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+/**
+ * \file
+ * Defines the basic structures of an ANTLR3 bitset. this is a C version of the
+ * cut down Bitset class provided with the java version of antlr 3.
+ *
+ *
+ */
+#ifndef _ANTLR3_BITSET_H
+#define _ANTLR3_BITSET_H
+
+// [The "BSD licence"]
+// Copyright (c) 2005-2009 Jim Idle, Temporal Wave LLC
+// http://www.temporal-wave.com
+// http://www.linkedin.com/in/jimidle
+//
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions
+// are met:
+// 1. Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// 2. Redistributions in binary form must reproduce the above copyright
+// notice, this list of conditions and the following disclaimer in the
+// documentation and/or other materials provided with the distribution.
+// 3. The name of the author may not be used to endorse or promote products
+// derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
+// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
+// OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
+// IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
+// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
+// NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
+// THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#include <antlr3defs.h>
+#include <antlr3collections.h>
+
+/** How many bits in the elements
+ */
+#define ANTLR3_BITSET_BITS 64
+
+/** How many bits in a nible of bits
+ */
+#define ANTLR3_BITSET_NIBBLE 4
+
+/** log2 of ANTLR3_BITSET_BITS 2^ANTLR3_BITSET_LOG_BITS = ANTLR3_BITSET_BITS
+ */
+#define ANTLR3_BITSET_LOG_BITS 6
+
+/** We will often need to do a mod operator (i mod nbits).
+ * For powers of two, this mod operation is the
+ * same as:
+ * - (i & (nbits-1)).
+ *
+ * Since mod is relatively slow, we use an easily
+ * precomputed mod mask to do the mod instead.
+ */
+#define ANTLR3_BITSET_MOD_MASK ANTLR3_BITSET_BITS - 1
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef struct ANTLR3_BITSET_LIST_struct
+{
+ /// Pointer to the allocated array of bits for this bit set, which
+ /// is an array of 64 bit elements (of the architecture). If we find a
+ /// machine/C compiler that does not know anything about 64 bit values
+ /// then it should be easy enough to produce a 32 bit (or less) version
+ /// of the bitset code. Note that the pointer here may be static if laid down
+ /// by the code generation, and it must be copied if it is to be manipulated
+ /// to perform followset calculations.
+ ///
+ pANTLR3_BITWORD bits;
+
+ /// Length of the current bit set in ANTLR3_UINT64 units.
+ ///
+ ANTLR3_UINT32 length;
+}
+ ANTLR3_BITSET_LIST;
+
+typedef struct ANTLR3_BITSET_struct
+{
+ /// The actual bits themselves
+ ///
+ ANTLR3_BITSET_LIST blist;
+
+ pANTLR3_BITSET (*clone) (struct ANTLR3_BITSET_struct * inSet);
+ pANTLR3_BITSET (*bor) (struct ANTLR3_BITSET_struct * bitset1, struct ANTLR3_BITSET_struct * bitset2);
+ void (*borInPlace) (struct ANTLR3_BITSET_struct * bitset, struct ANTLR3_BITSET_struct * bitset2);
+ ANTLR3_UINT32 (*size) (struct ANTLR3_BITSET_struct * bitset);
+ void (*add) (struct ANTLR3_BITSET_struct * bitset, ANTLR3_INT32 bit);
+ void (*grow) (struct ANTLR3_BITSET_struct * bitset, ANTLR3_INT32 newSize);
+ ANTLR3_BOOLEAN (*equals) (struct ANTLR3_BITSET_struct * bitset1, struct ANTLR3_BITSET_struct * bitset2);
+ ANTLR3_BOOLEAN (*isMember) (struct ANTLR3_BITSET_struct * bitset, ANTLR3_UINT32 bit);
+ ANTLR3_UINT32 (*numBits) (struct ANTLR3_BITSET_struct * bitset);
+ void (*remove) (struct ANTLR3_BITSET_struct * bitset, ANTLR3_UINT32 bit);
+ ANTLR3_BOOLEAN (*isNilNode) (struct ANTLR3_BITSET_struct * bitset);
+ pANTLR3_INT32 (*toIntList) (struct ANTLR3_BITSET_struct * bitset);
+
+ void (*free) (struct ANTLR3_BITSET_struct * bitset);
+
+
+}
+ ANTLR3_BITSET;
+
+#ifdef __cplusplus
+}
+#endif
+
+
+
+#endif
+