgramStateTrait<RegionState>
+ : public ProgramStatePartialTrait<RegionStateTy> {
+ static void *GDMIndex() { static int x; return &x; }
+ };
+
+ template <>
+ struct ProgramStateTrait<ReallocPairs>
+ : public ProgramStatePartialTrait<ReallocMap> {
+ static void *GDMIndex() { static int x; return &x; }
+ };
+}
+}
+
+namespace {
+class StopTrackingCallback : public SymbolVisitor {
+ ProgramStateRef state;
+public:
+ StopTrackingCallback(ProgramStateRef st) : state(st) {}
+ ProgramStateRef getState() const { return state; }
+
+ bool VisitSymbol(SymbolRef sym) {
+ state = state->remove<RegionState>(sym);
+ return true;
+ }
+};
+} // end anonymous namespace
+
+void MallocChecker::initIdentifierInfo(ASTContext &Ctx) const {
+ if (!II_malloc)
+ II_malloc = &Ctx.Idents.get("malloc");
+ if (!II_free)
+ II_free = &Ctx.Idents.get("free");
+ if (!II_realloc)
+ II_realloc = &Ctx.Idents.get("realloc");
+ if (!II_reallocf)
+ II_reallocf = &Ctx.Idents.get("reallocf");
+ if (!II_calloc)
+ II_calloc = &Ctx.Idents.get("calloc");
+ if (!II_valloc)
+ II_valloc = &Ctx.Idents.get("valloc");
+ if (!II_strdup)
+ II_strdup = &Ctx.Idents.get("strdup");
+ if (!II_strndup)
+ II_strndup = &Ctx.Idents.get("strndup");
+}
+
+bool MallocChecker::isMemFunction(const FunctionDecl *FD, ASTContext &C) const {
+ if (!FD)
+ return false;
+ IdentifierInfo *FunI = FD->getIdentifier();
+ if (!FunI)
+ return false;
+
+ initIdentifierInfo(C);
+
+ if (FunI == II_malloc || FunI == II_free || FunI == II_realloc ||
+ FunI == II_reallocf || FunI == II_calloc || FunI == II_valloc ||
+ FunI == II_strdup || FunI == II_strndup)
+ return true;
+
+ if (Filter.CMallocOptimistic && FD->hasAttrs() &&
+ FD->specific_attr_begin<OwnershipAttr>() !=
+ FD->specific_attr_end<OwnershipAttr>())
+ return true;
+
+
+ return false;
+}
+
+void MallocChecker::checkPostStmt(const CallExpr *CE, CheckerContext &C) const {
+ const FunctionDecl *FD = C.getCalleeDecl(CE);
+ if (!FD)
+ return;
+
+ initIdentifierInfo(C.getASTContext());
+ IdentifierInfo *FunI = FD->getIdentifier();
+ if (!FunI)
+ return;
+
+ ProgramStateRef State = C.getState();
+ if (FunI == II_malloc || FunI == II_valloc) {
+ if (CE->getNumArgs() < 1)
+ return;
+ State = MallocMemAux(C, CE, CE->getArg(0), UndefinedVal(), State);
+ } else if (FunI == II_realloc) {
+ State = ReallocMem(C, CE, false);
+ } else if (FunI == II_reallocf) {
+ State = ReallocMem(C, CE, true);
+ } else if (FunI == II_calloc) {
+ State = CallocMem(C, CE);
+ } else if (FunI == II_free) {
+ State = FreeMemAux(C, CE, C.getState(), 0, false);
+ } else if (FunI == II_strdup) {
+ State = MallocUpdateRefState(C, CE, State);
+ } else if (FunI == II_strndup) {
+ State = MallocUpdateRefState(C, CE, State);
+ } else if (Filter.CMallocOptimistic) {
+ // Check all the attributes, if there are any.
+ // There can be multiple of these attributes.
+ if (FD->hasAttrs())
+ for (specific_attr_iterator<OwnershipAttr>
+ i = FD->specific_attr_begin<OwnershipAttr>(),
+ e = FD->specific_attr_end<OwnershipAttr>();
+ i != e; ++i) {
+ switch ((*i)->getOwnKind()) {
+ case OwnershipAttr::Returns:
+ State = MallocMemReturnsAttr(C, CE, *i);
+ break;
+ case OwnershipAttr::Takes:
+ case OwnershipAttr::Holds:
+ State = FreeMemAttr(C, CE, *i);
+ break;
+ }
+ }
+ }
+ C.addTransition(State);
+}
+
+ProgramStateRef MallocChecker::MallocMemReturnsAttr(CheckerContext &C,
+ const CallExpr *CE,
+ const OwnershipAttr* Att) {
+ if (Att->getModule() != "malloc")
+ return 0;
+
+ OwnershipAttr::args_iterator I = Att->args_begin(), E = Att->args_end();
+ if (I != E) {
+ return MallocMemAux(C, CE, CE->getArg(*I), UndefinedVal(), C.getState());
+ }
+ return MallocMemAux(C, CE, UnknownVal(), UndefinedVal(), C.getState());
+}
+
+ProgramStateRef MallocChecker::MallocMemAux(CheckerContext &C,
+ const CallExpr *CE,
+ SVal Size, SVal Init,
+ ProgramStateRef state) {
+ // Get the return value.
+ SVal retVal = state->getSVal(CE, C.getLocationContext());
+
+ // We expect the malloc functions to return a pointer.
+ if (!isa<Loc>(retVal))
+ return 0;
+
+ // Fill the region with the initialization value.
+ state = state->bindDefault(retVal, Init);
+
+ // Set the region's extent equal to the Size parameter.
+ const SymbolicRegion *R =
+ dyn_cast_or_null<SymbolicRegion>(retVal.getAsRegion());
+ if (!R)
+ return 0;
+ if (isa<DefinedOrUnknownSVal>(Size)) {
+ SValBuilder &svalBuilder = C.getSValBuilder();
+ DefinedOrUnknownSVal Extent = R->getExtent(svalBuilder);
+ DefinedOrUnknownSVal DefinedSize = cast<DefinedOrUnknownSVal>(Size);
+ DefinedOrUnknownSVal extentMatchesSize =
+ svalBuilder.evalEQ(state, Extent, DefinedSize);
+
+ state = state->assume(extentMatchesSize, true);
+ assert(state);
+ }
+
+ return MallocUpdateRefState(C, CE, state);
+}
+
+ProgramStateRef MallocChecker::MallocUpdateRefState(CheckerContext &C,
+ const CallExpr *CE,
+ ProgramStateRef state) {
+ // Get the return value.
+ SVal retVal = state->getSVal(CE, C.getLocationContext());
+
+ // We expect the malloc functions to return a pointer.
+ if (!isa<Loc>(retVal))
+ return 0;
+
+ SymbolRef Sym = retVal.getAsLocSymbol();
+ assert(Sym);
+
+ // Set the symbol's state to Allocated.
+ return state->set<RegionState>(Sym, RefState::getAllocateUnchecked(CE));
+
+}
+
+ProgramStateRef MallocChecker::FreeMemAttr(CheckerContext &C,
+ const CallExpr *CE,
+ const OwnershipAttr* Att) const {
+ if (Att->getModule() != "malloc")
+ return 0;
+
+ ProgramStateRef State = C.getState();
+
+ for (OwnershipAttr::args_iterator I = Att->args_begin(), E = Att->args_end();
+ I != E; ++I) {
+ ProgramStateRef StateI = FreeMemAux(C, CE, State, *I,
+ Att->getOwnKind() == OwnershipAttr::Holds);
+ if (StateI)
+ State = StateI;
+ }
+ return State;
+}
+
+ProgramStateRef MallocChecker::FreeMemAux(CheckerContext &C,
+ const CallExpr *CE,
+ ProgramStateRef state,
+ unsigned Num,
+ bool Hold) const {
+ if (CE->getNumArgs() < (Num + 1))
+ return 0;
+
+ const Expr *ArgExpr = CE->getArg(Num);
+ SVal ArgVal = state->getSVal(ArgExpr, C.getLocationContext());
+ if (!isa<DefinedOrUnknownSVal>(ArgVal))
+ return 0;
+ DefinedOrUnknownSVal location = cast<DefinedOrUnknownSVal>(ArgVal);
+
+ // Check for null dereferences.
+ if (!isa<Loc>(location))
+ return 0;
+
+ // The explicit NULL case, no operation is performed.
+ ProgramStateRef notNullState, nullState;
+ llvm::tie(notNullState, nullState) = state->assume(location);
+ if (nullState && !notNullState)
+ return 0;
+
+ // Unknown values could easily be okay
+ // Undefined values are handled elsewhere
+ if (ArgVal.isUnknownOrUndef())
+ return 0;
+
+ const MemRegion *R = ArgVal.getAsRegion();
+
+ // Nonlocs can't be freed, of course.
+ // Non-region locations (labels and fixed addresses) also shouldn't be freed.
+ if (!R) {
+ ReportBadFree(C, ArgVal, ArgExpr->getSourceRange());
+ return 0;
+ }
+
+ R = R->StripCasts();
+
+ // Blocks might show up as heap data, but should not be free()d
+ if (isa<BlockDataRegion>(R)) {
+ ReportBadFree(C, ArgVal, ArgExpr->getSourceRange());
+ return 0;
+ }
+
+ const MemSpaceRegion *MS = R->getMemorySpace();
+
+ // Parameters, locals, statics, and globals shouldn't be freed.
+ if (!(isa<UnknownSpaceRegion>(MS) || isa<HeapSpaceRegion>(MS))) {
+ // FIXME: at the time this code was written, malloc() regions were
+ // represented by conjured symbols, which are all in UnknownSpaceRegion.
+ // This means that there isn't actually anything from HeapSpaceRegion
+ // that should be freed, even though we allow it here.
+ // Of course, free() can work on memory allocated outside the current
+ // function, so UnknownSpaceRegion is always a possibility.
+ // False negatives are better than false positives.
+
+ ReportBadFree(C, ArgVal, ArgExpr->getSourceRange());
+ return 0;
+ }
+
+ const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(R);
+ // Various cases could lead to non-symbol values here.
+ // For now, ignore them.
+ if (!SR)
+ return 0;
+
+ SymbolRef Sym = SR->getSymbol();
+ const RefState *RS = state->get<RegionState>(Sym);
+
+ // If the symbol has not been tracked, return. This is possible when free() is
+ // called on a pointer that does not get its pointee directly from malloc().
+ // Full support of this requires inter-procedural analysis.
+ if (!RS)
+ return 0;
+
+ // Check double free.
+ if (RS->isReleased()) {
+ if (ExplodedNode *N = C.generateSink()) {
+ if (!BT_DoubleFree)
+ BT_DoubleFree.reset(
+ new BugType("Double free", "Memory Error"));
+ BugReport *R = new BugReport(*BT_DoubleFree,
+ "Attempt to free released memory", N);
+ R->addRange(ArgExpr->getSourceRange());
+ R->markInteresting(Sym);
+ R->addVisitor(new MallocBugVisitor(Sym));
+ C.EmitReport(R);
+ }
+ return 0;
+ }
+
+ // Normal free.
+ if (Hold)
+ return state->set<RegionState>(Sym, RefState::getRelinquished(CE));
+ return state->set<RegionState>(Sym, RefState::getReleased(CE));
+}
+
+bool MallocChecker::SummarizeValue(raw_ostream &os, SVal V) {
+ if (nonloc::ConcreteInt *IntVal = dyn_cast<nonloc::ConcreteInt>(&V))
+ os << "an integer (" << IntVal->getValue() << ")";
+ else if (loc::ConcreteInt *ConstAddr = dyn_cast<loc::ConcreteInt>(&V))
+ os << "a constant address (" << ConstAddr->getValue() << ")";
+ else if (loc::GotoLabel *Label = dyn_cast<loc::GotoLabel>(&V))
+ os << "the address of the label '" << Label->getLabel()->getName() << "'";
+ else
+ return false;
+
+ return true;
+}
+
+bool MallocChecker::SummarizeRegion(raw_ostream &os,
+ const MemRegion *MR) {
+ switch (MR->getKind()) {
+ case MemRegion::FunctionTextRegionKind: {
+ const FunctionDecl *FD = cast<FunctionTextRegion>(MR)->getDecl();
+ if (FD)
+ os << "the address of the function '" << *FD << '\'';
+ else
+ os << "the address of a function";
+ return true;
+ }
+ case MemRegion::BlockTextRegionKind:
+ os << "block text";
+ return true;
+ case MemRegion::BlockDataRegionKind:
+ // FIXME: where the block came from?
+ os << "a block";
+ return true;
+ default: {
+ const MemSpaceRegion *MS = MR->getMemorySpace();
+
+ if (isa<StackLocalsSpaceRegion>(MS)) {
+ const VarRegion *VR = dyn_cast<VarRegion>(MR);
+ const VarDecl *VD;
+ if (VR)
+ VD = VR->getDecl();
+ else
+ VD = NULL;
+
+ if (VD)
+ os << "the address of the local variable '" << VD->getName() << "'";
+ else
+ os << "the address of a local stack variable";
+ return true;
+ }
+
+ if (isa<StackArgumentsSpaceRegion>(MS)) {
+ const VarRegion *VR = dyn_cast<VarRegion>(MR);
+ const VarDecl *VD;
+ if (VR)
+ VD = VR->getDecl();
+ else
+ VD = NULL;
+
+ if (VD)
+ os << "the address of the parameter '" << VD->getName() << "'";
+ else
+ os << "the address of a parameter";
+ return true;
+ }
+
+ if (isa<GlobalsSpaceRegion>(MS)) {
+ const VarRegion *VR = dyn_cast<VarRegion>(MR);
+ const VarDecl *VD;
+ if (VR)
+ VD = VR->getDecl();
+ else
+ VD = NULL;
+
+ if (VD) {
+ if (VD->isStaticLocal())
+ os << "the address of the static variable '" << VD->getName() << "'";
+ else
+ os << "the address of the global variable '" << VD->getName() << "'";
+ } else
+ os << "the address of a global variable";
+ return true;
+ }
+
+ return false;
+ }
+ }
+}
+
+void MallocChecker::ReportBadFree(CheckerContext &C, SVal ArgVal,
+ SourceRange range) const {
+ if (ExplodedNode *N = C.generateSink()) {
+ if (!BT_BadFree)
+ BT_BadFree.reset(new BugType("Bad free", "Memory Error"));
+
+ SmallString<100> buf;
+ llvm::raw_svector_ostream os(buf);
+
+ const MemRegion *MR = ArgVal.getAsRegion();
+ if (MR) {
+ while (const ElementRegion *ER = dyn_cast<ElementRegion>(MR))
+ MR = ER->getSuperRegion();
+
+ // Special case for alloca()
+ if (isa<AllocaRegion>(MR))
+ os << "Argument to free() was allocated by alloca(), not malloc()";
+ else {
+ os << "Argument to free() is ";
+ if (SummarizeRegion(os, MR))
+ os << ", which is not memory allocated by malloc()";
+ else
+ os << "not memory allocated by malloc()";
+ }
+ } else {
+ os << "Argument to free() is ";
+ if (SummarizeValue(os, ArgVal))
+ os << ", which is not memory allocated by malloc()";
+ else
+ os << "not memory allocated by malloc()";
+ }
+
+ BugReport *R = new BugReport(*BT_BadFree, os.str(), N);
+ R->markInteresting(MR);
+ R->addRange(range);
+ C.EmitReport(R);
+ }
+}
+
+ProgramStateRef MallocChecker::ReallocMem(CheckerContext &C,
+ const CallExpr *CE,
+ bool FreesOnFail) const {
+ if (CE->getNumArgs() < 2)
+ return 0;
+
+ ProgramStateRef state = C.getState();
+ const Expr *arg0Expr = CE->getArg(0);
+ const LocationContext *LCtx = C.getLocationContext();
+ SVal Arg0Val = state->getSVal(arg0Expr, LCtx);
+ if (!isa<DefinedOrUnknownSVal>(Arg0Val))
+ return 0;
+ DefinedOrUnknownSVal arg0Val = cast<DefinedOrUnknownSVal>(Arg0Val);
+
+ SValBuilder &svalBuilder = C.getSValBuilder();
+
+ DefinedOrUnknownSVal PtrEQ =
+ svalBuilder.evalEQ(state, arg0Val, svalBuilder.makeNull());
+
+ // Get the size argument. If there is no size arg then give up.
+ const Expr *Arg1 = CE->getArg(1);
+ if (!Arg1)
+ return 0;
+
+ // Get the value of the size argument.
+ SVal Arg1ValG = state->getSVal(Arg1, LCtx);
+ if (!isa<DefinedOrUnknownSVal>(Arg1ValG))
+ return 0;
+ DefinedOrUnknownSVal Arg1Val = cast<DefinedOrUnknownSVal>(Arg1ValG);
+
+ // Compare the size argument to 0.
+ DefinedOrUnknownSVal SizeZero =
+ svalBuilder.evalEQ(state, Arg1Val,
+ svalBuilder.makeIntValWithPtrWidth(0, false));
+
+ ProgramStateRef StatePtrIsNull, StatePtrNotNull;
+ llvm::tie(StatePtrIsNull, StatePtrNotNull) = state->assume(PtrEQ);
+ ProgramStateRef StateSizeIsZero, StateSizeNotZero;
+ llvm::tie(StateSizeIsZero, StateSizeNotZero) = state->assume(SizeZero);
+ // We only assume exceptional states if they are definitely true; if the
+ // state is under-constrained, assume regular realloc behavior.
+ bool PrtIsNull = StatePtrIsNull && !StatePtrNotNull;
+ bool SizeIsZero = StateSizeIsZero && !StateSizeNotZero;
+
+ // If the ptr is NULL and the size is not 0, the call is equivalent to
+ // malloc(size).
+ if ( PrtIsNull && !SizeIsZero) {
+ ProgramStateRef stateMalloc = MallocMemAux(C, CE, CE->getArg(1),
+ UndefinedVal(), StatePtrIsNull);
+ return stateMalloc;
+ }
+
+ if (PrtIsNull && SizeIsZero)
+ return 0;
+
+ // Get the from and to pointer symbols as in toPtr = realloc(fromPtr, size).
+ assert(!PrtIsNull);
+ SymbolRef FromPtr = arg0Val.getAsSymbol();
+ SVal RetVal = state->getSVal(CE, LCtx);
+ SymbolRef ToPtr = RetVal.getAsSymbol();
+ if (!FromPtr || !ToPtr)
+ return 0;
+
+ // If the size is 0, free the memory.
+ if (SizeIsZero)
+ if (ProgramStateRef stateFree = FreeMemAux(C, CE, StateSizeIsZero,0,false)){
+ // The semantics of the return value are:
+ // If size was equal to 0, either NULL or a pointer suitable to be passed
+ // to free() is returned.
+ stateFree = stateFree->set<ReallocPairs>(ToPtr,
+ ReallocPair(FromPtr, FreesOnFail));
+ C.getSymbolManager().addSymbolDependency(ToPtr, FromPtr);
+ return stateFree;
+ }
+
+ // Default behavior.
+ if (ProgramStateRef stateFree = FreeMemAux(C, CE, state, 0, false)) {
+ // FIXME: We should copy the content of the original buffer.
+ ProgramStateRef stateRealloc = MallocMemAux(C, CE, CE->getArg(1),
+ UnknownVal(), stateFree);
+ if (!stateRealloc)
+ return 0;
+ stateRealloc = stateRealloc->set<ReallocPairs>(ToPtr,
+ ReallocPair(FromPtr, FreesOnFail));
+ C.getSymbolManager().addSymbolDependency(ToPtr, FromPtr);
+ return stateRealloc;
+ }
+ return 0;
+}
+
+ProgramStateRef MallocChecker::CallocMem(CheckerContext &C, const CallExpr *CE){
+ if (CE->getNumArgs() < 2)
+ return 0;
+
+ ProgramStateRef state = C.getState();
+ SValBuilder &svalBuilder = C.getSValBuilder();
+ const LocationContext *LCtx = C.getLocationContext();
+ SVal count = state->getSVal(CE->getArg(0), LCtx);
+ SVal elementSize = state->getSVal(CE->getArg(1), LCtx);
+ SVal TotalSize = svalBuilder.evalBinOp(state, BO_Mul, count, elementSize,
+ svalBuilder.getContext().getSizeType());
+ SVal zeroVal = svalBuilder.makeZeroVal(svalBuilder.getContext().CharTy);
+
+ return MallocMemAux(C, CE, TotalSize, zeroVal, state);
+}
+
+LeakInfo
+MallocChecker::getAllocationSite(const ExplodedNode *N, SymbolRef Sym,
+ CheckerContext &C) const {
+ const LocationContext *LeakContext = N->getLocationContext();
+ // Walk the ExplodedGraph backwards and find the first node that referred to
+ // the tracked symbol.
+ const ExplodedNode *AllocNode = N;
+ const MemRegion *ReferenceRegion = 0;
+
+ while (N) {
+ ProgramStateRef State = N->getState();
+ if (!State->get<RegionState>(Sym))
+ break;
+
+ // Find the most recent expression bound to the symbol in the current
+ // context.
+ if (!ReferenceRegion) {
+ if (const MemRegion *MR = C.getLocationRegionIfPostStore(N)) {
+ SVal Val = State->getSVal(MR);
+ if (Val.getAsLocSymbol() == Sym)
+ ReferenceRegion = MR;
+ }
+ }
+
+ // Allocation node, is the last node in the current context in which the
+ // symbol was tracked.
+ if (N->getLocationContext() == LeakContext)
+ AllocNode = N;
+ N = N->pred_empty() ? NULL : *(N->pred_begin());
+ }
+
+ ProgramPoint P = AllocNode->getLocation();
+ const Stmt *AllocationStmt = 0;
+ if (isa<StmtPoint>(P))
+ AllocationStmt = cast<StmtPoint>(P).getStmt();
+
+ return LeakInfo(AllocationStmt, ReferenceRegion);
+}
+
+void MallocChecker::reportLeak(SymbolRef Sym, ExplodedNode *N,
+ CheckerContext &C) const {
+ assert(N);
+ if (!BT_Leak) {
+ BT_Leak.reset(new BugType("Memory leak", "Memory Error"));
+ // Leaks should not be reported if they are post-dominated by a sink:
+ // (1) Sinks are higher importance bugs.
+ // (2) NoReturnFunctionChecker uses sink nodes to represent paths ending
+ // with __noreturn functions such as assert() or exit(). We choose not
+ // to report leaks on such paths.
+ BT_Leak->setSuppressOnSink(true);
+ }
+
+ // Most bug reports are cached at the location where they occurred.
+ // With leaks, we want to unique them by the location where they were
+ // allocated, and only report a single path.
+ PathDiagnosticLocation LocUsedForUniqueing;
+ const Stmt *AllocStmt = 0;
+ const MemRegion *Region = 0;
+ llvm::tie(AllocStmt, Region) = getAllocationSite(N, Sym, C);
+ if (AllocStmt)
+ LocUsedForUniqueing = PathDiagnosticLocation::createBegin(AllocStmt,
+ C.getSourceManager(), N->getLocationContext());
+
+ SmallString<200> buf;
+ llvm::raw_svector_ostream os(buf);
+ os << "Memory is never released; potential leak";
+ if (Region) {
+ os << " of memory pointed to by '";
+ Region->dumpPretty(os);
+ os <<'\'';
+ }
+
+ BugReport *R = new BugReport(*BT_Leak, os.str(), N, LocUsedForUniqueing);
+ R->markInteresting(Sym);
+ R->addVisitor(new MallocBugVisitor(Sym));
+ C.EmitReport(R);
+}
+
+void MallocChecker::checkDeadSymbols(SymbolReaper &SymReaper,
+ CheckerContext &C) const
+{
+ if (!SymReaper.hasDeadSymbols())
+ return;
+
+ ProgramStateRef state = C.getState();
+ RegionStateTy RS = state->get<RegionState>();
+ RegionStateTy::Factory &F = state->get_context<RegionState>();
+
+ bool generateReport = false;
+ llvm::SmallVector<SymbolRef, 2> Errors;
+ for (RegionStateTy::iterator I = RS.begin(), E = RS.end(); I != E; ++I) {
+ if (SymReaper.isDead(I->first)) {
+ if (I->second.isAllocated()) {
+ generateReport = true;
+ Errors.push_back(I->first);
+ }
+ // Remove the dead symbol from the map.
+ RS = F.remove(RS, I->first);
+
+ }
+ }
+
+ // Cleanup the Realloc Pairs Map.
+ ReallocMap RP = state->get<ReallocPairs>();
+ for (ReallocMap::iterator I = RP.begin(), E = RP.end(); I != E; ++I) {
+ if (SymReaper.isDead(I->first) ||
+ SymReaper.isDead(I->second.ReallocatedSym)) {
+ state = state->remove<ReallocPairs>(I->first);
+ }
+ }
+
+ // Generate leak node.
+ static SimpleProgramPointTag Tag("MallocChecker : DeadSymbolsLeak");
+ ExplodedNode *N = C.addTransition(C.getState(), C.getPredecessor(), &Tag);
+
+ if (generateReport) {
+ for (llvm::SmallVector<SymbolRef, 2>::iterator
+ I = Errors.begin(), E = Errors.end(); I != E; ++I) {
+ reportLeak(*I, N, C);
+ }
+ }
+ C.addTransition(state->set<RegionState>(RS), N);
+}
+
+void MallocChecker::checkEndPath(CheckerContext &C) const {
+ ProgramStateRef state = C.getState();
+ RegionStateTy M = state->get<RegionState>();
+
+ // If inside inlined call, skip it.
+ if (C.getLocationContext()->getParent() != 0)
+ return;
+
+ for (RegionStateTy::iterator I = M.begin(), E = M.end(); I != E; ++I) {
+ RefState RS = I->second;
+ if (RS.isAllocated()) {
+ ExplodedNode *N = C.addTransition(state);
+ if (N)
+ reportLeak(I->first, N, C);
+ }
+ }
+}
+
+bool MallocChecker::checkEscape(SymbolRef Sym, const Stmt *S,
+ CheckerContext &C) const {
+ ProgramStateRef state = C.getState();
+ const RefState *RS = state->get<RegionState>(Sym);
+ if (!RS)
+ return false;
+
+ if (RS->isAllocated()) {
+ state = state->set<RegionState>(Sym, RefState::getEscaped(S));
+ C.addTransition(state);
+ return true;
+ }
+ return false;
+}
+
+void MallocChecker::checkPreStmt(const CallExpr *CE, CheckerContext &C) const {
+ if (isMemFunction(C.getCalleeDecl(CE), C.getASTContext()))
+ return;
+
+ // Check use after free, when a freed pointer is passed to a call.
+ ProgramStateRef State = C.getState();
+ for (CallExpr::const_arg_iterator I = CE->arg_begin(),
+ E = CE->arg_end(); I != E; ++I) {
+ const Expr *A = *I;
+ if (A->getType().getTypePtr()->isAnyPointerType()) {
+ SymbolRef Sym = State->getSVal(A, C.getLocationContext()).getAsSymbol();
+ if (!Sym)
+ continue;
+ if (checkUseAfterFree(Sym, C, A))
+ return;
+ }
+ }
+}
+
+void MallocChecker::checkPreStmt(const ReturnStmt *S, CheckerContext &C) const {
+ const Expr *E = S->getRetValue();
+ if (!E)
+ return;
+
+ // Check if we are returning a symbol.
+ SVal RetVal = C.getState()->getSVal(E, C.getLocationContext());
+ SymbolRef Sym = RetVal.getAsSymbol();
+ if (!Sym)
+ // If we are returning a field of the allocated struct or an array element,
+ // the callee could still free the memory.
+ // TODO: This logic should be a part of generic symbol escape callback.
+ if (const MemRegion *MR = RetVal.getAsRegion())
+ if (isa<FieldRegion>(MR) || isa<ElementRegion>(MR))
+ if (const SymbolicRegion *BMR =
+ dyn_cast<SymbolicRegion>(MR->getBaseRegion()))
+ Sym = BMR->getSymbol();
+ if (!Sym)
+ return;
+
+ // Check if we are returning freed memory.
+ if (checkUseAfterFree(Sym, C, E))
+ return;
+
+ // If this function body is not inlined, check if the symbol is escaping.
+ if (C.getLocationContext()->getParent() == 0)
+ checkEscape(Sym, E, C);
+}
+
+// TODO: Blocks should be either inlined or should call invalidate regions
+// upon invocation. After that's in place, special casing here will not be
+// needed.
+void MallocChecker::checkPostStmt(const BlockExpr *BE,
+ CheckerContext &C) const {
+
+ // Scan the BlockDecRefExprs for any object the retain count checker
+ // may be tracking.
+ if (!BE->getBlockDecl()->hasCaptures())
+ return;
+
+ ProgramStateRef state = C.getState();
+ const BlockDataRegion *R =
+ cast<BlockDataRegion>(state->getSVal(BE,
+ C.getLocationContext()).getAsRegion());
+
+ BlockDataRegion::referenced_vars_iterator I = R->referenced_vars_begin(),
+ E = R->referenced_vars_end();
+
+ if (I == E)
+ return;
+
+ SmallVector<const MemRegion*, 10> Regions;
+ const LocationContext *LC = C.getLocationContext();
+ MemRegionManager &MemMgr = C.getSValBuilder().getRegionManager();
+
+ for ( ; I != E; ++I) {
+ const VarRegion *VR = *I;
+ if (VR->getSuperRegion() == R) {
+ VR = MemMgr.getVarRegion(VR->getDecl(), LC);
+ }
+ Regions.push_back(VR);
+ }
+
+ state =
+ state->scanReachableSymbols<StopTrackingCallback>(Regions.data(),
+ Regions.data() + Regions.size()).getState();
+ C.addTransition(state);
+}
+
+bool MallocChecker::checkUseAfterFree(SymbolRef Sym, CheckerContext &C,
+ const Stmt *S) const {
+ assert(Sym);
+ const RefState *RS = C.getState()->get<RegionState>(Sym);
+ if (RS && RS->isReleased()) {
+ if (ExplodedNode *N = C.generateSink()) {
+ if (!BT_UseFree)
+ BT_UseFree.reset(new BugType("Use-after-free", "Memory Error"));
+
+ BugReport *R = new BugReport(*BT_UseFree,
+ "Use of memory after it is freed",N);
+ if (S)
+ R->addRange(S->getSourceRange());
+ R->markInteresting(Sym);
+ R->addVisitor(new MallocBugVisitor(Sym));
+ C.EmitReport(R);
+ return true;
+ }
+ }
+ return false;
+}
+
+// Check if the location is a freed symbolic region.
+void MallocChecker::checkLocation(SVal l, bool isLoad, const Stmt *S,
+ CheckerContext &C) const {
+ SymbolRef Sym = l.getLocSymbolInBase();
+ if (Sym)
+ checkUseAfterFree(Sym, C);
+}
+
+//===----------------------------------------------------------------------===//
+// Check various ways a symbol can be invalidated.
+// TODO: This logic (the next 3 functions) is copied/similar to the
+// RetainRelease checker. We might want to factor this out.
+//===----------------------------------------------------------------------===//
+
+// Stop tracking symbols when a value escapes as a result of checkBind.
+// A value escapes in three possible cases:
+// (1) we are binding to something that is not a memory region.
+// (2) we are binding to a memregion that does not have stack storage
+// (3) we are binding to a memregion with stack storage that the store
+// does not understand.
+void MallocChecker::checkBind(SVal loc, SVal val, const Stmt *S,
+ CheckerContext &C) const {
+ // Are we storing to something that causes the value to "escape"?
+ bool escapes = true;
+ ProgramStateRef state = C.getState();
+
+ if (loc::MemRegionVal *regionLoc = dyn_cast<loc::MemRegionVal>(&loc)) {
+ escapes = !regionLoc->getRegion()->hasStackStorage();
+
+ if (!escapes) {
+ // To test (3), generate a new state with the binding added. If it is
+ // the same state, then it escapes (since the store cannot represent
+ // the binding).
+ escapes = (state == (state->bindLoc(*regionLoc, val)));
+ }
+ if (!escapes) {
+ // Case 4: We do not currently model what happens when a symbol is
+ // assigned to a struct field, so be conservative here and let the symbol
+ // go. TODO: This could definitely be improved upon.
+ escapes = !isa<VarRegion>(regionLoc->getRegion());
+ }
+ }
+
+ // If our store can represent the binding and we aren't storing to something
+ // that doesn't have local storage then just return and have the simulation
+ // state continue as is.
+ if (!escapes)
+ return;
+
+ // Otherwise, find all symbols referenced by 'val' that we are tracking
+ // and stop tracking them.
+ state = state->scanReachableSymbols<StopTrackingCallback>(val).getState();
+ C.addTransition(state);
+}
+
+// If a symbolic region is assumed to NULL (or another constant), stop tracking
+// it - assuming that allocation failed on this path.
+ProgramStateRef MallocChecker::evalAssume(ProgramStateRef state,
+ SVal Cond,
+ bool Assumption) const {
+ RegionStateTy RS = state->get<RegionState>();
+ for (RegionStateTy::iterator I = RS.begin(), E = RS.end(); I != E; ++I) {
+ // If the symbol is assumed to NULL or another constant, this will
+ // return an APSInt*.
+ if (state->getSymVal(I.getKey()))
+ state = state->remove<RegionState>(I.getKey());
+ }
+
+ // Realloc returns 0 when reallocation fails, which means that we should
+ // restore the state of the pointer being reallocated.
+ ReallocMap RP = state->get<ReallocPairs>();
+ for (ReallocMap::iterator I = RP.begin(), E = RP.end(); I != E; ++I) {
+ // If the symbol is assumed to NULL or another constant, this will
+ // return an APSInt*.
+ if (state->getSymVal(I.getKey())) {
+ SymbolRef ReallocSym = I.getData().ReallocatedSym;
+ const RefState *RS = state->get<RegionState>(ReallocSym);
+ if (RS) {
+ if (RS->isReleased() && ! I.getData().IsFreeOnFailure)
+ state = state->set<RegionState>(ReallocSym,
+ RefState::getAllocateUnchecked(RS->getStmt()));
+ }
+ state = state->remove<ReallocPairs>(I.getKey());
+ }
+ }
+
+ return state;
+}
+
+// Check if the function is known to us. So, for example, we could
+// conservatively assume it can free/reallocate it's pointer arguments.
+// (We assume that the pointers cannot escape through calls to system
+// functions not handled by this checker.)
+bool MallocChecker::doesNotFreeMemory(const CallOrObjCMessage *Call,
+ ProgramStateRef State) const {
+ if (!Call)
+ return false;
+
+ // For now, assume that any C++ call can free memory.
+ // TODO: If we want to be more optimistic here, we'll need to make sure that
+ // regions escape to C++ containers. They seem to do that even now, but for
+ // mysterious reasons.
+ if (Call->isCXXCall())
+ return false;
+
+ const Decl *D = Call->getDecl();
+ if (!D)
+ return false;
+
+ ASTContext &ASTC = State->getStateManager().getContext();
+
+ // If it's one of the allocation functions we can reason about, we model
+ // its behavior explicitly.
+ if (isa<FunctionDecl>(D) && isMemFunction(cast<FunctionDecl>(D), ASTC)) {
+ return true;
+ }
+
+ // If it's not a system call, assume it frees memory.
+ SourceManager &SM = ASTC.getSourceManager();
+ if (!SM.isInSystemHeader(D->getLocation()))
+ return false;
+
+ // Process C/ObjC functions.
+ if (const FunctionDecl *FD = dyn_cast<FunctionDecl>(D)) {
+ // White list the system functions whose arguments escape.
+ const IdentifierInfo *II = FD->getIdentifier();
+ if (!II)
+ return true;
+ StringRef FName = II->getName();
+
+ // White list thread local storage.
+ if (FName.equals("pthread_setspecific"))
+ return false;
+
+ // White list the 'XXXNoCopy' ObjC functions.
+ if (FName.endswith("NoCopy")) {
+ // Look for the deallocator argument. We know that the memory ownership
+ // is not transfered only if the deallocator argument is
+ // 'kCFAllocatorNull'.
+ for (unsigned i = 1; i < Call->getNumArgs(); ++i) {
+ const Expr *ArgE = Call->getArg(i)->IgnoreParenCasts();
+ if (const DeclRefExpr *DE = dyn_cast<DeclRefExpr>(ArgE)) {
+ StringRef DeallocatorName = DE->getFoundDecl()->getName();
+ if (DeallocatorName == "kCFAllocatorNull")
+ return true;
+ }
+ }
+ return false;
+ }
+
+ // PR12101
+ // Many CoreFoundation and CoreGraphics might allow a tracked object
+ // to escape.
+ if (Call->isCFCGAllowingEscape(FName))
+ return false;
+
+ // Associating streams with malloced buffers. The pointer can escape if
+ // 'closefn' is specified (and if that function does free memory).
+ // Currently, we do not inspect the 'closefn' function (PR12101).
+ if (FName == "funopen")
+ if (Call->getNumArgs() >= 4 && !Call->getArgSVal(4).isConstant(0))
+ return false;
+
+ // Do not warn on pointers passed to 'setbuf' when used with std streams,
+ // these leaks might be intentional when setting the buffer for stdio.
+ // http://stackoverflow.com/questions/2671151/who-frees-setvbuf-buffer
+ if (FName == "setbuf" || FName =="setbuffer" ||
+ FName == "setlinebuf" || FName == "setvbuf") {
+ if (Call->getNumArgs() >= 1)
+ if (const DeclRefExpr *Arg =
+ dyn_cast<DeclRefExpr>(Call->getArg(0)->IgnoreParenCasts()))
+ if (const VarDecl *D = dyn_cast<VarDecl>(Arg->getDecl()))
+ if (D->getCanonicalDecl()->getName().find("std")
+ != StringRef::npos)
+ return false;
+ }
+
+ // A bunch of other functions, which take ownership of a pointer (See retain
+ // release checker). Not all the parameters here are invalidated, but the
+ // Malloc checker cannot differentiate between them. The right way of doing
+ // this would be to implement a pointer escapes callback.
+ if (FName == "CVPixelBufferCreateWithBytes" ||
+ FName == "CGBitmapContextCreateWithData" ||
+ FName == "CVPixelBufferCreateWithPlanarBytes" ||
+ FName == "OSAtomicEnqueue") {
+ return false;
+ }
+
+ // Whitelist NSXXInsertXX, for example NSMapInsertIfAbsent, since they can
+ // be deallocated by NSMapRemove.
+ if (FName.startswith("NS") && (FName.find("Insert") != StringRef::npos))
+ return false;
+
+ // Otherwise, assume that the function does not free memory.
+ // Most system calls, do not free the memory.
+ return true;
+
+ // Process ObjC functions.
+ } else if (const ObjCMethodDecl * ObjCD = dyn_cast<ObjCMethodDecl>(D)) {
+ Selector S = ObjCD->getSelector();
+
+ // White list the ObjC functions which do free memory.
+ // - Anything containing 'freeWhenDone' param set to 1.
+ // Ex: dataWithBytesNoCopy:length:freeWhenDone.
+ for (unsigned i = 1; i < S.getNumArgs(); ++i) {
+ if (S.getNameForSlot(i).equals("freeWhenDone")) {
+ if (Call->getArgSVal(i).isConstant(1))
+ return false;
+ else
+ return true;
+ }
+ }
+
+ // If the first selector ends with NoCopy, assume that the ownership is
+ // transfered as well.
+ // Ex: [NSData dataWithBytesNoCopy:bytes length:10];
+ if (S.getNameForSlot(0).endswith("NoCopy")) {
+ return false;
+ }
+
+ // Otherwise, assume that the function does not free memory.
+ // Most system calls, do not free the memory.
+ return true;
+ }
+
+ // Otherwise, assume that the function can free memory.
+ return false;
+
+}
+
+// If the symbol we are tracking is invalidated, but not explicitly (ex: the &p
+// escapes, when we are tracking p), do not track the symbol as we cannot reason
+// about it anymore.
+ProgramStateRef
+MallocChecker::checkRegionChanges(ProgramStateRef State,
+ const StoreManager::InvalidatedSymbols *invalidated,
+ ArrayRef<const MemRegion *> ExplicitRegions,
+ ArrayRef<const MemRegion *> Regions,
+ const CallOrObjCMessage *Call) const {
+ if (!invalidated || invalidated->empty())
+ return State;
+ llvm::SmallPtrSet<SymbolRef, 8> WhitelistedSymbols;
+
+ // If it's a call which might free or reallocate memory, we assume that all
+ // regions (explicit and implicit) escaped.
+
+ // Otherwise, whitelist explicit pointers; we still can track them.
+ if (!Call || doesNotFreeMemory(Call, State)) {
+ for (ArrayRef<const MemRegion *>::iterator I = ExplicitRegions.begin(),
+ E = ExplicitRegions.end(); I != E; ++I) {
+ if (const SymbolicRegion *R = (*I)->StripCasts()->getAs<SymbolicRegion>())
+ WhitelistedSymbols.insert(R->getSymbol());
+ }
+ }
+
+ for (StoreManager::InvalidatedSymbols::const_iterator I=invalidated->begin(),
+ E = invalidated->end(); I!=E; ++I) {
+ SymbolRef sym = *I;
+ if (WhitelistedSymbols.count(sym))
+ continue;
+ // The symbol escaped.
+ if (const RefState *RS = State->get<RegionState>(sym))
+ State = State->set<RegionState>(sym, RefState::getEscaped(RS->getStmt()));
+ }
+ return State;
+}
+
+static SymbolRef findFailedReallocSymbol(ProgramStateRef currState,
+ ProgramStateRef prevState) {
+ ReallocMap currMap = currState->get<ReallocPairs>();
+ ReallocMap prevMap = prevState->get<ReallocPairs>();
+
+ for (ReallocMap::iterator I = prevMap.begin(), E = prevMap.end();
+ I != E; ++I) {
+ SymbolRef sym = I.getKey();
+ if (!currMap.lookup(sym))
+ return sym;
+ }
+
+ return NULL;
+}
+
+PathDiagnosticPiece *
+MallocChecker::MallocBugVisitor::VisitNode(const ExplodedNode *N,
+ const ExplodedNode *PrevN,
+ BugReporterContext &BRC,
+ BugReport &BR) {
+ ProgramStateRef state = N->getState();
+ ProgramStateRef statePrev = PrevN->getState();
+
+ const RefState *RS = state->get<RegionState>(Sym);
+ const RefState *RSPrev = statePrev->get<RegionState>(Sym);
+ if (!RS && !RSPrev)
+ return 0;
+
+ const Stmt *S = 0;
+ const char *Msg = 0;
+ StackHintGeneratorForSymbol *StackHint = 0;
+
+ // Retrieve the associated statement.
+ ProgramPoint ProgLoc = N->getLocation();
+ if (isa<StmtPoint>(ProgLoc))
+ S = cast<StmtPoint>(ProgLoc).getStmt();
+ // If an assumption was made on a branch, it should be caught
+ // here by looking at the state transition.
+ if (isa<BlockEdge>(ProgLoc)) {
+ const CFGBlock *srcBlk = cast<BlockEdge>(ProgLoc).getSrc();
+ S = srcBlk->getTerminator();
+ }
+ if (!S)
+ return 0;
+
+ // Find out if this is an interesting point and what is the kind.
+ if (Mode == Normal) {
+ if (isAllocated(RS, RSPrev, S)) {
+ Msg = "Memory is allocated";
+ StackHint = new StackHintGeneratorForSymbol(Sym,
+ "Returned allocated memory");
+ } else if (isReleased(RS, RSPrev, S)) {
+ Msg = "Memory is released";
+ StackHint = new StackHintGeneratorForSymbol(Sym,
+ "Returned released memory");
+ } else if (isReallocFailedCheck(RS, RSPrev, S)) {
+ Mode = ReallocationFailed;
+ Msg = "Reallocation failed";
+ StackHint = new StackHintGeneratorForReallocationFailed(Sym,
+ "Reallocation failed");
+
+ if (SymbolRef sym = findFailedReallocSymbol(state, statePrev)) {
+ // Is it possible to fail two reallocs WITHOUT testing in between?
+ assert((!FailedReallocSymbol || FailedReallocSymbol == sym) &&
+ "We only support one failed realloc at a time.");
+ BR.markInteresting(sym);
+ FailedReallocSymbol = sym;
+ }
+ }
+
+ // We are in a special mode if a reallocation failed later in the path.
+ } else if (Mode == ReallocationFailed) {
+ assert(FailedReallocSymbol && "No symbol to look for.");
+
+ // Is this is the first appearance of the reallocated symbol?
+ if (!statePrev->get<RegionState>(FailedReallocSymbol)) {
+ // If we ever hit this assert, that means BugReporter has decided to skip
+ // node pairs or visit them out of order.
+ assert(state->get<RegionState>(FailedReallocSymbol) &&
+ "Missed the reallocation point");
+
+ // We're at the reallocation point.
+ Msg = "Attempt to reallocate memory";
+ StackHint = new StackHintGeneratorForSymbol(Sym,
+ "Returned reallocated memory");
+ FailedReallocSymbol = NULL;
+ Mode = Normal;
+ }
+ }
+
+ if (!Msg)
+ return 0;
+ assert(StackHint);
+
+ // Generate the extra diagnostic.
+ PathDiagnosticLocation Pos(S, BRC.getSourceManager(),
+ N->getLocationContext());
+ return new PathDiagnosticEventPiece(Pos, Msg, true, StackHint);
+}
+
+
+#define REGISTER_CHECKER(name) \
+void ento::register##name(CheckerManager &mgr) {\
+ registerCStringCheckerBasic(mgr); \
+ mgr.registerChecker<MallocChecker>()->Filter.C##name = true;\
+}
+
+REGISTER_CHECKER(MallocPessimistic)
+REGISTER_CHECKER(MallocOptimistic)