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-rw-r--r--clang/lib/CodeGen/CGCleanup.cpp1103
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diff --git a/clang/lib/CodeGen/CGCleanup.cpp b/clang/lib/CodeGen/CGCleanup.cpp
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+++ b/clang/lib/CodeGen/CGCleanup.cpp
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+//===--- CGCleanup.cpp - Bookkeeping and code emission for cleanups -------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file contains code dealing with the IR generation for cleanups
+// and related information.
+//
+// A "cleanup" is a piece of code which needs to be executed whenever
+// control transfers out of a particular scope. This can be
+// conditionalized to occur only on exceptional control flow, only on
+// normal control flow, or both.
+//
+//===----------------------------------------------------------------------===//
+
+#include "CodeGenFunction.h"
+#include "CGCleanup.h"
+
+using namespace clang;
+using namespace CodeGen;
+
+bool DominatingValue<RValue>::saved_type::needsSaving(RValue rv) {
+ if (rv.isScalar())
+ return DominatingLLVMValue::needsSaving(rv.getScalarVal());
+ if (rv.isAggregate())
+ return DominatingLLVMValue::needsSaving(rv.getAggregateAddr());
+ return true;
+}
+
+DominatingValue<RValue>::saved_type
+DominatingValue<RValue>::saved_type::save(CodeGenFunction &CGF, RValue rv) {
+ if (rv.isScalar()) {
+ llvm::Value *V = rv.getScalarVal();
+
+ // These automatically dominate and don't need to be saved.
+ if (!DominatingLLVMValue::needsSaving(V))
+ return saved_type(V, ScalarLiteral);
+
+ // Everything else needs an alloca.
+ llvm::Value *addr = CGF.CreateTempAlloca(V->getType(), "saved-rvalue");
+ CGF.Builder.CreateStore(V, addr);
+ return saved_type(addr, ScalarAddress);
+ }
+
+ if (rv.isComplex()) {
+ CodeGenFunction::ComplexPairTy V = rv.getComplexVal();
+ llvm::Type *ComplexTy =
+ llvm::StructType::get(V.first->getType(), V.second->getType(),
+ (void*) 0);
+ llvm::Value *addr = CGF.CreateTempAlloca(ComplexTy, "saved-complex");
+ CGF.StoreComplexToAddr(V, addr, /*volatile*/ false);
+ return saved_type(addr, ComplexAddress);
+ }
+
+ assert(rv.isAggregate());
+ llvm::Value *V = rv.getAggregateAddr(); // TODO: volatile?
+ if (!DominatingLLVMValue::needsSaving(V))
+ return saved_type(V, AggregateLiteral);
+
+ llvm::Value *addr = CGF.CreateTempAlloca(V->getType(), "saved-rvalue");
+ CGF.Builder.CreateStore(V, addr);
+ return saved_type(addr, AggregateAddress);
+}
+
+/// Given a saved r-value produced by SaveRValue, perform the code
+/// necessary to restore it to usability at the current insertion
+/// point.
+RValue DominatingValue<RValue>::saved_type::restore(CodeGenFunction &CGF) {
+ switch (K) {
+ case ScalarLiteral:
+ return RValue::get(Value);
+ case ScalarAddress:
+ return RValue::get(CGF.Builder.CreateLoad(Value));
+ case AggregateLiteral:
+ return RValue::getAggregate(Value);
+ case AggregateAddress:
+ return RValue::getAggregate(CGF.Builder.CreateLoad(Value));
+ case ComplexAddress:
+ return RValue::getComplex(CGF.LoadComplexFromAddr(Value, false));
+ }
+
+ llvm_unreachable("bad saved r-value kind");
+}
+
+/// Push an entry of the given size onto this protected-scope stack.
+char *EHScopeStack::allocate(size_t Size) {
+ if (!StartOfBuffer) {
+ unsigned Capacity = 1024;
+ while (Capacity < Size) Capacity *= 2;
+ StartOfBuffer = new char[Capacity];
+ StartOfData = EndOfBuffer = StartOfBuffer + Capacity;
+ } else if (static_cast<size_t>(StartOfData - StartOfBuffer) < Size) {
+ unsigned CurrentCapacity = EndOfBuffer - StartOfBuffer;
+ unsigned UsedCapacity = CurrentCapacity - (StartOfData - StartOfBuffer);
+
+ unsigned NewCapacity = CurrentCapacity;
+ do {
+ NewCapacity *= 2;
+ } while (NewCapacity < UsedCapacity + Size);
+
+ char *NewStartOfBuffer = new char[NewCapacity];
+ char *NewEndOfBuffer = NewStartOfBuffer + NewCapacity;
+ char *NewStartOfData = NewEndOfBuffer - UsedCapacity;
+ memcpy(NewStartOfData, StartOfData, UsedCapacity);
+ delete [] StartOfBuffer;
+ StartOfBuffer = NewStartOfBuffer;
+ EndOfBuffer = NewEndOfBuffer;
+ StartOfData = NewStartOfData;
+ }
+
+ assert(StartOfBuffer + Size <= StartOfData);
+ StartOfData -= Size;
+ return StartOfData;
+}
+
+EHScopeStack::stable_iterator
+EHScopeStack::getInnermostActiveNormalCleanup() const {
+ for (stable_iterator si = getInnermostNormalCleanup(), se = stable_end();
+ si != se; ) {
+ EHCleanupScope &cleanup = cast<EHCleanupScope>(*find(si));
+ if (cleanup.isActive()) return si;
+ si = cleanup.getEnclosingNormalCleanup();
+ }
+ return stable_end();
+}
+
+EHScopeStack::stable_iterator EHScopeStack::getInnermostActiveEHScope() const {
+ for (stable_iterator si = getInnermostEHScope(), se = stable_end();
+ si != se; ) {
+ // Skip over inactive cleanups.
+ EHCleanupScope *cleanup = dyn_cast<EHCleanupScope>(&*find(si));
+ if (cleanup && !cleanup->isActive()) {
+ si = cleanup->getEnclosingEHScope();
+ continue;
+ }
+
+ // All other scopes are always active.
+ return si;
+ }
+
+ return stable_end();
+}
+
+
+void *EHScopeStack::pushCleanup(CleanupKind Kind, size_t Size) {
+ assert(((Size % sizeof(void*)) == 0) && "cleanup type is misaligned");
+ char *Buffer = allocate(EHCleanupScope::getSizeForCleanupSize(Size));
+ bool IsNormalCleanup = Kind & NormalCleanup;
+ bool IsEHCleanup = Kind & EHCleanup;
+ bool IsActive = !(Kind & InactiveCleanup);
+ EHCleanupScope *Scope =
+ new (Buffer) EHCleanupScope(IsNormalCleanup,
+ IsEHCleanup,
+ IsActive,
+ Size,
+ BranchFixups.size(),
+ InnermostNormalCleanup,
+ InnermostEHScope);
+ if (IsNormalCleanup)
+ InnermostNormalCleanup = stable_begin();
+ if (IsEHCleanup)
+ InnermostEHScope = stable_begin();
+
+ return Scope->getCleanupBuffer();
+}
+
+void EHScopeStack::popCleanup() {
+ assert(!empty() && "popping exception stack when not empty");
+
+ assert(isa<EHCleanupScope>(*begin()));
+ EHCleanupScope &Cleanup = cast<EHCleanupScope>(*begin());
+ InnermostNormalCleanup = Cleanup.getEnclosingNormalCleanup();
+ InnermostEHScope = Cleanup.getEnclosingEHScope();
+ StartOfData += Cleanup.getAllocatedSize();
+
+ // Destroy the cleanup.
+ Cleanup.~EHCleanupScope();
+
+ // Check whether we can shrink the branch-fixups stack.
+ if (!BranchFixups.empty()) {
+ // If we no longer have any normal cleanups, all the fixups are
+ // complete.
+ if (!hasNormalCleanups())
+ BranchFixups.clear();
+
+ // Otherwise we can still trim out unnecessary nulls.
+ else
+ popNullFixups();
+ }
+}
+
+EHFilterScope *EHScopeStack::pushFilter(unsigned numFilters) {
+ assert(getInnermostEHScope() == stable_end());
+ char *buffer = allocate(EHFilterScope::getSizeForNumFilters(numFilters));
+ EHFilterScope *filter = new (buffer) EHFilterScope(numFilters);
+ InnermostEHScope = stable_begin();
+ return filter;
+}
+
+void EHScopeStack::popFilter() {
+ assert(!empty() && "popping exception stack when not empty");
+
+ EHFilterScope &filter = cast<EHFilterScope>(*begin());
+ StartOfData += EHFilterScope::getSizeForNumFilters(filter.getNumFilters());
+
+ InnermostEHScope = filter.getEnclosingEHScope();
+}
+
+EHCatchScope *EHScopeStack::pushCatch(unsigned numHandlers) {
+ char *buffer = allocate(EHCatchScope::getSizeForNumHandlers(numHandlers));
+ EHCatchScope *scope =
+ new (buffer) EHCatchScope(numHandlers, InnermostEHScope);
+ InnermostEHScope = stable_begin();
+ return scope;
+}
+
+void EHScopeStack::pushTerminate() {
+ char *Buffer = allocate(EHTerminateScope::getSize());
+ new (Buffer) EHTerminateScope(InnermostEHScope);
+ InnermostEHScope = stable_begin();
+}
+
+/// Remove any 'null' fixups on the stack. However, we can't pop more
+/// fixups than the fixup depth on the innermost normal cleanup, or
+/// else fixups that we try to add to that cleanup will end up in the
+/// wrong place. We *could* try to shrink fixup depths, but that's
+/// actually a lot of work for little benefit.
+void EHScopeStack::popNullFixups() {
+ // We expect this to only be called when there's still an innermost
+ // normal cleanup; otherwise there really shouldn't be any fixups.
+ assert(hasNormalCleanups());
+
+ EHScopeStack::iterator it = find(InnermostNormalCleanup);
+ unsigned MinSize = cast<EHCleanupScope>(*it).getFixupDepth();
+ assert(BranchFixups.size() >= MinSize && "fixup stack out of order");
+
+ while (BranchFixups.size() > MinSize &&
+ BranchFixups.back().Destination == 0)
+ BranchFixups.pop_back();
+}
+
+void CodeGenFunction::initFullExprCleanup() {
+ // Create a variable to decide whether the cleanup needs to be run.
+ llvm::AllocaInst *active
+ = CreateTempAlloca(Builder.getInt1Ty(), "cleanup.cond");
+
+ // Initialize it to false at a site that's guaranteed to be run
+ // before each evaluation.
+ setBeforeOutermostConditional(Builder.getFalse(), active);
+
+ // Initialize it to true at the current location.
+ Builder.CreateStore(Builder.getTrue(), active);
+
+ // Set that as the active flag in the cleanup.
+ EHCleanupScope &cleanup = cast<EHCleanupScope>(*EHStack.begin());
+ assert(cleanup.getActiveFlag() == 0 && "cleanup already has active flag?");
+ cleanup.setActiveFlag(active);
+
+ if (cleanup.isNormalCleanup()) cleanup.setTestFlagInNormalCleanup();
+ if (cleanup.isEHCleanup()) cleanup.setTestFlagInEHCleanup();
+}
+
+void EHScopeStack::Cleanup::anchor() {}
+
+/// All the branch fixups on the EH stack have propagated out past the
+/// outermost normal cleanup; resolve them all by adding cases to the
+/// given switch instruction.
+static void ResolveAllBranchFixups(CodeGenFunction &CGF,
+ llvm::SwitchInst *Switch,
+ llvm::BasicBlock *CleanupEntry) {
+ llvm::SmallPtrSet<llvm::BasicBlock*, 4> CasesAdded;
+
+ for (unsigned I = 0, E = CGF.EHStack.getNumBranchFixups(); I != E; ++I) {
+ // Skip this fixup if its destination isn't set.
+ BranchFixup &Fixup = CGF.EHStack.getBranchFixup(I);
+ if (Fixup.Destination == 0) continue;
+
+ // If there isn't an OptimisticBranchBlock, then InitialBranch is
+ // still pointing directly to its destination; forward it to the
+ // appropriate cleanup entry. This is required in the specific
+ // case of
+ // { std::string s; goto lbl; }
+ // lbl:
+ // i.e. where there's an unresolved fixup inside a single cleanup
+ // entry which we're currently popping.
+ if (Fixup.OptimisticBranchBlock == 0) {
+ new llvm::StoreInst(CGF.Builder.getInt32(Fixup.DestinationIndex),
+ CGF.getNormalCleanupDestSlot(),
+ Fixup.InitialBranch);
+ Fixup.InitialBranch->setSuccessor(0, CleanupEntry);
+ }
+
+ // Don't add this case to the switch statement twice.
+ if (!CasesAdded.insert(Fixup.Destination)) continue;
+
+ Switch->addCase(CGF.Builder.getInt32(Fixup.DestinationIndex),
+ Fixup.Destination);
+ }
+
+ CGF.EHStack.clearFixups();
+}
+
+/// Transitions the terminator of the given exit-block of a cleanup to
+/// be a cleanup switch.
+static llvm::SwitchInst *TransitionToCleanupSwitch(CodeGenFunction &CGF,
+ llvm::BasicBlock *Block) {
+ // If it's a branch, turn it into a switch whose default
+ // destination is its original target.
+ llvm::TerminatorInst *Term = Block->getTerminator();
+ assert(Term && "can't transition block without terminator");
+
+ if (llvm::BranchInst *Br = dyn_cast<llvm::BranchInst>(Term)) {
+ assert(Br->isUnconditional());
+ llvm::LoadInst *Load =
+ new llvm::LoadInst(CGF.getNormalCleanupDestSlot(), "cleanup.dest", Term);
+ llvm::SwitchInst *Switch =
+ llvm::SwitchInst::Create(Load, Br->getSuccessor(0), 4, Block);
+ Br->eraseFromParent();
+ return Switch;
+ } else {
+ return cast<llvm::SwitchInst>(Term);
+ }
+}
+
+void CodeGenFunction::ResolveBranchFixups(llvm::BasicBlock *Block) {
+ assert(Block && "resolving a null target block");
+ if (!EHStack.getNumBranchFixups()) return;
+
+ assert(EHStack.hasNormalCleanups() &&
+ "branch fixups exist with no normal cleanups on stack");
+
+ llvm::SmallPtrSet<llvm::BasicBlock*, 4> ModifiedOptimisticBlocks;
+ bool ResolvedAny = false;
+
+ for (unsigned I = 0, E = EHStack.getNumBranchFixups(); I != E; ++I) {
+ // Skip this fixup if its destination doesn't match.
+ BranchFixup &Fixup = EHStack.getBranchFixup(I);
+ if (Fixup.Destination != Block) continue;
+
+ Fixup.Destination = 0;
+ ResolvedAny = true;
+
+ // If it doesn't have an optimistic branch block, LatestBranch is
+ // already pointing to the right place.
+ llvm::BasicBlock *BranchBB = Fixup.OptimisticBranchBlock;
+ if (!BranchBB)
+ continue;
+
+ // Don't process the same optimistic branch block twice.
+ if (!ModifiedOptimisticBlocks.insert(BranchBB))
+ continue;
+
+ llvm::SwitchInst *Switch = TransitionToCleanupSwitch(*this, BranchBB);
+
+ // Add a case to the switch.
+ Switch->addCase(Builder.getInt32(Fixup.DestinationIndex), Block);
+ }
+
+ if (ResolvedAny)
+ EHStack.popNullFixups();
+}
+
+/// Pops cleanup blocks until the given savepoint is reached.
+void CodeGenFunction::PopCleanupBlocks(EHScopeStack::stable_iterator Old) {
+ assert(Old.isValid());
+
+ while (EHStack.stable_begin() != Old) {
+ EHCleanupScope &Scope = cast<EHCleanupScope>(*EHStack.begin());
+
+ // As long as Old strictly encloses the scope's enclosing normal
+ // cleanup, we're going to emit another normal cleanup which
+ // fallthrough can propagate through.
+ bool FallThroughIsBranchThrough =
+ Old.strictlyEncloses(Scope.getEnclosingNormalCleanup());
+
+ PopCleanupBlock(FallThroughIsBranchThrough);
+ }
+}
+
+static llvm::BasicBlock *CreateNormalEntry(CodeGenFunction &CGF,
+ EHCleanupScope &Scope) {
+ assert(Scope.isNormalCleanup());
+ llvm::BasicBlock *Entry = Scope.getNormalBlock();
+ if (!Entry) {
+ Entry = CGF.createBasicBlock("cleanup");
+ Scope.setNormalBlock(Entry);
+ }
+ return Entry;
+}
+
+/// Attempts to reduce a cleanup's entry block to a fallthrough. This
+/// is basically llvm::MergeBlockIntoPredecessor, except
+/// simplified/optimized for the tighter constraints on cleanup blocks.
+///
+/// Returns the new block, whatever it is.
+static llvm::BasicBlock *SimplifyCleanupEntry(CodeGenFunction &CGF,
+ llvm::BasicBlock *Entry) {
+ llvm::BasicBlock *Pred = Entry->getSinglePredecessor();
+ if (!Pred) return Entry;
+
+ llvm::BranchInst *Br = dyn_cast<llvm::BranchInst>(Pred->getTerminator());
+ if (!Br || Br->isConditional()) return Entry;
+ assert(Br->getSuccessor(0) == Entry);
+
+ // If we were previously inserting at the end of the cleanup entry
+ // block, we'll need to continue inserting at the end of the
+ // predecessor.
+ bool WasInsertBlock = CGF.Builder.GetInsertBlock() == Entry;
+ assert(!WasInsertBlock || CGF.Builder.GetInsertPoint() == Entry->end());
+
+ // Kill the branch.
+ Br->eraseFromParent();
+
+ // Replace all uses of the entry with the predecessor, in case there
+ // are phis in the cleanup.
+ Entry->replaceAllUsesWith(Pred);
+
+ // Merge the blocks.
+ Pred->getInstList().splice(Pred->end(), Entry->getInstList());
+
+ // Kill the entry block.
+ Entry->eraseFromParent();
+
+ if (WasInsertBlock)
+ CGF.Builder.SetInsertPoint(Pred);
+
+ return Pred;
+}
+
+static void EmitCleanup(CodeGenFunction &CGF,
+ EHScopeStack::Cleanup *Fn,
+ EHScopeStack::Cleanup::Flags flags,
+ llvm::Value *ActiveFlag) {
+ // EH cleanups always occur within a terminate scope.
+ if (flags.isForEHCleanup()) CGF.EHStack.pushTerminate();
+
+ // If there's an active flag, load it and skip the cleanup if it's
+ // false.
+ llvm::BasicBlock *ContBB = 0;
+ if (ActiveFlag) {
+ ContBB = CGF.createBasicBlock("cleanup.done");
+ llvm::BasicBlock *CleanupBB = CGF.createBasicBlock("cleanup.action");
+ llvm::Value *IsActive
+ = CGF.Builder.CreateLoad(ActiveFlag, "cleanup.is_active");
+ CGF.Builder.CreateCondBr(IsActive, CleanupBB, ContBB);
+ CGF.EmitBlock(CleanupBB);
+ }
+
+ // Ask the cleanup to emit itself.
+ Fn->Emit(CGF, flags);
+ assert(CGF.HaveInsertPoint() && "cleanup ended with no insertion point?");
+
+ // Emit the continuation block if there was an active flag.
+ if (ActiveFlag)
+ CGF.EmitBlock(ContBB);
+
+ // Leave the terminate scope.
+ if (flags.isForEHCleanup()) CGF.EHStack.popTerminate();
+}
+
+static void ForwardPrebranchedFallthrough(llvm::BasicBlock *Exit,
+ llvm::BasicBlock *From,
+ llvm::BasicBlock *To) {
+ // Exit is the exit block of a cleanup, so it always terminates in
+ // an unconditional branch or a switch.
+ llvm::TerminatorInst *Term = Exit->getTerminator();
+
+ if (llvm::BranchInst *Br = dyn_cast<llvm::BranchInst>(Term)) {
+ assert(Br->isUnconditional() && Br->getSuccessor(0) == From);
+ Br->setSuccessor(0, To);
+ } else {
+ llvm::SwitchInst *Switch = cast<llvm::SwitchInst>(Term);
+ for (unsigned I = 0, E = Switch->getNumSuccessors(); I != E; ++I)
+ if (Switch->getSuccessor(I) == From)
+ Switch->setSuccessor(I, To);
+ }
+}
+
+/// We don't need a normal entry block for the given cleanup.
+/// Optimistic fixup branches can cause these blocks to come into
+/// existence anyway; if so, destroy it.
+///
+/// The validity of this transformation is very much specific to the
+/// exact ways in which we form branches to cleanup entries.
+static void destroyOptimisticNormalEntry(CodeGenFunction &CGF,
+ EHCleanupScope &scope) {
+ llvm::BasicBlock *entry = scope.getNormalBlock();
+ if (!entry) return;
+
+ // Replace all the uses with unreachable.
+ llvm::BasicBlock *unreachableBB = CGF.getUnreachableBlock();
+ for (llvm::BasicBlock::use_iterator
+ i = entry->use_begin(), e = entry->use_end(); i != e; ) {
+ llvm::Use &use = i.getUse();
+ ++i;
+
+ use.set(unreachableBB);
+
+ // The only uses should be fixup switches.
+ llvm::SwitchInst *si = cast<llvm::SwitchInst>(use.getUser());
+ if (si->getNumCases() == 1 && si->getDefaultDest() == unreachableBB) {
+ // Replace the switch with a branch.
+ llvm::BranchInst::Create(si->case_begin().getCaseSuccessor(), si);
+
+ // The switch operand is a load from the cleanup-dest alloca.
+ llvm::LoadInst *condition = cast<llvm::LoadInst>(si->getCondition());
+
+ // Destroy the switch.
+ si->eraseFromParent();
+
+ // Destroy the load.
+ assert(condition->getOperand(0) == CGF.NormalCleanupDest);
+ assert(condition->use_empty());
+ condition->eraseFromParent();
+ }
+ }
+
+ assert(entry->use_empty());
+ delete entry;
+}
+
+/// Pops a cleanup block. If the block includes a normal cleanup, the
+/// current insertion point is threaded through the cleanup, as are
+/// any branch fixups on the cleanup.
+void CodeGenFunction::PopCleanupBlock(bool FallthroughIsBranchThrough) {
+ assert(!EHStack.empty() && "cleanup stack is empty!");
+ assert(isa<EHCleanupScope>(*EHStack.begin()) && "top not a cleanup!");
+ EHCleanupScope &Scope = cast<EHCleanupScope>(*EHStack.begin());
+ assert(Scope.getFixupDepth() <= EHStack.getNumBranchFixups());
+
+ // Remember activation information.
+ bool IsActive = Scope.isActive();
+ llvm::Value *NormalActiveFlag =
+ Scope.shouldTestFlagInNormalCleanup() ? Scope.getActiveFlag() : 0;
+ llvm::Value *EHActiveFlag =
+ Scope.shouldTestFlagInEHCleanup() ? Scope.getActiveFlag() : 0;
+
+ // Check whether we need an EH cleanup. This is only true if we've
+ // generated a lazy EH cleanup block.
+ llvm::BasicBlock *EHEntry = Scope.getCachedEHDispatchBlock();
+ assert(Scope.hasEHBranches() == (EHEntry != 0));
+ bool RequiresEHCleanup = (EHEntry != 0);
+ EHScopeStack::stable_iterator EHParent = Scope.getEnclosingEHScope();
+
+ // Check the three conditions which might require a normal cleanup:
+
+ // - whether there are branch fix-ups through this cleanup
+ unsigned FixupDepth = Scope.getFixupDepth();
+ bool HasFixups = EHStack.getNumBranchFixups() != FixupDepth;
+
+ // - whether there are branch-throughs or branch-afters
+ bool HasExistingBranches = Scope.hasBranches();
+
+ // - whether there's a fallthrough
+ llvm::BasicBlock *FallthroughSource = Builder.GetInsertBlock();
+ bool HasFallthrough = (FallthroughSource != 0 && IsActive);
+
+ // Branch-through fall-throughs leave the insertion point set to the
+ // end of the last cleanup, which points to the current scope. The
+ // rest of IR gen doesn't need to worry about this; it only happens
+ // during the execution of PopCleanupBlocks().
+ bool HasPrebranchedFallthrough =
+ (FallthroughSource && FallthroughSource->getTerminator());
+
+ // If this is a normal cleanup, then having a prebranched
+ // fallthrough implies that the fallthrough source unconditionally
+ // jumps here.
+ assert(!Scope.isNormalCleanup() || !HasPrebranchedFallthrough ||
+ (Scope.getNormalBlock() &&
+ FallthroughSource->getTerminator()->getSuccessor(0)
+ == Scope.getNormalBlock()));
+
+ bool RequiresNormalCleanup = false;
+ if (Scope.isNormalCleanup() &&
+ (HasFixups || HasExistingBranches || HasFallthrough)) {
+ RequiresNormalCleanup = true;
+ }
+
+ // If we have a prebranched fallthrough into an inactive normal
+ // cleanup, rewrite it so that it leads to the appropriate place.
+ if (Scope.isNormalCleanup() && HasPrebranchedFallthrough && !IsActive) {
+ llvm::BasicBlock *prebranchDest;
+
+ // If the prebranch is semantically branching through the next
+ // cleanup, just forward it to the next block, leaving the
+ // insertion point in the prebranched block.
+ if (FallthroughIsBranchThrough) {
+ EHScope &enclosing = *EHStack.find(Scope.getEnclosingNormalCleanup());
+ prebranchDest = CreateNormalEntry(*this, cast<EHCleanupScope>(enclosing));
+
+ // Otherwise, we need to make a new block. If the normal cleanup
+ // isn't being used at all, we could actually reuse the normal
+ // entry block, but this is simpler, and it avoids conflicts with
+ // dead optimistic fixup branches.
+ } else {
+ prebranchDest = createBasicBlock("forwarded-prebranch");
+ EmitBlock(prebranchDest);
+ }
+
+ llvm::BasicBlock *normalEntry = Scope.getNormalBlock();
+ assert(normalEntry && !normalEntry->use_empty());
+
+ ForwardPrebranchedFallthrough(FallthroughSource,
+ normalEntry, prebranchDest);
+ }
+
+ // If we don't need the cleanup at all, we're done.
+ if (!RequiresNormalCleanup && !RequiresEHCleanup) {
+ destroyOptimisticNormalEntry(*this, Scope);
+ EHStack.popCleanup(); // safe because there are no fixups
+ assert(EHStack.getNumBranchFixups() == 0 ||
+ EHStack.hasNormalCleanups());
+ return;
+ }
+
+ // Copy the cleanup emission data out. Note that SmallVector
+ // guarantees maximal alignment for its buffer regardless of its
+ // type parameter.
+ SmallVector<char, 8*sizeof(void*)> CleanupBuffer;
+ CleanupBuffer.reserve(Scope.getCleanupSize());
+ memcpy(CleanupBuffer.data(),
+ Scope.getCleanupBuffer(), Scope.getCleanupSize());
+ CleanupBuffer.set_size(Scope.getCleanupSize());
+ EHScopeStack::Cleanup *Fn =
+ reinterpret_cast<EHScopeStack::Cleanup*>(CleanupBuffer.data());
+
+ EHScopeStack::Cleanup::Flags cleanupFlags;
+ if (Scope.isNormalCleanup())
+ cleanupFlags.setIsNormalCleanupKind();
+ if (Scope.isEHCleanup())
+ cleanupFlags.setIsEHCleanupKind();
+
+ if (!RequiresNormalCleanup) {
+ destroyOptimisticNormalEntry(*this, Scope);
+ EHStack.popCleanup();
+ } else {
+ // If we have a fallthrough and no other need for the cleanup,
+ // emit it directly.
+ if (HasFallthrough && !HasPrebranchedFallthrough &&
+ !HasFixups && !HasExistingBranches) {
+
+ destroyOptimisticNormalEntry(*this, Scope);
+ EHStack.popCleanup();
+
+ EmitCleanup(*this, Fn, cleanupFlags, NormalActiveFlag);
+
+ // Otherwise, the best approach is to thread everything through
+ // the cleanup block and then try to clean up after ourselves.
+ } else {
+ // Force the entry block to exist.
+ llvm::BasicBlock *NormalEntry = CreateNormalEntry(*this, Scope);
+
+ // I. Set up the fallthrough edge in.
+
+ CGBuilderTy::InsertPoint savedInactiveFallthroughIP;
+
+ // If there's a fallthrough, we need to store the cleanup
+ // destination index. For fall-throughs this is always zero.
+ if (HasFallthrough) {
+ if (!HasPrebranchedFallthrough)
+ Builder.CreateStore(Builder.getInt32(0), getNormalCleanupDestSlot());
+
+ // Otherwise, save and clear the IP if we don't have fallthrough
+ // because the cleanup is inactive.
+ } else if (FallthroughSource) {
+ assert(!IsActive && "source without fallthrough for active cleanup");
+ savedInactiveFallthroughIP = Builder.saveAndClearIP();
+ }
+
+ // II. Emit the entry block. This implicitly branches to it if
+ // we have fallthrough. All the fixups and existing branches
+ // should already be branched to it.
+ EmitBlock(NormalEntry);
+
+ // III. Figure out where we're going and build the cleanup
+ // epilogue.
+
+ bool HasEnclosingCleanups =
+ (Scope.getEnclosingNormalCleanup() != EHStack.stable_end());
+
+ // Compute the branch-through dest if we need it:
+ // - if there are branch-throughs threaded through the scope
+ // - if fall-through is a branch-through
+ // - if there are fixups that will be optimistically forwarded
+ // to the enclosing cleanup
+ llvm::BasicBlock *BranchThroughDest = 0;
+ if (Scope.hasBranchThroughs() ||
+ (FallthroughSource && FallthroughIsBranchThrough) ||
+ (HasFixups && HasEnclosingCleanups)) {
+ assert(HasEnclosingCleanups);
+ EHScope &S = *EHStack.find(Scope.getEnclosingNormalCleanup());
+ BranchThroughDest = CreateNormalEntry(*this, cast<EHCleanupScope>(S));
+ }
+
+ llvm::BasicBlock *FallthroughDest = 0;
+ SmallVector<llvm::Instruction*, 2> InstsToAppend;
+
+ // If there's exactly one branch-after and no other threads,
+ // we can route it without a switch.
+ if (!Scope.hasBranchThroughs() && !HasFixups && !HasFallthrough &&
+ Scope.getNumBranchAfters() == 1) {
+ assert(!BranchThroughDest || !IsActive);
+
+ // TODO: clean up the possibly dead stores to the cleanup dest slot.
+ llvm::BasicBlock *BranchAfter = Scope.getBranchAfterBlock(0);
+ InstsToAppend.push_back(llvm::BranchInst::Create(BranchAfter));
+
+ // Build a switch-out if we need it:
+ // - if there are branch-afters threaded through the scope
+ // - if fall-through is a branch-after
+ // - if there are fixups that have nowhere left to go and
+ // so must be immediately resolved
+ } else if (Scope.getNumBranchAfters() ||
+ (HasFallthrough && !FallthroughIsBranchThrough) ||
+ (HasFixups && !HasEnclosingCleanups)) {
+
+ llvm::BasicBlock *Default =
+ (BranchThroughDest ? BranchThroughDest : getUnreachableBlock());
+
+ // TODO: base this on the number of branch-afters and fixups
+ const unsigned SwitchCapacity = 10;
+
+ llvm::LoadInst *Load =
+ new llvm::LoadInst(getNormalCleanupDestSlot(), "cleanup.dest");
+ llvm::SwitchInst *Switch =
+ llvm::SwitchInst::Create(Load, Default, SwitchCapacity);
+
+ InstsToAppend.push_back(Load);
+ InstsToAppend.push_back(Switch);
+
+ // Branch-after fallthrough.
+ if (FallthroughSource && !FallthroughIsBranchThrough) {
+ FallthroughDest = createBasicBlock("cleanup.cont");
+ if (HasFallthrough)
+ Switch->addCase(Builder.getInt32(0), FallthroughDest);
+ }
+
+ for (unsigned I = 0, E = Scope.getNumBranchAfters(); I != E; ++I) {
+ Switch->addCase(Scope.getBranchAfterIndex(I),
+ Scope.getBranchAfterBlock(I));
+ }
+
+ // If there aren't any enclosing cleanups, we can resolve all
+ // the fixups now.
+ if (HasFixups && !HasEnclosingCleanups)
+ ResolveAllBranchFixups(*this, Switch, NormalEntry);
+ } else {
+ // We should always have a branch-through destination in this case.
+ assert(BranchThroughDest);
+ InstsToAppend.push_back(llvm::BranchInst::Create(BranchThroughDest));
+ }
+
+ // IV. Pop the cleanup and emit it.
+ EHStack.popCleanup();
+ assert(EHStack.hasNormalCleanups() == HasEnclosingCleanups);
+
+ EmitCleanup(*this, Fn, cleanupFlags, NormalActiveFlag);
+
+ // Append the prepared cleanup prologue from above.
+ llvm::BasicBlock *NormalExit = Builder.GetInsertBlock();
+ for (unsigned I = 0, E = InstsToAppend.size(); I != E; ++I)
+ NormalExit->getInstList().push_back(InstsToAppend[I]);
+
+ // Optimistically hope that any fixups will continue falling through.
+ for (unsigned I = FixupDepth, E = EHStack.getNumBranchFixups();
+ I < E; ++I) {
+ BranchFixup &Fixup = EHStack.getBranchFixup(I);
+ if (!Fixup.Destination) continue;
+ if (!Fixup.OptimisticBranchBlock) {
+ new llvm::StoreInst(Builder.getInt32(Fixup.DestinationIndex),
+ getNormalCleanupDestSlot(),
+ Fixup.InitialBranch);
+ Fixup.InitialBranch->setSuccessor(0, NormalEntry);
+ }
+ Fixup.OptimisticBranchBlock = NormalExit;
+ }
+
+ // V. Set up the fallthrough edge out.
+
+ // Case 1: a fallthrough source exists but doesn't branch to the
+ // cleanup because the cleanup is inactive.
+ if (!HasFallthrough && FallthroughSource) {
+ // Prebranched fallthrough was forwarded earlier.
+ // Non-prebranched fallthrough doesn't need to be forwarded.
+ // Either way, all we need to do is restore the IP we cleared before.
+ assert(!IsActive);
+ Builder.restoreIP(savedInactiveFallthroughIP);
+
+ // Case 2: a fallthrough source exists and should branch to the
+ // cleanup, but we're not supposed to branch through to the next
+ // cleanup.
+ } else if (HasFallthrough && FallthroughDest) {
+ assert(!FallthroughIsBranchThrough);
+ EmitBlock(FallthroughDest);
+
+ // Case 3: a fallthrough source exists and should branch to the
+ // cleanup and then through to the next.
+ } else if (HasFallthrough) {
+ // Everything is already set up for this.
+
+ // Case 4: no fallthrough source exists.
+ } else {
+ Builder.ClearInsertionPoint();
+ }
+
+ // VI. Assorted cleaning.
+
+ // Check whether we can merge NormalEntry into a single predecessor.
+ // This might invalidate (non-IR) pointers to NormalEntry.
+ llvm::BasicBlock *NewNormalEntry =
+ SimplifyCleanupEntry(*this, NormalEntry);
+
+ // If it did invalidate those pointers, and NormalEntry was the same
+ // as NormalExit, go back and patch up the fixups.
+ if (NewNormalEntry != NormalEntry && NormalEntry == NormalExit)
+ for (unsigned I = FixupDepth, E = EHStack.getNumBranchFixups();
+ I < E; ++I)
+ EHStack.getBranchFixup(I).OptimisticBranchBlock = NewNormalEntry;
+ }
+ }
+
+ assert(EHStack.hasNormalCleanups() || EHStack.getNumBranchFixups() == 0);
+
+ // Emit the EH cleanup if required.
+ if (RequiresEHCleanup) {
+ CGBuilderTy::InsertPoint SavedIP = Builder.saveAndClearIP();
+
+ EmitBlock(EHEntry);
+
+ cleanupFlags.setIsForEHCleanup();
+ EmitCleanup(*this, Fn, cleanupFlags, EHActiveFlag);
+
+ Builder.CreateBr(getEHDispatchBlock(EHParent));
+
+ Builder.restoreIP(SavedIP);
+
+ SimplifyCleanupEntry(*this, EHEntry);
+ }
+}
+
+/// isObviouslyBranchWithoutCleanups - Return true if a branch to the
+/// specified destination obviously has no cleanups to run. 'false' is always
+/// a conservatively correct answer for this method.
+bool CodeGenFunction::isObviouslyBranchWithoutCleanups(JumpDest Dest) const {
+ assert(Dest.getScopeDepth().encloses(EHStack.stable_begin())
+ && "stale jump destination");
+
+ // Calculate the innermost active normal cleanup.
+ EHScopeStack::stable_iterator TopCleanup =
+ EHStack.getInnermostActiveNormalCleanup();
+
+ // If we're not in an active normal cleanup scope, or if the
+ // destination scope is within the innermost active normal cleanup
+ // scope, we don't need to worry about fixups.
+ if (TopCleanup == EHStack.stable_end() ||
+ TopCleanup.encloses(Dest.getScopeDepth())) // works for invalid
+ return true;
+
+ // Otherwise, we might need some cleanups.
+ return false;
+}
+
+
+/// Terminate the current block by emitting a branch which might leave
+/// the current cleanup-protected scope. The target scope may not yet
+/// be known, in which case this will require a fixup.
+///
+/// As a side-effect, this method clears the insertion point.
+void CodeGenFunction::EmitBranchThroughCleanup(JumpDest Dest) {
+ assert(Dest.getScopeDepth().encloses(EHStack.stable_begin())
+ && "stale jump destination");
+
+ if (!HaveInsertPoint())
+ return;
+
+ // Create the branch.
+ llvm::BranchInst *BI = Builder.CreateBr(Dest.getBlock());
+
+ // Calculate the innermost active normal cleanup.
+ EHScopeStack::stable_iterator
+ TopCleanup = EHStack.getInnermostActiveNormalCleanup();
+
+ // If we're not in an active normal cleanup scope, or if the
+ // destination scope is within the innermost active normal cleanup
+ // scope, we don't need to worry about fixups.
+ if (TopCleanup == EHStack.stable_end() ||
+ TopCleanup.encloses(Dest.getScopeDepth())) { // works for invalid
+ Builder.ClearInsertionPoint();
+ return;
+ }
+
+ // If we can't resolve the destination cleanup scope, just add this
+ // to the current cleanup scope as a branch fixup.
+ if (!Dest.getScopeDepth().isValid()) {
+ BranchFixup &Fixup = EHStack.addBranchFixup();
+ Fixup.Destination = Dest.getBlock();
+ Fixup.DestinationIndex = Dest.getDestIndex();
+ Fixup.InitialBranch = BI;
+ Fixup.OptimisticBranchBlock = 0;
+
+ Builder.ClearInsertionPoint();
+ return;
+ }
+
+ // Otherwise, thread through all the normal cleanups in scope.
+
+ // Store the index at the start.
+ llvm::ConstantInt *Index = Builder.getInt32(Dest.getDestIndex());
+ new llvm::StoreInst(Index, getNormalCleanupDestSlot(), BI);
+
+ // Adjust BI to point to the first cleanup block.
+ {
+ EHCleanupScope &Scope =
+ cast<EHCleanupScope>(*EHStack.find(TopCleanup));
+ BI->setSuccessor(0, CreateNormalEntry(*this, Scope));
+ }
+
+ // Add this destination to all the scopes involved.
+ EHScopeStack::stable_iterator I = TopCleanup;
+ EHScopeStack::stable_iterator E = Dest.getScopeDepth();
+ if (E.strictlyEncloses(I)) {
+ while (true) {
+ EHCleanupScope &Scope = cast<EHCleanupScope>(*EHStack.find(I));
+ assert(Scope.isNormalCleanup());
+ I = Scope.getEnclosingNormalCleanup();
+
+ // If this is the last cleanup we're propagating through, tell it
+ // that there's a resolved jump moving through it.
+ if (!E.strictlyEncloses(I)) {
+ Scope.addBranchAfter(Index, Dest.getBlock());
+ break;
+ }
+
+ // Otherwise, tell the scope that there's a jump propoagating
+ // through it. If this isn't new information, all the rest of
+ // the work has been done before.
+ if (!Scope.addBranchThrough(Dest.getBlock()))
+ break;
+ }
+ }
+
+ Builder.ClearInsertionPoint();
+}
+
+static bool IsUsedAsNormalCleanup(EHScopeStack &EHStack,
+ EHScopeStack::stable_iterator C) {
+ // If we needed a normal block for any reason, that counts.
+ if (cast<EHCleanupScope>(*EHStack.find(C)).getNormalBlock())
+ return true;
+
+ // Check whether any enclosed cleanups were needed.
+ for (EHScopeStack::stable_iterator
+ I = EHStack.getInnermostNormalCleanup();
+ I != C; ) {
+ assert(C.strictlyEncloses(I));
+ EHCleanupScope &S = cast<EHCleanupScope>(*EHStack.find(I));
+ if (S.getNormalBlock()) return true;
+ I = S.getEnclosingNormalCleanup();
+ }
+
+ return false;
+}
+
+static bool IsUsedAsEHCleanup(EHScopeStack &EHStack,
+ EHScopeStack::stable_iterator cleanup) {
+ // If we needed an EH block for any reason, that counts.
+ if (EHStack.find(cleanup)->hasEHBranches())
+ return true;
+
+ // Check whether any enclosed cleanups were needed.
+ for (EHScopeStack::stable_iterator
+ i = EHStack.getInnermostEHScope(); i != cleanup; ) {
+ assert(cleanup.strictlyEncloses(i));
+
+ EHScope &scope = *EHStack.find(i);
+ if (scope.hasEHBranches())
+ return true;
+
+ i = scope.getEnclosingEHScope();
+ }
+
+ return false;
+}
+
+enum ForActivation_t {
+ ForActivation,
+ ForDeactivation
+};
+
+/// The given cleanup block is changing activation state. Configure a
+/// cleanup variable if necessary.
+///
+/// It would be good if we had some way of determining if there were
+/// extra uses *after* the change-over point.
+static void SetupCleanupBlockActivation(CodeGenFunction &CGF,
+ EHScopeStack::stable_iterator C,
+ ForActivation_t kind,
+ llvm::Instruction *dominatingIP) {
+ EHCleanupScope &Scope = cast<EHCleanupScope>(*CGF.EHStack.find(C));
+
+ // We always need the flag if we're activating the cleanup in a
+ // conditional context, because we have to assume that the current
+ // location doesn't necessarily dominate the cleanup's code.
+ bool isActivatedInConditional =
+ (kind == ForActivation && CGF.isInConditionalBranch());
+
+ bool needFlag = false;
+
+ // Calculate whether the cleanup was used:
+
+ // - as a normal cleanup
+ if (Scope.isNormalCleanup() &&
+ (isActivatedInConditional || IsUsedAsNormalCleanup(CGF.EHStack, C))) {
+ Scope.setTestFlagInNormalCleanup();
+ needFlag = true;
+ }
+
+ // - as an EH cleanup
+ if (Scope.isEHCleanup() &&
+ (isActivatedInConditional || IsUsedAsEHCleanup(CGF.EHStack, C))) {
+ Scope.setTestFlagInEHCleanup();
+ needFlag = true;
+ }
+
+ // If it hasn't yet been used as either, we're done.
+ if (!needFlag) return;
+
+ llvm::AllocaInst *var = Scope.getActiveFlag();
+ if (!var) {
+ var = CGF.CreateTempAlloca(CGF.Builder.getInt1Ty(), "cleanup.isactive");
+ Scope.setActiveFlag(var);
+
+ assert(dominatingIP && "no existing variable and no dominating IP!");
+
+ // Initialize to true or false depending on whether it was
+ // active up to this point.
+ llvm::Value *value = CGF.Builder.getInt1(kind == ForDeactivation);
+
+ // If we're in a conditional block, ignore the dominating IP and
+ // use the outermost conditional branch.
+ if (CGF.isInConditionalBranch()) {
+ CGF.setBeforeOutermostConditional(value, var);
+ } else {
+ new llvm::StoreInst(value, var, dominatingIP);
+ }
+ }
+
+ CGF.Builder.CreateStore(CGF.Builder.getInt1(kind == ForActivation), var);
+}
+
+/// Activate a cleanup that was created in an inactivated state.
+void CodeGenFunction::ActivateCleanupBlock(EHScopeStack::stable_iterator C,
+ llvm::Instruction *dominatingIP) {
+ assert(C != EHStack.stable_end() && "activating bottom of stack?");
+ EHCleanupScope &Scope = cast<EHCleanupScope>(*EHStack.find(C));
+ assert(!Scope.isActive() && "double activation");
+
+ SetupCleanupBlockActivation(*this, C, ForActivation, dominatingIP);
+
+ Scope.setActive(true);
+}
+
+/// Deactive a cleanup that was created in an active state.
+void CodeGenFunction::DeactivateCleanupBlock(EHScopeStack::stable_iterator C,
+ llvm::Instruction *dominatingIP) {
+ assert(C != EHStack.stable_end() && "deactivating bottom of stack?");
+ EHCleanupScope &Scope = cast<EHCleanupScope>(*EHStack.find(C));
+ assert(Scope.isActive() && "double deactivation");
+
+ // If it's the top of the stack, just pop it.
+ if (C == EHStack.stable_begin()) {
+ // If it's a normal cleanup, we need to pretend that the
+ // fallthrough is unreachable.
+ CGBuilderTy::InsertPoint SavedIP = Builder.saveAndClearIP();
+ PopCleanupBlock();
+ Builder.restoreIP(SavedIP);
+ return;
+ }
+
+ // Otherwise, follow the general case.
+ SetupCleanupBlockActivation(*this, C, ForDeactivation, dominatingIP);
+
+ Scope.setActive(false);
+}
+
+llvm::Value *CodeGenFunction::getNormalCleanupDestSlot() {
+ if (!NormalCleanupDest)
+ NormalCleanupDest =
+ CreateTempAlloca(Builder.getInt32Ty(), "cleanup.dest.slot");
+ return NormalCleanupDest;
+}
+
+/// Emits all the code to cause the given temporary to be cleaned up.
+void CodeGenFunction::EmitCXXTemporary(const CXXTemporary *Temporary,
+ QualType TempType,
+ llvm::Value *Ptr) {
+ pushDestroy(NormalAndEHCleanup, Ptr, TempType, destroyCXXObject,
+ /*useEHCleanup*/ true);
+}