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path: root/game.js
blob: 4e7ff9caa67cd845ca40f2603c70e8a7b2be32a1 (about) (plain)
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(function($) {
    $.fn.randomize = function(childElem) {
        return this.each(function() {
            var $this = $(this);
            var elems = $this.children(childElem);

            elems.each(function() {
                $(this).data("sortIndex", Math.random());
            });
            elems.sort(function(a,b) { var as = $(a).data("sortIndex"); var bs = $(b).data("sortIndex"); return as < bs ? -1 : bs < as ? 1 : 0;});

            $this.remove(childElem);  

            for(var i=0; i < elems.length; i++)
                $this.append(elems[i]);      

        });    
    };

    $.fn.fullclick = function(callback) {
        var callbacks = this.data("fullclick-callbacks");
        if (callbacks == null) {
            callbacks = $.Callbacks();
            this.data("fullclick-callbacks", callbacks);

            var mousedown = false;
            this.mousedown(function() {
                mousedown = true;
            });
            this.mouseup(function() {
                if (mousedown) {
                    callbacks.fireWith(this, arguments);
                }
                mousedown = false;
            });
        }
        callbacks.add(callback);
        return function() {
            callbacks.remove(callback);
        };
    };
})(jQuery);


var startGame = (function () {

    var timer;
    var clickHandlers = [];
    var sortableActive = false;
    return function startGame(source, target, message) {
        var $message = $(message);

        var $source = $(source);
        var $target = $(target);
        var $both = $source.add($target);
        $source.append($both.find("li"));
        $source.randomize("li");

        var areAllOver = function() {
            return $source.find("li").size() == 0;
        };

        var areInOrder = function() {
            var success = true;
            $target.find("li").each(function(i, val) {
                success = success && (i == $(val).data("index"));
            });
            return success;
        };
        var gameWon = function() {
            return areAllOver() && areInOrder();
        };


        var startTime = new Date().getTime();
        var elapsedTimeString = function() {
            var currentTime = new Date().getTime();
            var elapsedMillis = currentTime - startTime;
            var elapsedSeconds = elapsedMillis / 1000;
            var elapsedMinutes = elapsedSeconds / 60;
            var elapsedHours = elapsedMinutes / 60;
            var portion = function(value, base, sep) {
                if (value < 1) return "";
                value = Math.floor(value);
                var modVal = "" + value;
                var baseLen = 0;
                if (base) {
                    baseLen = ("" + (base - 1)).length;
                    modVal = "" + (value % base);
                }
                while (modVal.length < baseLen)
                    modVal = "0" + modVal;
                return modVal + sep;
            };
            return "" +
                portion(elapsedHours, null, ":") +
                portion(elapsedMinutes + 60, 60, ":") + 
                portion(elapsedSeconds + 60, 60, ".") +
                portion(elapsedMillis, 1000, "");
        };

        var cleanUp = function() {
            $message.text("");
            $target.removeClass("success");
            if (timer)
                window.clearInterval(timer);
            if (sortableActive)
                $both.sortable("destroy");
            sortableActive = false;
            $both.removeClass("playing");
            $.each(clickHandlers, function(index, item) {
                if (item)
                    item();
            });
            clickHandlers = [];
        };

        var checkGameResult = function() {
            if (gameWon()) {
                cleanUp();
                $message.html(elapsedTimeString() + "<br>" + "Well done!<br>");
                $target.addClass("success");
            }
        };



        cleanUp();

        timer = window.setInterval(function() {
            $message.text(elapsedTimeString());
        }, 10);


        clickHandlers.push($source.fullclick(function(event) {
            if (event.target != $(source)[0] && !gameWon()) {
                $target.append(event.target);
                checkGameResult();
            }
        }));
        clickHandlers.push($target.fullclick(function(event) {
            if (event.target != $(target)[0] && !gameWon()) {
                $source.append(event.target);
                checkGameResult();
            }
        }));
        $both.addClass("playing");
        $both.sortable({
            connectWith: ".bible-game",
            update: function (event) {
                checkGameResult();
            }
        });
        sortableActive = true;
    };

})();