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Diffstat (limited to 'antlr/libantlr3c-3.4/include/antlr3rewritestreams.h')
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1 files changed, 180 insertions, 0 deletions
diff --git a/antlr/libantlr3c-3.4/include/antlr3rewritestreams.h b/antlr/libantlr3c-3.4/include/antlr3rewritestreams.h new file mode 100644 index 0000000..bf83fe9 --- /dev/null +++ b/antlr/libantlr3c-3.4/include/antlr3rewritestreams.h @@ -0,0 +1,180 @@ +#ifndef ANTLR3REWRITESTREAM_H +#define ANTLR3REWRITESTREAM_H + +// [The "BSD licence"] +// Copyright (c) 2005-2009 Jim Idle, Temporal Wave LLC +// http://www.temporal-wave.com +// http://www.linkedin.com/in/jimidle +// +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions +// are met: +// 1. Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// 2. Redistributions in binary form must reproduce the above copyright +// notice, this list of conditions and the following disclaimer in the +// documentation and/or other materials provided with the distribution. +// 3. The name of the author may not be used to endorse or promote products +// derived from this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR +// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES +// OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. +// IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, +// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT +// NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF +// THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +#include <antlr3defs.h> +#include <antlr3collections.h> +#include <antlr3commontreeadaptor.h> +#include <antlr3baserecognizer.h> + +#ifdef __cplusplus +extern "C" { +#endif + +/// A generic list of elements tracked in an alternative to be used in +/// a -> rewrite rule. +/// +/// In the C implementation, all tree oriented streams return a pointer to +/// the same type: pANTLR3_BASE_TREE. Anything that has subclassed from this +/// still passes this type, within which there is a super pointer, which points +/// to it's own data and methods. Hence we do not need to implement this as +/// the equivalent of an abstract class, but just fill in the appropriate interface +/// as usual with this model. +/// +/// Once you start next()ing, do not try to add more elements. It will +/// break the cursor tracking I believe. +/// +/// +/// \see #pANTLR3_REWRITE_RULE_NODE_STREAM +/// \see #pANTLR3_REWRITE_RULE_ELEMENT_STREAM +/// \see #pANTLR3_REWRITE_RULE_SUBTREE_STREAM +/// +/// TODO: add mechanism to detect/puke on modification after reading from stream +/// +typedef struct ANTLR3_REWRITE_RULE_ELEMENT_STREAM_struct +{ + + /// Cursor 0..n-1. If singleElement!=NULL, cursor is 0 until you next(), + /// which bumps it to 1 meaning no more elements. + /// + ANTLR3_UINT32 cursor; + + /// Track single elements w/o creating a list. Upon 2nd add, alloc list + /// + void * singleElement; + + /// The list of tokens or subtrees we are tracking + /// + pANTLR3_VECTOR elements; + + /// Indicates whether we should free the vector or it was supplied to us + /// + ANTLR3_BOOLEAN freeElements; + + /// The element or stream description; usually has name of the token or + /// rule reference that this list tracks. Can include rulename too, but + /// the exception would track that info. + /// + void * elementDescription; + + /// Pointer to the tree adaptor in use for this stream + /// + pANTLR3_BASE_TREE_ADAPTOR adaptor; + + /// Once a node / subtree has been used in a stream, it must be dup'ed + /// from then on. Streams are reset after sub rules so that the streams + /// can be reused in future sub rules. So, reset must set a dirty bit. + /// If dirty, then next() always returns a dup. + /// + ANTLR3_BOOLEAN dirty; + + // Pointer to the recognizer shared state to which this stream belongs + // + pANTLR3_BASE_RECOGNIZER rec; + + // Methods + + /// Reset the condition of this stream so that it appears we have + /// not consumed any of its elements. Elements themselves are untouched. + /// + void (*reset) (struct ANTLR3_REWRITE_RULE_ELEMENT_STREAM_struct * stream); + + /// Add a new pANTLR3_BASE_TREE to this stream + /// + void (*add) (struct ANTLR3_REWRITE_RULE_ELEMENT_STREAM_struct * stream, void *el, void (ANTLR3_CDECL *freePtr)(void *)); + + /// Return the next element in the stream. If out of elements, throw + /// an exception unless size()==1. If size is 1, then return elements[0]. + /// + void * (*next) (struct ANTLR3_REWRITE_RULE_ELEMENT_STREAM_struct * stream); + pANTLR3_BASE_TREE (*nextTree) (struct ANTLR3_REWRITE_RULE_ELEMENT_STREAM_struct * stream); + void * (*nextToken) (struct ANTLR3_REWRITE_RULE_ELEMENT_STREAM_struct * stream); + void * (*_next) (struct ANTLR3_REWRITE_RULE_ELEMENT_STREAM_struct * stream); + + /// When constructing trees, sometimes we need to dup a token or AST + /// subtree. Dup'ing a token means just creating another AST node + /// around it. For trees, you must call the adaptor.dupTree(). + /// + void * (*dup) (struct ANTLR3_REWRITE_RULE_ELEMENT_STREAM_struct * stream, void * el); + + /// Ensure stream emits trees; tokens must be converted to AST nodes. + /// AST nodes can be passed through unmolested. + /// + pANTLR3_BASE_TREE (*toTree) (struct ANTLR3_REWRITE_RULE_ELEMENT_STREAM_struct * stream, void * el); + + /// Returns ANTLR3_TRUE if there is a next element available + /// + ANTLR3_BOOLEAN (*hasNext) (struct ANTLR3_REWRITE_RULE_ELEMENT_STREAM_struct * stream); + + /// Treat next element as a single node even if it's a subtree. + /// This is used instead of next() when the result has to be a + /// tree root node. Also prevents us from duplicating recently-added + /// children; e.g., ^(type ID)+ adds ID to type and then 2nd iteration + /// must dup the type node, but ID has been added. + /// + /// Referencing to a rule result twice is ok; dup entire tree as + /// we can't be adding trees; e.g., expr expr. + /// + pANTLR3_BASE_TREE (*nextNode) (struct ANTLR3_REWRITE_RULE_ELEMENT_STREAM_struct * stream); + + /// Number of elements available in the stream + /// + ANTLR3_UINT32 (*size) (struct ANTLR3_REWRITE_RULE_ELEMENT_STREAM_struct * stream); + + /// Returns the description string if there is one available (check for NULL). + /// + void * (*getDescription) (struct ANTLR3_REWRITE_RULE_ELEMENT_STREAM_struct * stream); + + void (*free) (struct ANTLR3_REWRITE_RULE_ELEMENT_STREAM_struct * stream); + +} + ANTLR3_REWRITE_RULE_ELEMENT_STREAM; + +/// This is an implementation of a token stream, which is basically an element +/// stream that deals with tokens only. +/// +typedef struct ANTLR3_REWRITE_RULE_ELEMENT_STREAM_struct ANTLR3_REWRITE_RULE_TOKEN_STREAM; + +/// This is an implementation of a subtree stream which is a set of trees +/// modelled as an element stream. +/// +typedef struct ANTLR3_REWRITE_RULE_ELEMENT_STREAM_struct ANTLR3_REWRITE_RULE_SUBTREE_STREAM; + +/// This is an implementation of a node stream, which is basically an element +/// stream that deals with tree nodes only. +/// +typedef struct ANTLR3_REWRITE_RULE_ELEMENT_STREAM_struct ANTLR3_REWRITE_RULE_NODE_STREAM; + +#ifdef __cplusplus +} +#endif + +#endif |